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Spells:
Exhaust
Flash
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Updates
- Base health regen reduced to 10.4 per 5 seconds from 12 per 5 seconds
- Health regen per level reduced to 0.9 per 5 seconds from 1 per 5 seconds
-

-

4/13/2012
- added


- edited sections "Pros and Cons", "Skill Sequence and when to use them infight.", "Coreitems and alternatives, team depending items", "Lanemates - OUTSTANDING/GOOD/OK", "Runes"
Welcome to my Riven Guide! This is my first guide, so please tell me in the comments below what I could do better.
In this guide, I will explain how to use a laning
Riven. I have seen other guides and tried them and most of them are also good, but with this guide you will be in every phase of the game ahead of others, because in my opinion,
Riven shouldn't be played as a tanky dps (like
Trundle or
Lee Sin) Champion, because her spells scale better than the ones of most other champions, that with tanky dps a lot of her potential just would get lost, especially with her ultimate, which is devastating with this build.
In this guide, I will explain how to use a laning




PRO:
- good damage output
- high lane durability
- stun, knock-up and shield implied in her spells
- very high mobility
- amazing easterbunny skin
CON:
- complete different play mechanism
- less sustainability than tanky dps Riven
- annoying Q sounds. Seriously if i hear HA HA HAAAAH one more time im gonna kill myself.
- good damage output
- high lane durability
- stun, knock-up and shield implied in her spells
- very high mobility
- amazing easterbunny skin
CON:
- complete different play mechanism
- less sustainability than tanky dps Riven
- annoying Q sounds. Seriously if i hear HA HA HAAAAH one more time im gonna kill myself.
With these runes, you will have a huge advantage, especially in early game, where armor (
Greater Seal of Armor) gives you the possibility of playing more aggressive without taking too much damage while poking the enemy. Later, in mid-game, when the AP Carry gets dangerous, the
Greater Glyph of Scaling Magic Resist will give you the "insurance" of having a bigger chance of surviving the spell combos of the AP champions in the enemy team. I don't have to talk about armor penetration ( Greater Mark of Desolation + Greater Quintessence of Desolation). It's one of the most helpful stats in every phase of the game, especially in late game - believe me armor penetration wins fights.
But you could also use flat health Quintessences (
Greater Quintessence of Health), and instead of magic resist, cooldown reduction glyphs (
Greater Glyph of Cooldown Reduction), to use your spells more frequently, which is also really important with Riven, because her spells make her to one of the most mobile champions.


But you could also use flat health Quintessences (


These masteries give Riven the ability, to use her spells more frequently and do more overall damage, but also give her more durability in early to mid game with hp regeneration, armor and magic resist. These masteries also give you the ability to deal heavy early game damage.
A bit more defensive masteries are also possible, but i prefer these, because
Riven shouldn't be used as any kind of tank.
A bit more defensive masteries are also possible, but i prefer these, because

This skill sequence gives you the most possible damage output by maxing out
Broken Wings first, as your main damage source, that also has a little CC. Then you either can max out
Ki Burst or
Valor, but as i said,
Riven should be played very offensively due to the fact that she doesn't need mana or any other resource. Of course put a point in your
Blade of the Exile every time you can.
Her spells require a lot of practice, because the playstyle of
Riven is very unique. But as soon as you can control your spells nothing will stop you.
Riven has one of the most powerful passives if used right, because it can only stack up to 3 times. So what you do is, try not to gain more than 2 stacks, because otherwise you would waste alot of damage output. Your normal skill order in a fight would be:
Valor to close the distance, Basic Attack,
Ki Burst to keep him from running away, Basic Attack, 1 usage (up to 2 uses depending if enemy is running or not) of
Broken Wings, Basic Attack,
Valor to absorb some damage/to close the gap if enemy is running, Basic Attack, 3rd use of
Broken Wings for disabeling enemy, Basic Attack,
Ki Burst.
With this skill order you should be able to kill your enemy fast or chase him, because you don't use your spells all at once. Always try to save
Valor for gap-closings if the fight looks good for you, because then you don't need the shield for the fight.





Her spells require a lot of practice, because the playstyle of








With this skill order you should be able to kill your enemy fast or chase him, because you don't use your spells all at once. Always try to save


This is just the perfect melee champion summoner spell. It slows and reduces item damage and together with


Even with nerf still better than




But i will also explain, why i dont take other summoner spells than the two above.





Useful, but your target shouldn't be focused on making it alive out of the fight with no health just to use cleanse. And normally







In my opinion this isn't helping at all and I think you never should take this SS.

