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Rammus, The Brick ****house






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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Intro
Mid game you will be either in a team fight, pushing a lane, ganking or just trying to get some good farm in or even trying to get red or blue buff, i like to let someone more suitable to grab the red and blue buff.
Late Game is when the proper team fights have begun during this time you will be pushing or defending mid or another lane, if you know you can take the other team and be a good tank and initiate the fight then communicate with your team so they know what's going on, and you might just win the team fight, and pushing your way to their inhibitor or even the win.



Core










haven't really jungled much with Rammus never really thought of him that way, but it works. Jungling the first skill you'd want to get is get a


The route I take:
1- Blue Buff first - remember to pop that health pot the second the big guy hits you
2- The wolf camp
3- Wraith camp
4- Red Buff
5- The big golem guys - remember to have your smite ready though
Repeat or recall.
By the time your level 4 you can even go off ganking if you feel the need, if a lane needs some help then go help them, better to lose jungling time then a tower. Although i usually like to gank around level 6.
Seal - For Seals i decided to grab

Glyphs - For Glyphs i got

Quints - For Quints i got the


What I use
Flash - I pretty much get this for every champion because i find it a good way to get away and a good way to catch up to an enemy, remember to use it through walls it can give you heaps of ground that your chaser needs to pick up and most likely you'll get away.
Exhaust - A preferable preference, good for catching enemies who are running and can greatly reduce the other team's carry effectiveness. But these are just the abilities that i use you can grab what you want but this is just what i use :).
Viable
Ghost - You can get this but it is more of an escaping ability and you,ve already got your powerball for that :L. but this plus powerball will make you go super fast.
Ignite - if your looking for that early first blood then i suppose you could get this but i usually let the carry get this because in the end they will need the kill more.
Teleport - if you like getting back into the fight and being able to level up then go for it its just not my thing though.
Heal - If you want to get first blood its good for bating enemies into it when your low on health and then you suddenly have half health, and you get the kill :).
Cleanse - Good for getting out of stuns or slows but i always forget to use it xD.
Do not Get
Clairvoyance - let the support get this.
Clarity - Can be good early game but it is really **** later game and wont really help you much.
Fortify - no. not for our brick ****house
Revive - no.
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