Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Exhaust
Ignite
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction


Exhaust and Ignite give me the necessities to play aggressively. It almost always nets me first blood.
Other Viable Spells



Spells that are Bad for Your Health











Damage Items




Defensive Items




Before a Fight



Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds (Max Stacks: 5).
Great passive IMO. It helps push towers easily, just shoot Q into the minion wave and give more AS. In teamfights, ult=almost full stacks.

Ezreal fires a bolt of energy dealing 40 / 65 / 90 / 115 / 140 plus 110% of his attack damage and 20% of his ability power as physical damage (applies on-hit effects).
Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.
Cost 30
/ 35 / 40 / 45 / 50mana
Range 10000
This spell has EVERYTHING:Long range? Check. Damage? Check. Cooldown low? Check. Free CDR? Check. Every teamfight, this spell amazes me. It makes your blink come on A SUPER LOW cooldown, as well as your ult. Poke fights you win 100% because of this.

Ezreal fires a wave of energy that damages all enemy champions it passes through for 75 / 125 / 175 / 225 / 275 (+60% of ability power). Affected ally and enemy champions have their attack speed respectively hasted or slowed by 20 / 25 / 30 / 35 / 40% for 5 seconds.
Cost 60/70/80/90/100 mana
Range 10000
His worst spell probably. Mana drainer, and it's only good for 1v1. (generally, since in teamfights, it's hard to hit carries with it.

Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit dealing 80 / 130 / 180 / 230 / 280 (+75% of ability power) magic damage.
Cost 90mana
Range 10000
I love this spell. This is why I don't take flash. Ok nuke, but you can traverse walls. If you teleport on the wall, it will send you to the other side. (It was better before b/c you could E a ward)

Ezreal channels for 1 second to fire a barrage of missiles dealing 350 / 500 / 650 (+90% of ability power and +1 per bonus attack damage) magic damage to each unit it passes through. However, it deals 8% less damage for each unit it hits (Minimum 30%).
Cooldown 80 seconds
Cost 150 mana
Range 20000
Have you ever been sniped by a yellow bot of energy out of nowhere? This is it. It's so fun to use, and it's a GREAT finisher. You can crush squishies now, b/c it stacks with AD, and you can steal buffs this way, push lanes this way, and so much more.
I almost always face a AP caster in midlane. I love this. You can harass them all day long with Q, and unless they have a long range, you gain lane dominance. At level one, I go for first blood right away. It they overextend, boom I deal them a Q>Auto-attackx2 combo for 40-50% of their hp. As soon as I hit level two, it's much easier.
What you want to do, is to E behind them (or beside them, it really doesn't matter). What does matter though, is that you hit your Q. Then exhaust, ignite, auto-attackx2, then Q and they should be dead. Boom, firstblood.
But mostly, focus on farming until you have enough for a sheen and boots of speed. If you have to go back early, pick up another doran's and boots.
What you want to do, is to E behind them (or beside them, it really doesn't matter). What does matter though, is that you hit your Q. Then exhaust, ignite, auto-attackx2, then Q and they should be dead. Boom, firstblood.
But mostly, focus on farming until you have enough for a sheen and boots of speed. If you have to go back early, pick up another doran's and boots.
Ezreal really starts dominating here. I usually have 1-2 kills against a silly caster, and am very strong now. I usually have 2x Doran's, Sheen, Boots of Lucidity by now. You should really be aiming at getting that first dragon now. You will do so much more damage than a carry at bot lane, so it should be no problem getting dragon.
You want most of the red buffs after the first one, to increase your damage. I have found I am ALMOST unstoppable with it. Near the 20 minute mark, you should aim for having Sheen, Lucidity, and B.F. Sword and Vampiric Scepter. Maybe you'll even have Bloodthirster by now, but only if you are fed.
You want most of the red buffs after the first one, to increase your damage. I have found I am ALMOST unstoppable with it. Near the 20 minute mark, you should aim for having Sheen, Lucidity, and B.F. Sword and Vampiric Scepter. Maybe you'll even have Bloodthirster by now, but only if you are fed.
This is where Ezreal starts to fall off a little bit, but still, he is very strong. You item goals by the end should be an ideal: Trinity, Bloodthirster, Boot of Lucidity, Banshee's Veil, Last Whisperer, Infinity Edge/Madred's Bloodrazor. This build may be very expensive, but you should be farming very easily with Q and auto-attacks.
In teamfights, positioning wins. You team position should look something like this:
Tank Bruiser
Support Caster
You
At the beginning of engagement, Ult and try to get everybody, you probably won't, as they won't be standing like this:
Tank
Bruiser
Caster
Support
AD
Alternate Q and auto-attacks like this: Q>2 auto-attacks
Use E if somebody like Nocturne goes, "mmm, tasty squishy."
Also use E to kill someone. Remember, E also does some damage.
Tank Bruiser
Support Caster
You
At the beginning of engagement, Ult and try to get everybody, you probably won't, as they won't be standing like this:
Tank
Bruiser
Caster
Support
AD
Alternate Q and auto-attacks like this: Q>2 auto-attacks
Use E if somebody like Nocturne goes, "mmm, tasty squishy."
Also use E to kill someone. Remember, E also does some damage.
You must be logged in to comment. Please login or register.