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Spells:
Teleport
Flash
Ability Order
Mark of the Storm (PASSIVE)
Kennen Passive Ability
Introduction











*** *** ***
Good day summoners. Paintrainmcbane here, bringing to you my interpretation of how to properly


-10% CDR
-Move Speed
-Map mobility
-More XP
From the offensive tree :
4/4

4/4

1/1

No need going defensive, they can't hurt you when they are stunned/dead
From Utility :
1/1





3/3

1/1

4/4



3/3


4/4

1/1

3/3

1/1




Greater Seal of Meditation x9 - I focus on CDR and energy regen to make your abilities available more frequently. Many folks will tell you that Energy Regen runes are "a waste of money". I'm not sure why this is, in my mind having your resources more available is a good thing? I suppose if you have too much and are lacking damage then yes, that is bad. Anyways, I'll be updating this with what I find out, for now I will say that it's my preference to use energy runes for my Seals, but this may not be the best choice.


Greater Quintessence of Meditation x1 - Yup, just a bit more energy regen.
To start, pick up an





If things are going well, try and farm up the other 350 for your


I use


By this point, you should have some kills or at the very least assists. I purchase

Beyond this, Boots of Lucidity put you right at about 35% cool-down reduction. 40% being the cap, your abilities are as such that you will not need the other 5%.
So now you can spam your abilities like a fiend, and they slow the enemy, but by now you've instilled fear in their hearts, and they may build Tenacity or Magic Resist to try to counter you. My next purchase at this point is



It is fairly cheap (490 gold) to upgrade your


After completing



And that is that.
If they are very CC heavy, I will get a








Personally, I feel

You can also







As minions block this, and your AA is very weak, I urge you to use this for farming for your first 4 levels. Being an energy champion, you don't suffer at all from continually spamming, so if it is ready to use, throw a Shuriken, if anything it will help zone your enemy as they will rightly be afraid to take too many of these.




Every 5th attack you will also apply a

So, when you do smack someone with your Thundering Shurken, follow it up with an

Speaking of your E...

It is very tempting to want to run through the enemy minions and the enemy themselves with this, blasting everyone with a surge and watching the sparks fly. You will be doing this, but not right away. Put one point in this initially for the utility of it, then worry about it later. Save this as your ace in the hole. If you open up with it, and blast all your moves, even with epic cool-down reduction and energy regeneration, you will still have a moment where you can't do squat. Don't give them that window to damage/destroy you.
This move along with flash will get you out of damn near any situation.



As mentioned before,

Using E then W will clear minion waves quickly, so aside from the danger of harassment, getting too far up will of course make it difficult for your jungle to gank, as well as make it difficult for you to get away from gank attempts. Really only clear minions this way if you are going to push, or need to clear a lane before joining back in the team fight.



The red buff is also not beneficial to Kennen, as by the time you are ramped up and ready to start doing damage (mid/late game) you should already have

All that to say what I said already, don't jungle with


Your Q is excellent harass/poke. An enemy team getting ready to make a push can only eat so many of these before the damage needs to be avoided (stepping back) or healed (summoner spells, cooldowns). The range is such that you can easily poke the Bruiser or AD carry without having to worry too much about getting thrown around by a tank.

A final note, I thank any and all that have read this guide. This is planned to be a continual work-in-progress as I could stand to get some flair going (banners/page breaks/videos, better formatting) and also the game does change frequently with patches and what-not, who's to say what the future may hold?
Thanks to the mobafire community in general, the information here has helped me to improve my game, so I'm hoping to contibute a bit from what I have learned.
I'm going to wrap this up for now. I'm going to publish to get some eyes on it, and hopefully some feedback. Apologies in advance for the rough-draft format, my sense of humor, and any grammar spelling mistakes that I missed while proof-reading, but will see as soon as I publish it.
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