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Introduction
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Pros
+ Great ganking potential + Amazing Duelist + Great cleaner + ![]() + Sexy as hell |
Cons
- ![]() - No sustain. - If you fall behind, is not going to be easy to comeback. - KINDA squishy without items. - Missing ![]() |
Greater Quintessence of Attack Damage: // It gives you bonus AD, that will not affect the late game too much, but it will help you a lot on the early game.
- greater mark of armor penetration: // Great for fighting jungle creeps and champions with heavy armor..
Greater Glyph of Magic Resist: // Magic Resistance is always important, is pretty much self-explainatory.
Greater Seal of Armor: // Basic runes for jungle. You can't jungle without these.
These Masteries are basic Jungle ones. I go with 9/21/0 because i like to go offtank with
Vi. This masteries give you bonus Health, Armor, MR, Reduced damage from AoE, slows, and crits. Ir reduces the time from CC too.
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Blast Shield: // When
Vi damages an enemy with one of her abilities she gains a shield of 10% of her maximu health. GREAT ability to duel, clean the jg, etc.
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Vault Breaker (Q): //
Vi loses 15% of her MS and charges a punch for 1.25 seconds, that dashes her foward. Great ability for ganking, chasing and escaping.
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Denting Blows (W): // Every 3rd atack in the same target,
Vi deals an additional of 10% of her ad, reduces de enemy armor by 20% and gains 50% AS for 4 sec.
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Relentless Force (E): // Causes her next attack to deal bonus damage do the enemy hit and enemies behind him. Great for cleaning the jungle..
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Cease and Desist (R): // Vi dashes foward to an enemy an knock him up for 1.25 seconds, dealing 450 damage plus 140% ad. She's immune to any cc while dashing. Great to killing single targets. (TIP: On the TF ult the ADC)
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