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Top Season 12 Lumijo's One Trick Darius Guide

Top Season 12 Lumijo's One Trick Darius Guide

Updated on August 3, 2022
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League of Legends Build Guide Author Lumijo Build Guide By Lumijo 5 4 7,693 Views 1 Comments
5 4 7,693 Views 1 Comments League of Legends Build Guide Author Lumijo Build Guide By Lumijo Updated on August 3, 2022
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Runes: Mobility

1 2 3 4 5 6 7
Legend: Alacrity
Last Stand

Nimbus Cloak

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2 3 4
LoL Summoner Spell: Flash


LoL Summoner Spell: Ghost


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

I'm a 1,542,555 pts Darius One Trick Unicorn with 138 Penta Kills

I started playing Darius Pre-Season 10, I was introduced and inspired to Darius by the cooler nox a 1,946,491 pts OTP Darius.

I play in the Philippine Server and I'm a Master with 153LP Darius, Sett, Aatrox, and Mordekaiser Main

I'm active everyday in our public discord server called Arondight so come check it out, everyone would love to welcome you and see you join!

Skills and Combos Information

Passive (Hemorrhage) Tips:
Your passive is a burn-like ability that will stack per auto attack or ability (Not E) at a maximum of 5 and scales with 30% Bonus Attack Damage. The bleed stack you apply to enemies will expire in 5 seconds after you hit the enemy.

When your enemy reaches maximum stacks or executed by your R (Noxian Guillotine) you will have Noxian Might. It will give you 30-230 Bonus Attack Damage scaling only on Level. It also instantly applies 5 stacks of bleed on your enemies by attacks and abilities excluding E (Apprehend)

You only have 5 seconds until you lose your Noxian Might.

Only enemy champions will activate your Noxian Might.

To know if you have Noxian Might, You apply a Noxian Indicator on champions if you hit them and if you're champion is glowing red.

Q (Decimate) Tips:
Your Q is a Circular Area Of Effect which deals a significant amount of damage and 1 stack of bleed per champion hit on the outer edge of the circle and in the inner edge of the circle which is the handle deals 40% less than the outer circle and it doesn't apply Bleed stack so only use your Q when you're confident that it will hit.

You heal 15% of your missing health with each Enemy that you strike with your outer Edge Q, The more enemies in 1 Outer Edge Q hit the more healing (I suggest using Q in a combo when you're low.)
1=15% Missing health
2=30% Missing health
Maxed at 3=45% Missing health.

Triple Q Flash Healing
You can't use E and R when you're in Q Animation.

You can use your Flash to reposition your Q for an Outer Edge hit.

Repostion Q with Flash (Challenger Lee Sin and Riven)
You can predict your enemies flash by Q flashing into the place where you will think where your enemies flash will be.

Q Flash Prediction
You can Flash Q towards your enemy to kill them just make sure you know how to pull it off or you will probably **** it up by hitting nothing or hitting the enemy by the handle. You can sometimes use this tactics in teamfights when you have Noxian Might to instantly apply 5 stacks in a number of enemies

Q Flash with Noxian Might

Your Q is uninterruptible which means it can't be canceled while CCed.

Q not cancelled with airborne
You can use your Q to poke your enemy in lane or safely cs.

It applies 1 Stack of Bleed and if at Noxian Might it instantly applies 5 stack of bleed per each champion hit with your Outer Q.

You can use Ironspikem Whip, Stride Breaker, Goredrinker while you're in Q animation but Stride Breaker doesn't make you stop moving unlike the Ironspikem Whip and Goredrinker

W (Crippling Strike) Tips:
Your W is an empowered single target ability which can auto attack reset, has 90% Slow for 1 second, Slightly More range then normal Auto attacks, and reduces 50% of the Cooldown and Refunds 100% of the mana when you kill a minion, monster, Turrets, or a champ. It doesn't work on Jungle plants which are Blast Cone, Honey Fruit, Scryer's Bloom

When you're chasing you can use W to slow them down if you don't have E or you don't wanna use it yet.

