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Recommended Items
Runes: Phase Rush / Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Ghost
Items
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Threats & Synergies
Kassadin
Kassadin has been one of Ryze biggest counters ever since release. Early game, you can poke him really hard and maybe find a solo kill since he is immobile. But after level 6 you cannot do much. If he brings Electrocute/Ignite, you'll need to respect his damage. Later on all you can do is to prevent him from getting to your ADC with your CCs.
Yuumi
Gives heal, slow, stun, and movement speed.
Yuumi
Gives heal, slow, stun, and movement speed.
Champion Build Guide
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- Good Early Trading
- Good Farming Power
- Good Ganker
- Can Control Wave Very Good
- Strong Teamfighting
Cons:
- Bad Champ After Nerfs
- Large Mana Use So Good Mana Managing Is Required
- Vulnerable To Ganks
- Short-Ranged Mage
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Hard Counters:
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Synergies:
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Active: Ryze unleashes a blast, dealing 70 / 90 / 110 / 130 / 150 (+50% of ability power) (+2% of bonus mana) magic damage to the first enemy hit. If the target has
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Active: Ryze opens a portal to a nearby location. After 2 seconds, all allied units within the portal's sphere are warped to the target location. If Ryze becomes unable to cast or move,
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1. Ryze's E+W+Q combo is his best combo. It lets you lock enemies down, and you can follow up with
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2. The second combo is W+E+Q. You should really only use this combo, if you are sure that you can bounce your
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3. Next is E+E+Q. This lets you chase down enemies and is good for deuling.
Other than that, you can pretty much freestyle with your abilities. If your
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You'll almost never go
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I don't like
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For starting items, you'll almost always go
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First Back:
On your first back, you'll want to buy a
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Core Items:
You will want to rush
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Q&A:
Q: What to build if against a dive Assassin?
A: Since BOTH
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Q: Is Ryze playable?
A: Yes, since the item changes and the map change. I think Ryze should be played Top lane instead of Mid.
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For early laning phase, you should just focus on farming. Of course harass the enemy laner if they are coming up too close with E+Q, or just Q them when they aren't behind minions. Freeze the wave if you are ahead and when the enemy laner backs to deny exp and when they return to lane, break the freeze so you can trade again. You can shove in the wave and look for a roam. Even if you don't complete a roam, you'll barely lose anything. This will only work if you have a CS lead, Level lead, and Wave advantage. Which is pretty easy to get. This is generally how you want to play
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Deuling:
When fighting, don't rush to get a kill. Focus on dodging abilities and deal decent damage before going in. You want to start of with E+W+Q combo to root and deal the utmost damage. While fighting, you want to keep moving to avoid enemy abilities which should be easy since you'll have your
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MISTAKES EARLY GAME:
One of the worst mistake a
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[Mid and Late Game:
To be honest, your gameplay shouldn't be too different from early game. If you are behind, stay with your team. If you are ahead look to farm sidelanes and just scale. And help your team with objectives. Whatever you do, have a way to get to your team as fast as possible in case there is a teamfight. So if your
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Teamfights:
In teamfights, all you really need to worry about is yourself. Position yourself well and abuse your point and clicks. When you are behind just peel for your carries.
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