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Anivia Build Guide by starfire2468

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League of Legends Build Guide Author starfire2468

[S3] Anivia freezing the midlane

starfire2468 Last updated on May 16, 2013
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0


Utility: 9

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Anivia freezing the midlane

Hi guys i hope do you like this guide, its my first btw

Anivia is my main midlaner so i played her a lot and i have so much experience with her. I play anivia mid and support.

i hope u enjoy

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Pros / Cons


High poke with E+R

High dmg (1/2 hp of their carry with E if ur fed)

Very hard to dive because of her passive

Being a bird

AoE ult for zoning enemy/ally turrets

AoE ult for teamfights

5 Secs cd ult

Huge wall with lvl 5 and 999 ways to use him

Shes op

U can stop blitzcrank pull

She can fly

High 1-hit dmg

Hard to chase

It owns


Hard to master

W is countered by Flash

Hard to hit Q

Needs good timing

Mana hungry

Hard to poke enemy without lvl 6

Low base movement speed

Slow autoatk animation

Is countered by Fizz, Kassa, Diana

Weak without ult

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I use this for the Ignite buff

Allows you to finish a guy when u have all abilities on cd easier

It gives additional ap in lategame

Much more dmg. Very good masterie


ittle bit dmg, but used to continue offensive masterie tree

Little bit Ap, its a good boost early game

I use this masterie for finishing and enemy and farming, but lategame its useless

Very good snowball masterie, this 5 ap for every 100 ap is very useful

Very good as Anivia because if gives much more dmg to finish, so it gives so much dmg with E-R combo

Less cd on Flash. Sometimes useful

Gives very nice mana sustain. Always pick it as Anivia

More mana in lategame is sometimes useful, but it is much more because we will go Arcangel Staff.

Very important on Anivia. As Anivia u need to keep blue up all the time u can.

Not important. Makes you come faster to lane but is almost useless

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Flat armor because now its very popular going ad mid(Kha┬┤zix, Panth, Zed) And mid/lategame carry will burst down you so fast if u dont pick this


Flat Mpen because it is considered offensive rune so scales much better than ap


Flat Mr because if not u will be burstered so fast by champs like Lux


Ap ofc. Gives a very good early boost and makes u kill easier your midlaner enemy

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Normal combo= Q-E-R-W-AA

This is nromal combo for Anivia but it has now chance to hit Q and we dont use ult properly

Finish/fast dmg combo= E+R

We use E and then R for easy and fast dmg. If u are not skilled go R+E. Also u dont need to hit Q and its very good for poking

Personal combo= Q-W-E (Wait E cd) E-R

I like this combo because u have much more chance of hitting Q and then we can finish them using E-R.

After passive= R-E-Q-W-Ignite

I use this combo (ofc only after passive) because it gives HUGE dmg in very low time. Then run and cast W, so u will keep him in ult

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As anivia in a teamfight (supposing they engaged) u need to R all their team, or ult where is your adc, then hit E (try to E ad/ap carry) and Q. Also u need to cover your adc, u can safe him with almost all your abilities.
Supposing you engaged u need to Q enemy team, when it finish R them and W behind them (so they can escape from your ult and teammates) and E.

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Ways to use W

1= Safe yourself/teammates
2= Safe enemy (not recommended)
3= Keep enemy on ult
4= Trapping a enemy in a corner
5= Give vision of a bush
6= Trololololo
7= Stopping Blitz/Thresh/Nautilus pull (True)
8= Stealing a kill (It does 1 true dmg when hits)
9= Suiciding against tower (If ur low and enemy hits ur wall tower atks u)
10= Safing adc
11= Giving more chance to Q to hit
12= Putting W to enemy to get in range for E-R
13= Trapping yourself in a corner
14= Prevent your mates from doing idiot plays
15= Supporting
16= Securing a kill
17= Getting assist
18= Preventing team to get away from tower aggro
19= Owning melee champs (U can autoatk through W but melee need to turn around)
20= Making enemy midlaner doesnt take a creep
21= Preventing Leblanc from her W-R