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Choose Champion Build:
- [Normal build]
- Tanky anivia
- Anivia support
Introduction
Anivia freezing the midlane
Hi guys i hope do you like this guide, its my first btw
Anivia is my main midlaner so i played her a lot and i have so much experience with her. I play anivia mid and support.
i hope u enjoy
Pros
High poke with E+R
High dmg (1/2 hp of their carry with E if ur fed)
Very hard to dive because of her passive
Being a bird
AoE ult for zoning enemy/ally turrets
AoE ult for teamfights
5 Secs cd ult
Huge wall with lvl 5 and 999 ways to use him
Shes op
U can stop blitzcrank pull
She can fly
High 1-hit dmg
Hard to chase
It owns
Cons
Hard to master
W is countered by Flash
Hard to hit Q
Needs good timing
Mana hungry
Hard to poke enemy without lvl 6
Low base movement speed
Slow autoatk animation
Is countered by Fizz, Kassa, Diana
Weak without ult
I use this for the Ignite buff
Allows you to finish a guy when u have all abilities on cd easier
It gives additional ap in lategame
Much more dmg. Very good masterie
Little bit dmg, but used to continue offensive masterie tree
Little bit Ap, its a good boost early game
I use this masterie for finishing and enemy and farming, but lategame its useless
Very good snowball masterie, this 5 ap for every 100 ap is very useful
Very good as Anivia because if gives much more dmg to finish, so it gives so much dmg with E-R combo
Less cd on Flash. Sometimes useful
Gives very nice mana sustain. Always pick it as Anivia
More mana in lategame is sometimes useful, but it is much more because we will go Arcangel Staff.
Very important on Anivia. As Anivia u need to keep blue up all the time u can.
Not important. Makes you come faster to lane but is almost useless
Seals
Flat armor because now its very popular going ad mid(Kha´zix, Panth, Zed) And mid/lategame carry will burst down you so fast if u dont pick thisMarks
Flat Mpen because it is considered offensive rune so scales much better than apGlyphs
Flat Mr because if not u will be burstered so fast by champs like LuxQuints
Ap ofc. Gives a very good early boost and makes u kill easier your midlaner enemyNormal combo= Q-E-R-W-AA
This is nromal combo for Anivia but it has now chance to hit Q and we dont use ult properly
Finish/fast dmg combo= E+R
We use E and then R for easy and fast dmg. If u are not skilled go R+E. Also u dont need to hit Q and its very good for poking
Personal combo= Q-W-E (Wait E cd) E-R
I like this combo because u have much more chance of hitting Q and then we can finish them using E-R.
After passive= R-E-Q-W-Ignite
I use this combo (ofc only after passive) because it gives HUGE dmg in very low time. Then run and cast W, so u will keep him in ult
As anivia in a teamfight (supposing they engaged) u need to R all their team, or ult where is your adc, then hit E (try to E ad/ap carry) and Q. Also u need to cover your adc, u can safe him with almost all your abilities.
Supposing you engaged u need to Q enemy team, when it finish R them and W behind them (so they can escape from your ult and teammates) and E.
Supposing you engaged u need to Q enemy team, when it finish R them and W behind them (so they can escape from your ult and teammates) and E.
1= Safe yourself/teammates
2= Safe enemy (not recommended)
3= Keep enemy on ult
4= Trapping a enemy in a corner
5= Give vision of a bush
6= Trololololo
7= Stopping Blitz/Thresh/Nautilus pull (True)
8= Stealing a kill (It does 1 true dmg when hits)
9= Suiciding against tower (If ur low and enemy hits ur wall tower atks u)
10= Safing adc
11= Giving more chance to Q to hit
12= Putting W to enemy to get in range for E-R
13= Trapping yourself in a corner
14= Prevent your mates from doing idiot plays
15= Supporting
16= Securing a kill
17= Getting assist
18= Preventing team to get away from tower aggro
19= Owning melee champs (U can autoatk through W but melee need to turn around)
20= Making enemy midlaner doesnt take a creep
21= Preventing Leblanc from her W-R
2= Safe enemy (not recommended)
3= Keep enemy on ult
4= Trapping a enemy in a corner
5= Give vision of a bush
6= Trololololo
7= Stopping Blitz/Thresh/Nautilus pull (True)
8= Stealing a kill (It does 1 true dmg when hits)
9= Suiciding against tower (If ur low and enemy hits ur wall tower atks u)
10= Safing adc
11= Giving more chance to Q to hit
12= Putting W to enemy to get in range for E-R
13= Trapping yourself in a corner
14= Prevent your mates from doing idiot plays
15= Supporting
16= Securing a kill
17= Getting assist
18= Preventing team to get away from tower aggro
19= Owning melee champs (U can autoatk through W but melee need to turn around)
20= Making enemy midlaner doesnt take a creep
21= Preventing Leblanc from her W-R
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