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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
GET OVER HERE!

Boromir tells it like it is
Perfect music for playing Blitz
This is designed to be affordable as well as devastating when used properly.
This will be as full of a guide as I have time for.
I am developing both dominion and jungling guides, they will go up as soon as I am happy with a setup.
Please keep in mind that the stats the website shows aren't right, it doesn't factor in everything. Your hit points, attack damage, and mana pool are going add up to a truly devestating combination. While you won't be nuking anyone down, start to finish, people are going to cry when they see your huge

My goal when playing

Map control
Team fight control
Chase and Escape control
At this

Pros
+ Everyone is terrified of a

+ No one expects

+ You will be inescapable and unreachable with all the move speed in this setup
+ You hand out beatings while still being pretty tanky
+ If you are doing your job you should have tons of Assists
+ The focus on cool downs will have you handing out CC till they rage quit
+ If you can use him properly

Cons
- If the enemy team figures out you are changing team fights they are going to focus you
- You won't be nuking anyone down
- 1 on 1 fights aren't always going to go your way
- You have to have good team work for
- You are an off tank so you still have to be smart about fights.
- If you waste your mana too much you're going to die, you need to keep enough for

- It takes good teamwork for

An example of how this works is a game where I was only level 16 and didn't have that good of a start. I still had 3k mana at level 15 even though I was still building my

A main focus of this build is the

The best part about this is that after I slipped away I didn't need to run for long before I could turn around with


Remember that taking 3 points in

700 mana = 7 health regeneration (starting mana with my setup)
2000 mana = 20 health regeneration (you'll be here in no time with this build)
4000 mana = 40 health regeneration (free

One of the idea's behind this build is to trick your enemies into thinking you are squishier then you really are. You will still have plenty of health but your life bar will make you look kill-able. Once your mana shield comes up they will **** their pants and you should win the engagement. Not a having a ton of hit points means your


I Added a second build option which basically adds the Philosopher's stone to the beginning of the build. These plus the

Remember that gold generators pay for themselves after about 15 minutes, it's your job to figure out if it's going to be worth it to pick up the



If a team fight starts and they don't attack you, make them pay for it. Move around and yank them out of position with your


I'd also like to note

This is a recent idea so it's going to be another work in progress, hope you guys like the new build. I await your comments and suggestions on this one.


greater seal of replenishment What good is



































As I said we are trying to keep cost down, all these items are very powerful on



Lets talk about our core














With all the resistances and mana you are going to be almost as good as a tank. You are going to hand out some considerable damage, but the primary focus is how often you'll be able to hand out CC and pain.




Obviously you need to build Blitzy to meet the needs of each game.



I wouldn't go for an AP


If CC and or AP damage becomes a problem

Obviously boots can make a big difference


Buy elixirs when appropriate but especially before finishing your build with



Another popular option is to go for



It didn't take me long after trying a few other builds to realize I liked having my







Other options








Probably not going to help much








Really though it's in your hands, this whole guide is just my opinion.






- You can save an ally on the run from an enemy
- Pull an enemy into your tower for a kill
- Make epic grabs from the other side of a wall.
- Yank fleeing enemies (almost always an easy grab)
- Create a short stun on high damage enemies giving your team a strong edge
These kind of hooks will leave the enemy team terrified of getting even slightly out of position giving you map control. Your best hooks are always going to be the ones they never saw coming. In team fights you should be trying to grab a squishy, and have your

Oh and if you are trying to initiate a team fight with the hooks please try not to pull a tank like









It's important to keep in mind that eventually this is also your punishment spell with your item build. With this setup you are a pretty tanky dps Blitzy, when you are done with the enemy they'll be wishing they were dealing with



9 times out of 10 this will be a save for a fleeing ally. Keep in mind when you need to escape a bad situation that popping




The surprise of the silence is what's going to make the kills. Don't be afraid to


- Early game keeping your mana up will make you almost unkillable due to
Mana Barrier, which will help keep harassment down. Not to mention you are going to give a lot of early game tower divers a nasty surprise if they try it.
- Enemies constantly forget you have it, you are going to get a lot of other players with low health trying to finish you off only to find out you have the barrier. Though they may try to run after they realize their mistake there isn't much hope for getting away from
Rocket Grab,
Power Fist,
Static Field.
- If you start making a difference in fights the other team is going to focus you, the second
Mana Barrier comes up you now have two options, stay and finish the remaining weak enemies or if they are all still pretty healthy overdrive to safety making all those abilities and damage they did wasted. Many times they will try to chase you but between
Mana Barrier and
Overdrive all they are going to do is get pounded in the back side by your team for ignoring them. The second they give up the chase (provided you still have some health) you turn around for another
Rocket Grab and
Power Fist for one more kill and yet more game changing Uber troll face play. This is a successful strategy almost 100% of the time.




- Convince him to duel it out with you and waste a second or two if you can (
Mana Barrier allows you to take his damage provided you haven't drained yourself)
- Activate
Power Fist, 9 times out of 10 he is going to run now because
Undying Rage is going to end
- If he spins out
Rocket Grab him back in and give him another
Power Fist (you'll probably have to overdrive to get the last
Power Fist in since it will usually be on CD for a second or two more if you used it at the start)
- by this time you should be able to activate
Static Field for the kill
Blitzcrank is an amazing counter to



Please let me know if you catch any errors in the guide and make suggestions rather then down vote if you be so kind.
3/23/2012 - Made a mental not not to forget about this section agian
Various dates - Made changes through out guide, changed build titles, redesigned build 2, added build 3, updated build three
Date Unknown - Forgot about the updates/changes section
3/20/2012 - Did a major overhaul on the support build
2/14/2012 - Swapped main seals, adapted runes section to match
2/13/2012 - Decided to date my work X-D, rewrote mastery section to match new mastery setup. Added "The Power Behind the Build" section and the "Blitzcrank = Troll Face" section. I also added a build for supporting an AD carry. Did some general overhaul on entire guide and added more information.
Reorganized masteries to increase the strength of the build.
Added greater seal of replenishment as another rune option
Added

Made some slight changes in skill trees to grab

UsernameSayWha for keeping on my case and inspiring me to create my tank support build that worked out real nice for me.
Neo Daedalus for making a couple of really good points that helped me strengthen this build.
RealmriderX1 for providing some insight with his very excellent build.
nineteenjimmys for inspiring me to build a blitz of hurt.
Mikuroo for finding a huge flaw in my guide which got me to write the "Wonder That is Blitzcrank" section.
SpiritMouse for suggesting a better use for a skill point.
Lnewlf11 for helping me with all my proof reading and helping me test all of my builds.
Everyone else who voted, commented, or had a suggestion.
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