E (Apprehend) Tips:
Your E's passive ignores 15%-35% Armor depending on ability Level.

Your E's active is an Area of effect that will pull, airborne, and slows by 40% for 1 second.

Your E doesn't deal damage nor apply bleed stacks.

You can use your E to cancel your enemies abilties and delay their attacks.

R (Noxian Guillotine) Tips:
Your R is uninterruptible single targeted ability that will lunge and deal true damage scaling from 75%-150% Bonus Attack Damage depending on bleed stacks.

It deals 20% more damage per bleed stack. It will deal the most if you R a champion with 5 stacks of bleed which it will show an Indicator on top of them if they have one.

It will reset for only 20 seconds if you managed to kill a champion with your R. At Level 3 of your R, it won't cost mana anymore and completely resets if you kill a champion with your R.

You will instantly have Noxian Might if you kill a champion with your R no matter how much stacks that champion you Ulted have.

You can't use your R when you're disabled because R is considered a mobility skill due to the short dash or lunge it does.

Your R can't be disabled when it's already animating.
Your R can only be cancelled if you lose vision of the enemy you ulted at.

You can Flash while in R Animation.

R Flash
It fears Allies and Enemy minions when you kill a champion.

If you ****ed up and didn't kill the champion with your R it will still reset in under 0.15 second after you Ulted. In some scenario's it will and won't give you the Noxian Might so be aware when you R.


You can cancel the animation of your W with Q by pressing Q after you press W. (Tip to master: Practice tool :>)
Combo 1 (Easy): E - Q = Guaranted Q 1 Stack
Combo 2 (Easy): AA - W = 2 Stacks
Combo 3 (Easy): W - Q = 2 Stacks
Combo 4 (Normal): E - W - Q = Guaranted Q 2 Stacks
Combo 5 (Normal): AA - W - Q = 3 Stacks
Combo 6 (Hard): AA - W - Q - AA - AA = 5 Stacks - Least DPS
Combo 7 (Hard): AA - AA - W - Q - AA = 5 Stacks
Combo 8 (Hard): AA - AA - AA - W - Q = 5 Stacks
Combo 9 (Intense): AA - AA - AA - AA - W - Q = 5 Stacks
Combo 10 (Intense): AA - AA - AA - AA - AA - W - Q = 5 Stacks Most DPS
Combo 11 (Advance): AA - W - Q - Item = 3 Stacks with Ironspikem Whip, Stride Breaker, or Goredrinker

Use your E anytime of these combos to pull back the enemy, delay attacks, Cancel dashes, or CC. Just don't use hook between W - Q but it's best if you use your E when you're about to executed the combo "W - Q" because this will guarante the Q.

Rule of Thumb is that you don't just use abilties that early when doing a combo, you need to be patient and maximaze your abilities when using it. It's best if you auto attack and kite to stack your Conquerer and especially your Passive so that your Abilities will deal the most out of it. Common Darius mistakes are using Q so early that it wont deal that much damage and wont heal that much also. Example: Using your abilities too early that you won't use any when an extra enemy tries to kill you.

Additional Tips

If you're not confident hitting your Qs, you can use your E to airbourne and guarantee your Q or use your W's Slow to guarantee your Q a bit.

When you want to outplay a gank, you need to save and hit your Q for the both of your enemies and typically when you are low. If you're not confident hitting both of your enemies with your Q. The technique is: By Ensuring that you hit your Q for the both of your enemies, you better position yourself and the both of your enemies to your E to provide yourself a double knockup for your guaranted Q.

With 2 Knockup E
With 1 Knockup E
Darius has 100% no AP scaling
Darius has no form of mobility I always recommend using ghost 99% of the time

Sometimes you can bait your opponent's Flash by pretending that you will Q Flash by just pressing Q and will scare your opponent. This will commonly happen in Masters-Challenger

Grandmaster Fiora
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