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Choose Champion Build:
-
Biggest Damage Output
-
Most Suitable Build
Recommended Items
Spells:
Heal
Flash
Items
Ability Order
Martial Poise (PASSIVE)
Kalista Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Draven
Pro: None.
Con: Draven's high burst damage with his axes can seriously put you behind at any point of the game. Have a support that can sustain you in lane; Sona, Soraka, Janna, Taric.
Ideal
Strong
Ok
Low
None
Introduction


" Welcome to my guide, Summoner... "


This Guide is a Work-in-Development
This Guide gets updated every Tuesday and Thursday - Check in at 15:00 EST on these days!
Itemization, Masteries, Runes... These three important factors are the steroids to every champion...
However, what exactly does
Kalista need to reach her peak of damage and survivability?
I am here to help
However, what exactly does

I am here to help
COUNTLESS hours have been put into researching this champion;
• Damage calculation
•

• Trading Potential
• Utilizing

•


The information held within this Guide will help you reach the highest peak of
Kalista and hopefully improve your play. Now, without further adieu... I present to you.

Also, I would just like to congratulate Doublelift on getting one of, if not the very first Pentakill with
Kalista and on his first game as her too!
I would also like to thank my duo partner, Akilae, for his amazing support.


Also, I would just like to congratulate Doublelift on getting one of, if not the very first Pentakill with

I would also like to thank my duo partner, Akilae, for his amazing support.


+ The best kiting in the game
+ Easy farm
+ Support-Like ultimate for teamplay
+ Ultimate can save your Oathsworn from death!
+ Very high mobility with


+ Good initiation
+ Untouchable if passive is utilized correctly
+ Perfect for making plays!
+ Can't be chased without Heavy CC
+ She has spears in her chest

- Squishy, but not too much of a worry
- She has no ultimate or W passive if Oath goes AFK
- Requires experience to utilize her kiting potential
- Early game damage is low without utilizing

If you are going to make a pact with an ally, make sure that your ally has a stable attitude as well as connection.
Ask your favored team mate for your ultimate and

Also, ask if your team mate understands how to use





-
You get ganked by the enemy jungler
You get ganked by the enemy mid laner
Enemy top laner teleporting in
Teamfights where you get caught
Getting caught in the enemy jungle















Statikk Shiv -




We will now calculate damage with







Damage calculation: Multiplying differences and damage bonus to abilities with these items, we will be receiving a number of 450 damage on both sides, putting



Based on previous calculation,











Phreak -












The last reason is also because of the stats it gives. One stat is useless on her; Ability Power.
So, why get

Envision your situation. A teamfight is about to breakout on the mid lane... The enemy team is pushing and your mid laner is about to get caught. Your tank positions himself on the front line to absorb damage when your mid laner goes into


























You've now just done the most damage possible in terms of itemization as well as utilized the




Last Whisper -




It's important that you get this since you will not be getting



Mercurial Scimitar - This is your survivability item...


Although, if the enemy team has a



There are many champions in the game that have abilities that cannot be dodged, which can immobilize, stun or knock up your champion... These are the abilities you will be buying

However, if the enemy team has a





Guardian Angel -





If you are easily caught,


The Bloodthirster - In most cases, you will want to buy



As for how good it can be, it doesn't match up as well as other items could, such as



Banshee's Veil -



If you find that defense is more suitable than offense,








A lot of changes have come along with the new Summoner's Rift map. Some of these changes are the wall ranges, so some walls cannot be jumped across with









(Early Game)
Early game, you will want to stay behind your minion wave, last hit minions whenever it's possible to and when there is no minions to last hit, find the time to harass the enemy AD Carry with auto attacks and your Q. When you reach level 2, you will want to begin maxing your E ability, which gives you the best damage thanks to your attack speed runes. Follow the same pattern, last hit minions, then auto attack the enemy AD Carry when there is no minions to last hit, then pop your E to apply a slow and burst damage. If you find the burst is low, make sure to auto attack the enemy AD Carry more than you did the last time and you will see a bigger difference in damage output.
If the enemy Support is someone squishy like Sona, you should focus her and not the AD Carry. Sona is a very easy-to-kill Champion, making it better for you as you can get fed off of the Support, putting you ahead and eventually kill the enemy AD Carry. Supports you can easily kill are;
Sona
Karma
Soraka
Otherwise, your focus will be the AD Carry for the remainder of the laning phase.
Make sure to utilize your W's active by sending the Sentinel into the tri-bush and/or river bush. To make things better for you and your Support, you will want to use your Sentinel on a vaster range, sending it far up the river and that Sentinel will cover the entire area, so that you can see when a jungler is coming much sooner than a ward could. Tell your support to ward the tribush and lane bushes. You should always send your Sentinel into the river and focus on the minimap during harassing.
(Mid Game)
During the Mid Game, Kalista shines, you have gained enough damage by now, already have your Berserker's Greaves to kite and dash with and hopefully gotten a little fed. Now what you want to do is get objectives. Out of all the Champion abilities in the game, most abilities are skill shots. Skill shots are your playground that you can jump around out of hitbox range. You should put pressure in the enemy jungle with Sentinels and try and kill easy targets. If you're being focused, take Fate's Call (Kalista's Ultimate) and throw your Oathbound into oncoming enemies to turn a fight around with ease.
KALISTA'S ULTIMATE CAN ALSO SAVE!
If you think your Oathbound is going to die, rush over and simply click R, you will save them from all damage, even Ignite! Kalista is a very supportive Champion even while played as an AD Carry.
(Late Game)
Late game, Baron and Dragon are your playthings. Kalista's E does more damage than even SMITE! Your E will do about 2000+ damage to Baron or Dragon, so be ready to take objectives because even Nunu can't stop you. Take objectives and dominate the enemy team with Fate's Call for an easy win.


Sentinel is a fantastic ability! It's basically a free and wandering ward that does seven laps back and forth where you first send it to help keep you covered in the laning phase or during any point of the game. It's especially good to check on Baron when it's not warded, Dragon, or the other buffs in the game. It can prevent ambushes in the late game that could potentially risk you losing, as well. Well, fellow Summoners! I have created a mini map coverage for you to look at for the best places to use Sentinel's active so you don't have to figure it out yourself! There is detailed explanations to why they are the best spots, as well.

The areas on the map that are highlighted are the best spots to use your W ability's active. The important thing to remember is that you must send your Sentinel out in a DIRECTION. Sending it in a particular direction will cover a vast amount of area, so the most useful areas would be on either river side or in the enemy jungle during the laning phase. Late game and mid game, you can use Sentinel to scout the smaller highlighted areas, but the rivers are your best friend so give your best friend some vision.
Sentinel can be used offensively via the smaller highlighted areas, to pick off easy kills that show up into your sight. Or defensively by covering ground on the rivers. Remember this.























Your first core item should be

































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