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Renekton-SOLO TOP S3
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Choose Champion Build:
Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction/lore
On a faraway world, Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death. While the enlightened Nasus taught those scholars who came to study, Renekton served as the Great Library's gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the ''butcher's rage'', as it came to be known, would resurge even stronger.
Consumed by his anger, Renekton turned on the one being who could defeat him -- his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death's release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he fell deep into the sewers of Zaun. Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent on the air. Believing that the familiar scent who guide him to the solace which was fading from his memory, he his brother all the way to the Institute of War.
''My brother has become hollow. Full of rage, but empty.'' -- Nasus, the Curator of the Sands.
PROS
Strong and powerful solo top
+ Has great farming potential.
+ Has a built in double blink if touching any enemy unit.
+ Powerful low cd sustain ability.
+ Awesome stun that procs on hit effects.
+ An ultimate that gives a LOT of HP and damage.
+ Able to dive in enemy teams, wrecking everything apart
+ Needs no mana, even gains fury by every hit!
+ EXTREMELY fun to play!
CONS
- Squishy early game
- Damage falls off as game progresses
- Melee champion.
- Requires farm to do well.
- Deals lower damage to tankier champions.
Strong and powerful solo top
+ Has great farming potential.
+ Has a built in double blink if touching any enemy unit.
+ Powerful low cd sustain ability.
+ Awesome stun that procs on hit effects.
+ An ultimate that gives a LOT of HP and damage.
+ Able to dive in enemy teams, wrecking everything apart
+ Needs no mana, even gains fury by every hit!
+ EXTREMELY fun to play!
CONS
- Squishy early game
- Damage falls off as game progresses
- Melee champion.
- Requires farm to do well.
- Deals lower damage to tankier champions.
Runes
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Greater mark of desolation i chose this runes because in my opinion
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Greater clyph of shielding i use this because i play
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Greater quintessence of Desolation i use this by the same resion why i use in the marks because with this renekton do more damage to the enemy champs. But you can also use
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In my damage build i put 21 points in offensive tree because with that build i need damage so because of that i choose that tree.
Item Sequence
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Mercury's Treads
1100
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Youmuu's Ghostblade
2700
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Frozen Mallet
3100
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Maw of Malmortius
3100
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Bloodthirster
3400
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Guardian Angel
3200
BOOTS
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In the boots you can choose tree tips
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The reason why i don´t play with
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EARLY GAME ITEMS
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this is the items that you must have in the first 8 minutes of game because with the
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MID GAME ITEMS
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This items is important you have until the 20 minutes because this are the base items for my build of
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LATE GAME ITEMS
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This is the full build and at the end of the game if you have this itms renekton is almost unstopabel because it gives nice damage and nice armor and magic resistance.
ATACK ITEMS
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DEFENCE ITEMS
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Spell combos
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When Renekton has 50 or more fury he deals 50% additional damage and heals for 10% of the damage dealt, the healing cap is tripled. Consumes 50 fury.
Cooldown: 8 seconds
Radius: 450 (estimate)
Physical Damage: 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage)
Healing Cap: 50 / 75 / 100 / 125 / 150
Fury Empowered Physical Damage: 90 / 135 / 180 / 225 / 270 (+1.2 per bonus attack damage)
Fury Empowered Healing Cap: 150 / 225 / 300 / 375 / 450
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When Renekton has 50 or more fury his next attack will swing three times, dealing physical damage and stunning his target for 1.5 seconds. Each hit applies on-hit effects, but does not grant fury. Consumes 50 fury.
Cooldown: 13 / 12 / 11 / 10 / 9 seconds
Physical Damage: 10 / 30 / 50 / 70 / 90 (+1.5 per attack damage)
Fury Empowered Physical Damage: 15 / 45 / 75 / 105 / 135 (+2.25 per attack damage)
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Range: 450
Dice (Active): Renekton dashes, dealing physical damage along the way.
When Renekton has 50 or more fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 fury.
Range: 450
Cooldown: 18 / 17 / 16 / 15 / 14 seconds
Physical Damage: 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage)
Fury Empowered Physical Damage: 45 / 90 / 135 / 180 / 225 (+1.35 per bonus attack damage)
Fury Empowered Armor Reduction: 15 / 20 / 25 / 30 / 35%
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Cooldown: 120 seconds
Radius of AoE: 350
Health Gain: 300 / 450 / 600
Magic Damage per Second: 40 / 70 / 100 (+0.1 per ability power)
Maximum Magic Damage: 600 / 1050 / 1500 (+1.5 per ability power)
Viabel summuner spells
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24/09/2012 Replace
Youmuu's Ghostblade for
Guardian Angel in my HP build and in the tan build.
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