You already are an excellent chaser with








Even though



This is a viable SS for champions like



Your target should be not to die!

This is a jungler spell. You can jungle with






Don't take this one under no circumstances, because you just don't take any real profit out of this SS.
This item build is focused on high damage output, but there are some alternatives in the detail, depending on what enemies you are playing.
If you play against a heavy AD team, take
Ninja Tabi instead of
Mercury's Treads for the dodge and armor. Then you also would take
Youmuu's Ghostblade instead of
Wit's End, because
Youmuu's Ghostblade has better stats if the enemies don't really have a heavy AP champion. Some players say, that
Bloodthirster should be bought right before you get
Infinity Edge, but I tried both and I think it's better to get
Infinity Edge first.
And then of course there's the normal procedure. If the team is heavy AP focused, get more MR, otherwise more armor. But always try to get these coreitems, because they ensure your mid game dominance. Then, in late game, you can have to decide what you want to build. This depends heavily on the enemy team and of course on how your team plays together. What I want to say is, that you can play way more offensive with a team, that understands each others actions. Otherwise you HAVE to build up your defense earlier than normal, because you will get crushed if you don't do that. And again, don't just follow one way of building up your items and always watch for what your enemy is building and try to counter their targets.
COREITEMS




If you play against a heavy AD team, take








And then of course there's the normal procedure. If the team is heavy AP focused, get more MR, otherwise more armor. But always try to get these coreitems, because they ensure your mid game dominance. Then, in late game, you can have to decide what you want to build. This depends heavily on the enemy team and of course on how your team plays together. What I want to say is, that you can play way more offensive with a team, that understands each others actions. Otherwise you HAVE to build up your defense earlier than normal, because you will get crushed if you don't do that. And again, don't just follow one way of building up your items and always watch for what your enemy is building and try to counter their targets.



Which brings us to one of the most unique ultimates in League of Legends.




But like i said, normally I use it to chase down/kill enemies that try to escape.
Till level 3, you should play more defensively and only last hit minions, but then, once you hit level 3 and got your
Valor, you can start harassing your enemy and that way, deny him XP if done right. Because of nearly all of her spells deal AoE damage, it's quite easy to clear out whole minion waves pretty quickly.
Try to let the enemy push till he is at your tower. Then you dash towards him with
Valor,
Ki Burst him and start the spell combo. That way you can dominate your lane, which lets you farm way more easily. Don't forget to place a ward in the bush in the river! You don't even have to buy a ward you can use the one from
Wriggle's Lantern. If you don't do so well, play really defensive and only go out to farm a bit if you are sure that you can escape, what you can do quite often thanks to you high mobility thanks to your spells.
All in all
Riven is an excellent minion farmer and with just a bit knowledge about her spells and her play style, you can dominate your lane easily.

Try to let the enemy push till he is at your tower. Then you dash towards him with



All in all

This can change the whole game - your lanemate. What you want to get as a dps champion, is a support champion or a tank with a taunt. I splitted the possibilities into 3 groups:
Outstanding, Good, OK. So if you can't play on a sololane, ask in the champion selection for one of the champions in the group OUTSTANDING. You DO NOT want to be on a lane with a melee or ranged AD carry, because it will turn out that both of you just won't be prepared enough for the mid/lategame.
OUTSTANDING
GOOD
OK
Don't missunderstand me. All of the champions above work quite good with
Riven, there just are some champions who just work insanely well with her. All the other champions, not mentioned here, don't work that good normally. Of course you can play with any champion on one lane if you have to, as long as you understand each others actions it won't be a big problem.
Outstanding, Good, OK. So if you can't play on a sololane, ask in the champion selection for one of the champions in the group OUTSTANDING. You DO NOT want to be on a lane with a melee or ranged AD carry, because it will turn out that both of you just won't be prepared enough for the mid/lategame.
OUTSTANDING










GOOD










OK










Don't missunderstand me. All of the champions above work quite good with

If you use this guide right, you won't have any problems with carrying any game.
Riven just needs a bit of practice, because she is much more different than other champions in terms of playstyle and how her spells work etc.
I am looking forward to hear what I can do better in this guide, just tell me in the comments below, because I want to make this a really good guide. I hope this guide is good, even though this is my first guide! And don't forget to vote ;)!
Thanks for reading this guide,
Poooookey

I am looking forward to hear what I can do better in this guide, just tell me in the comments below, because I want to make this a really good guide. I hope this guide is good, even though this is my first guide! And don't forget to vote ;)!
Thanks for reading this guide,
Poooookey
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