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Quinn's One Shot Wonder
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Threats & Synergies
Dodge his spikes, and all in.
Ranged uber-assassin VS a Melee assassin is simple.
Ranged uber-assassin VS a Melee assassin is simple. Just care his Death Mark.
Care charm and orb, all in.
His ultimate can be a pain, but play around it and harass when possible.
Skill matchup - watch her daggers, and all in on Shunpo, if she ults just E her.
You'll have to play safe with Annie post-6, because you are just as squishy as her, and Tibbers will OHKO you.
Hey shroud is a pain, and your W doesn't uncover her. Try play around this and care she doesn't all in you out of shroud.
You should usually lose this matchup, he will windwall your all-ins and all in you.
[Blinding Assault]: Quinn commands Valor to fly forwards in a line, stopping when he collides with an enemy and marking it as Vulnerable. In addition, Valor deals 20 / 45 / 70 / 95 / 120 (+0.8 / 0.9 / 1.0 / 1.1 / 1.2 per attack damage) (+50% of ability power) physical damage and applies Nearsight to the target for 1.5 seconds, removing allied vision and reducing its vision radius to 300 for the duration.
Passive: Attacking a Vulnerable target will increase Quinn's movement speed and attack speed by 20 / 35 / 50 / 65 / 80% for 2 seconds.
Active: Valor reveals the surrounding area for 2 seconds.
[Vault]: Quinn dashes to an enemy, dealing 40 / 70 / 100 / 130 / 160 (+0.2 per bonus attack damage) physical damage and slowing the target's movement speed by 50%. This slow decays over 1.5 seconds. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum attack Range away from the target.
[Behind Enemy Lines]: After channeling for 2 seconds, Quinn calls upon Valor to assist her. While together, the two gain bonus movement speed equal to 70 / 100 / 130% of their total movement speed and can cast [Skystrike] by taking an offensive action or reactivating Behind Enemy Lines.
Basic attacking or dealing direct damage causes Quinn to swap in. Taking damage from non-minions while flying removes Behind Enemy Lines' bonus movement speed for 3 seconds.
In terms of her combo, it's proccing your passive, auto attack, E, auto attack, Q+W and autoattack, follow up with an ignite early and they're doneskies.
Behind Enemy Lines is automatically cast when returning to the Summoning Platform.
>>>> Teamfighting with Quinn <<<<
Click that link, watch the video, and learn.