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Recommended Items
Runes:
1
2
3
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Jungle
Chilling Smite
Flash
Items
Ability Order Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
Pantheon
Pantheon, the Artisan of War
Pantheon is a attack damage champion that can be built full ability power, full attack damage, or tank.He can be played in the top lane, jungle, or support and still be useful and not feed/do nothing.
Pantheon has the potential to hard carry your team and get your team a win if you are down 15k gold.
Pros and Cons
Pros
-Easy to farm with
-Counters most champs
-Can do well against annoying laners
-Can snowball
-Map movement/roam easily
-Good engage
Cons
-Early game mana hungry
-Hard to escape difficult situations
-Needs to do well in lane IF laning (this is a JUNGLE guide not lane)
Runes
Domination
Dark Harvest
-Broken in this current meta
-If you are ahead and have lots of stacks, Dark Harvest will be really useful, ganking is ideal for this so you can obtain more stacks
Desc: Passive: Damaging a champion below 50% of their maximum health by any mean deals 40 − 80 (based on level) (+ 5 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Attack damage, Ability power Adaptive damage and reaps 1 Soul. This cannot happen again for 45 seconds, resetting to 1.5 seconds on champion Damage rating takedown.
Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting to physical damage.
Sudden Impact
-Activated by W ( ) OR R ( )
-Grants magic pen or legality on use - useful because Pantheon can be built with ability power or attack damage items
Desc: Passive: Going in combat by affecting an enemy champion within 3 seconds of using a dash, blink or Teleport Teleport, or exiting from Twilight Shroud old2 invisibility or Ambush 2 camouflage, grants 7 Lethality and 6 Magic Penetration for the next 5 seconds.
Eyeball Collection
-Grants ability power or attack damage - can be use with either an ability power or attack damage build on Pantheon
-Stacks gained by kills and assists
Desc: Passive: Collect 2 Eyeballs from champion kills and 1 Eyeball from champion assists and ward Damage rating takedowns, up to 20. Gain 0.6 bonus Attack Damage or 1 Ability Power (Adaptive) per Eyeball, up to 12 bonus Attack Damage or 20 Ability Power (Adaptive). Eyeball Collection has a 10 second assist timer.
Relentless Hunter
-Gives additional movement speed
-Good for getting around the map to gank/get to other monsters
-Useful early when you have one kill
-Stacks gained by killing enemy champions
Desc: Passive: Gain 8 (+ 8 per Bounty Hunter stack) out-of-combat Movement speed icon movement speed, up to 48 at 5 stacks.
Earn a Bounty Hunter stack for champion Damage rating takedowns, up to one per unique enemy champion.
Waterwalking
-Useful for ganking, moving around the river, going in and out of enemy jungle
-Pairs well with Mobility Boots
-Bonus ability power or attack damage while in the river
Desc: Passive: While in the river, you gain 25 bonus Movement speed icon movement speed and 3 − 18 (based on level) bonus Attack Damage or 5 − 30 (based on level) Ability Power (Adaptive).
Absolute Focus
-Only useful when above 70% of your max health
-Grants additional ability power or attack damage while above 70% health
-Useful during ganks, its ideal to have higher health while ganking
Desc: Passive: Gain 3 − 24 (based on level) bonus Attack Damage or 5 − 40 (based on level) Ability Power (Adaptive) while above 70% of your maximum health.
Summoner Spells (WIP)
Flash
Items (Key Points)
Main Build
Stalker's Blade - Warrior
-Must have when playing jungle
-Slows enemy, can get you closer to kill/damage
-Allows you to hit them with your W
-Does lots of damage to minions/monsters
-Life steal on monsters
Price: 2625
Recipe Cost: 525
The Black Cleaver
-20% cdr
-Reduces enemy champions Armour when attacking them
-Gives 400 health and 40 attack damage
Price: 3000
Recipe Cost: 950
Ravenous Hydra
-AOE auto attacks
-Gives 12% life steal, 100% health regen, and 80 attack damage
Price: 3500
Recipe Cost: 525
Guardian Angel
-Prevents death
-40 armour
-40 attack damage
Price: 2800
Recipe Cost: 100
Maw of Malmortius
-When below 30% health, gain a 350 health magic shield for 5 sec
-10% cdr
-55 attack damage
-50 magic resist
Price: 3250
Recipe Cost: 850
Abilities
Aegis Protection (Passive)
After attacking or casting spells 4 times, Pantheon will block the next incoming basic attack or turret attack.
Spear Shot (Q)
Pantheon hurls his spear at an opponent, dealing damage.
Pantheon hurls his spear at an opponent, dealing 75/110/155/195/235 (+140% bonus Attack Damage) physical damage.
Cost: 45
Range: 600
Aegis of Zeonia (W)
Pantheon leaps at an enemy and bashes them with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
Pantheon leaps at target enemy, dealing 60/85/110/135/160 (+100% Ability Power) magic damage and stunning them for 1 second. Pantheon also instantly refreshes his Aegis Protection.
Cost: 55
Range: 600
Heartseeker Strike (E)
Pantheon focuses and unleashes 3 swift strikes to the area in front of him dealing damage to all enemies. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% Health.
Passive: Pantheon's basic attacks and Spear Shot gain 100% critical strike chance against targets below 15% Health.
Active: Pantheon focuses and delivers 3 swift strikes in front of him for a total of 100/150/200/250/300 (+300% bonus Attack Damage) physical damage (deals 60% damage to minions and monsters).
Damage per Strike: 60% bonus Attack Damage
Cost: 45/50/55/60/65
Range: 400
Grand Skyfall (R)
Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
Pantheon gathers his strength and then leaps high into the air, crashing down at target area a few seconds later. Deals up to 400/700/1000 (+100% Ability Power) magic damage to enemies at the center (down to 50% at the edge) and slows their Movement Speed by 35% for 1 second.If Pantheon cancels this channel, Grand Skyfall is put on a 30 second cooldown.
Cost: 100
Range: 5500
Ability Order
R > Q > W > E
R First
-Can't upgrade until level 6
-Lots of map mobility
-Enemies slowed when hit
Q Second
-Short cool down at level 1
-Can spam it against monsters
-Can be used at a range
-Will generally be used first in team fights
W Third
-Useful for level 2 ganks
-Can win you fights against Scuttle Crab
-Can stun enemy champions
+100% ability power
E Fourth
-AOE damage
-Not that useful against camps or fights
-Useful when enemy is stunned or rooted or immobilized
Game Play (Eventually)
WIP
Conclusion (Eventually)
WIP
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