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Choose Champion Build:
Spells:
Ghost
Flash
Ability Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Pantheon The Chunky Spartan
''I was hoping they had more reinforcements.'' - Pantheon, standing amidst the pieces of a brutalized Noxian battalion. -Wow he is badass
THE CHUNKY SPARTAN STORY!
As Pantheon stands in his little village he waits, he hungers. His orders were not answered yet and someone would pay.... As the small man walked up to his house with the box at hand he said "The pizza you ordered sir..." In rage Pantheon yelled "THIS IS TWO MINUTES LATE I CAN'T WAIT THAT LONG!" so Pantheon leaped into the air and then face planted onto the ground, causing a major crater where he landed. The pizza man was never seen again.
"Do not make me wait!"- The chunky spartan after he made his impact on the pizza man. (I am not exactly calling Pantheon fat or anything I'm just saying that when you use this guide he uses a girdle with a six pack spray painted on it)
Pantheon hurls his spear at an opponent, dealing 16/28/40/52/64 (+) physical damage (100/115/130/145/160% of his total Attack Damage).
Cost45/45/45/45/45 ManaRange600
- Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack. Pantheon leaps at the target enemy champion and deals 50/75/100/125/150 (+1) magic damage and stuns them for 0.7/0.9/1.1/1.3/1.5 second(s). Pantheon also instantly refreshes his Aegis Protection.
Cost70/70/70/70/70 ManaRange600
This plus Heartseeker Strike is your bread and butter combo as Pantheon
- Pantheon focuses and unleashes 5 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% health.
Passive: Pantheon gains 100% critical strike chance against targets below 15/15/15/15/15% of their max health. Active: Pantheon focuses and deals 5 swift strikes in front of him for 4/6/8/10/12 (+) physical damage per strike (20/25/30/35/40% of total Attack Damage). Deals double damage to champions.
Cost70/70/70/70/70 ManaRange400
- Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage. Pantheon gathers his strength and then leaps high into the air, crashing down at the target area a few seconds later. Deals up to 400/700/1000 (+1) magic damage to units at the center (down to 33% at the edge) and slows them by 35% for 1 second.
Cost150/150/150 ManaRange25000
This Build is still a work in progress please suggest things before you downvote
Greater Mark of Desolation
Marks: I choose these marks because this build has somewhat poor attack damage considering other Panteon builds. So I grab the armor penetration to give Pantheon some help to deal out some pain.
Seals: I am not picky when it comes to seals, honestly I dont really care what you choose for this, I personally find the extra mana regen to be useful since I have none in this stack.
These glyphs give Pantheon some needed cooldown reduction. This allows him to use his abilities quicker.
This give Pantheon some early durability, which in this guide there is no extra health for a little while.
Please comment how you would change this because my masteries are still not set in stone!
Essential Items:
Explanation: These items all give Pantheon some form of survivabillty without giving up too much attack damgage. This allows him to swoop in combat with Grand Skyfall] and not take much punishment for it. Almost all of Pantheon's abilities require or make him get up close to enemies, therefore he needs this extra durability. Another thing you may have noticed is that this guide has alot of magic resist but not as much armor. The reson for this is because Pantheon's passive blocks a normal attack, therefore making him block a percentage of all physical damage done. [[Mercury Treads are great for getting out of disabling abilities and give even more magic resist. Banshee's Veil is important due to the extra durability and mana not to mention a beasty spell block and magic resist. The last item I find essential for Pantheon is the Frozen Mallet this give him boatloads of health, some extra attack damage and a slowing effect on hit which works well with Aegis of Zeonia because you jump on them normall attack to slow them not allowing them to escape Heartseeker Strike]
Good items for Pantheon:
Youmuu's Ghostblade- I use this item in my normal stack because of the attack damage and cooldown reduction, not to mention its awsome passive if you need more attack speed and some extra crit strike.
Atma's Impaler- This item is great, it will add up with boat loads of attack damage, and give some armor, along with some extra crit strike which can be usefull.
