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Spells:
Flash
Exhaust
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction

This passive is widely known as being one of the most overpowered passive abilities ever created. The general rule of thumb for tanks is as follows:
Luckily with a passive such as
Spiked Shell, we remedy the first of these downplays that plague the majority of tank characters. What about the rest of the list from above? No worries we will go over those as well in the next section.
- Not doing an incredible amount of damage
- Being able to withstand an onslaught of attacks from multiple enemies
- Not very mobile
- Lacking ability to take down enemies alone
Luckily with a passive such as

Pros
+Incredible passive ability
+High damage output while still building tanky
+Mobility, nuff said.
+Good stable combo
+Great team fight sustainability
+Not easy to ignore
+Cool guy voice
+Awesome Skins
Cons
-Global taunt comprised of pure league player hatred
-Prone to kill steal on accident in team fights due to
Soaring Slam
-Trouble Staying with the team due to mobility
-Makes other champions jealous
-No stealth
-Obnoxious abilities that draw attention
+Incredible passive ability
+High damage output while still building tanky
+Mobility, nuff said.
+Good stable combo
+Great team fight sustainability
+Not easy to ignore
+Cool guy voice
+Awesome Skins
Cons
-Global taunt comprised of pure league player hatred
-Prone to kill steal on accident in team fights due to

-Trouble Staying with the team due to mobility
-Makes other champions jealous
-No stealth
-Obnoxious abilities that draw attention
Listed in the masteries above, picking up the points in these appropriate levels of the mastery trees is the best way to build this champ extra tanky. Using twenty-one points in defense, you access

No points in offense because Duh!!!
The points in utility are mainly to access the movement speed increaser,


Just a small recap on this ability, this is his passive, not an ability you can activate. Just a heads up.

An amazing ability that helps in navigating the late game map and in use of emergency rescue missions when your team is in trouble. This is useful in early game and can make you everyone's favorite team mate if you come when you are called. This will be covered further in the section labelled "Working well with your team".

Definitely the shining moments in any game involving

Puncturing Taunt
Although this ability deals no damage on its own, this ability is interestingly what





Combos with

Most of the time your combo is






Another very interesting combo is combining


The video below is the official League of Legends champion spotlight for



These next summoner spells are so effective for
Rammus because they have dual purpose. Used in their own respective way, these spells have a way to become an escape mechanic as well as a tool while chasing down an enemy champion. Below, further explanation has been provided.
Has a combo that is a great gap closer using this and
Powerball as well as the normal utility of it as a fantastic escape tool and it is because using this summoner spell does not force
Rammus to exit
Powerball. Pretty cool if you ask me, takes some time to master the combo though so practice at it a while.
Assuming you are travelling alongside a
Riven,
Vayne, or
Fiora...this summoner spell is great for allowing extra hits from your ad carry. It is also a useful tool for escaping from an oncoming pursuer as well as ensuring your carry's escape.











Greater Mark of Desolation No champion stacks armor like




Building items for
Rammus in game is all about counter building the other team. You always want to try to build armor, but which armor should you build? I will cover the final six items you should end up with to avoid any massive walls of text that no one is ever gonna read.
Enhanced movement speed to making catching stragglers of team fights not too difficult.
Armor, Mana, Cooldown reduc? where can this item go wrong?
The idea of coming back to life is too good to pass up
This is the only health item you are probably gonna need, ever
AD carries kinda get dunked by this plus
Defensive Ball Curl
Movement speed boost plus the final bit of magic resist you will need in a predicted match.
NOTE: I am fully aware that the circumstances are going to sometimes call for different builds, please do not down vote based on the cheat sheets when we all know that not every game is going to be super damage heavy, thus the build is always subject to change.