Guardian Angel- This is a good item if the enemy team is has some heavy attack damage, and if you are a little suicidal with you Grand Skyfall
Infinite Edge- A good item to get if you need to be better 1v1, 250% critcal damage is very nice, and it give attack damage and critical strike chance. Sell the Hexdrinker for it in late game or get this item instead of Youmuu's Ghostblade
Bloodthirster- If you need late game life steal and more attack damage get this, sell the Hexdrinker for it in late game.
Doran's Blade- A good start for Pantheon, more health a bit of lifesteal. I would suggest this if you play risky and you want a good start.
Last Whisper- Get this is there is a team with HIGH armor, the armor pen and extra AD will help alot
Hexdrinker- You may be asking why is this even in the main build, and well it it because it is a solid early game item, which can save you life expecially againts enemies like Karthus the attack damage, magic resist, good passive, and cheap price make this a relitivally nice buy. But you probably want to sell this after you get Banshee's Veil or later in the game.
Please suggest some items, I am still unsure so don't be shy suggest them!
Alternative: If the enemy team is almost all ranged or has alot of skill shots or long ranged moves maxing out Spear Throw can be a great thing. It can deal some very heavy damage to enemy champions if they don't stack up armor.
Other Good Summoner Spells:
Exhaust- Great for a 1v1 or just slowing down some guy, I like to use this spell alot but most of the time I find that I need the summoner spells which allow me to escape more.
Ignite- Really effective spell for Panteon, it can reduce healing for champions like Dr. Mundo and can deal that extra bit of damage you need, great for first blood!
Teleport- Gives Pantheon ridiculus map controll. You can Grand Skyfall on a enemy and then when you are done with the battle Teleport to a tower where someone is trying to backdoor.
Spells you Should Never Get:
Heal- Unless you completely new to Pantheon and this game I would never recommend this spell.
Revive- This spells main use is for twisted treeline normally not good on summoners rift.
Clarity- It can be ok if you are new but it will be completly useless late game, there are just better options.
Rally- I don't think that this spell will help that much, there are more usefull options.
Clairvoyance- This spell is not good for Pantheon because if you are looking for someone who ran in the woods and you want to Grand Skyfall on them it tells them were you plan to drop down. Also this is a support spell, it is not meant for Pantheon.
Fortify- Sure it comes in handy but there are other thing Pantheon needs much more.
Cleanse- This spell could be good but I would use it because of all the extra durability their is in this build, if you get stunned you can probally live, but what do you do when you get out of the stun? Use that Ghost or Flash that you don't have because you replaced it for this spell?
Tell me if you think there are other spells I should include.
Great Damage Output
Universal Ultimate
Passive that Blocks Normal Attacks
Cons:
Commonly Focused
Very big kill steal Heartseeker Strike- I have had people rage quit cause I took a kill from auto attacking, did I mean to? No. Did he care? I think the guy was crying.
-If you are being chased and then all of a sudden a enemy pops up infront of you and you are conered you have 3 options...
Option 1: Agis of Zeonia on the ambusher and run like hell.
Option 2: Agis of Zeonia to the original chaser for the juke and run like hell.
Option 3: Go into a bush and Grand Skyfall out of there (only use this if they are lacking stun or if there is a good distance)
-If your teammate is towerdiving just Agis of Zeonia on the target, they will be stunned, you get a sheild to block the tower and also a assist for the towerdive!
-If you have high mana use spear shot to farm minions that you might take damage trying melee attack
-In late game you can 1 hit caster minions with Heartseeker Strike so that can make you lots of money from big minion hordes.
Some Things you Shouldn't Try as Pantheon
-Don't try to Agis of Zeonia through a wall, it doesn't work. The enemy on the other side gets stunned but you don't really gain much ground on them.
-Don't use your Grand Skyfall when your in the middle of a team fight, your just asking to get stunned. If you really want to go into a nearby bush and do it.
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