NOTE: I am fully aware that the circumstances are going to sometimes call for different builds, please do not down vote based on the cheat sheets when we all know that not every game is going to be super damage heavy, thus the build is always subject to change.
Working well with your team is key to successful ganks and overall gameplay. Some ways you can aid your team is going to be during the laning phase where you are supporting an ad carry of some sort.
-Some Scenarios include something like this: A half-health
Ashe is head your way and you are supporting a
Riven.
-Using your combo listed in the Skill Sequence chapter, you
Powerball the enemy then, because you are supporting, skip using your
Soaring Slam and instead use Puncturing Taunt followed quickly by
Defensive Ball Curl and cease auto-attacking ensuring that your carry can leap out of the bush and slay the champion.
-This will accomplish a few important tasks.
You got an assist
Saved your carry some health
Forced a
Heal or even a
Flash to be used
Being there for your team in this way can make you a team favorite and also widely respected by the enemy team for doing your job correctly as a support tank.
Also Farming is often a concern for players, but really you should need to farm. Allow your carry to farm minions and build incredible damage based items and you will gain plenty of gold from assists by helping your carry. The common phrase I share with people is "Protect the
Kog'Maw". This just means as a tank, do everything you can to keep your carry, whoever it is, alive.
-Some Scenarios include something like this: A half-health


-Using your combo listed in the Skill Sequence chapter, you



-This will accomplish a few important tasks.
You got an assist
Saved your carry some health
Forced a


Being there for your team in this way can make you a team favorite and also widely respected by the enemy team for doing your job correctly as a support tank.
Also Farming is often a concern for players, but really you should need to farm. Allow your carry to farm minions and build incredible damage based items and you will gain plenty of gold from assists by helping your carry. The common phrase I share with people is "Protect the

This section is important in knowing how you will help your team in a tight spot. This is a list of the champions that, based on the characters statistics and attributes, tend to give
Rammus a bit of trouble.

-
:Burst damage, difficult to taunt because of
Twilight Shroud
-
:Builds a stun based on ability usage, heavy burst damage
-
:Usually goes middle lane, tends to be fed and has a DOT from
Blaze
-
:High burst damage and its all poison damage. -_-
-
:
Infected Bonesaw is a good slow, never 1v1 fight
-
:You target to taunt,
Blade Waltz makes this difficult
-
:
Requiem is an issue for all champions, including
Rammus
-
:Incredible burst damage, never 1v1 fight
-
:Packs a snare, a slow and a huge rainbow laser, take sunglasses
-
:Has a suppress,
Nether Grasp, deals tons of damage
-
:ensnares opponents and can shield her friendly champions, bad news
-
:Has stealth and
Backstab deals additional damage
-
:Ultimate allows him to teleport to any friendly champion, bad news
-
:Poison champion and tends to be pretty healthy, take a friend
-
:
Spell Shield works like
Banshee's Veil, can block Rammus' Taunt
-
:Incredible health steal provided by
Ravenous Flock, very dangerous
-
:
Toxic Shot, POISON!!!!! Very dangerous, taunt if necessary, bad news
-
:
Undying Rage, you may not get away from a 1v1 fight, bad news
-
:
Deadly Venom, might as well be poison
-
:
Hextech Ray, bad news, deals a ton of damage and it hurts...a lot
-
:
Eternal Thirst is his built in life steal, bad news
-
:
Warrior Trickster, try not to accidentally Puncturing Taunt the decoy
-
:
Time Bomb makes you one sad panda
-
:
Rise of the Thorns is only bad if you were low health when you killed her, do not make that mistake
Often times I try to help everyone see the full potential of the level of fun there is to be had from playing any specific champion. So here are some
Rammus skin spotlights to maybe aid in your decision to stick with this champion for a while. P.S. Full Metal Rammus alone is a great reason to invest time in this champion.

It was my pleasure to provide this guide for the masses that encircle this well esteemed website and I have a few shout outs to give.
Many thanks to Cardslafter for providing the real life scenario provided in the team work portion of this guide. Lots of great fun is to be had from playing tank based champions, but patience is a virtue and being a tank, if done well, makes you the crowd favorite and can make games with your friends much more enjoyable. Have a great time and enjoy this guide and the guides that i will make in the months to come.
Many thanks to Cardslafter for providing the real life scenario provided in the team work portion of this guide. Lots of great fun is to be had from playing tank based champions, but patience is a virtue and being a tank, if done well, makes you the crowd favorite and can make games with your friends much more enjoyable. Have a great time and enjoy this guide and the guides that i will make in the months to come.
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