Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
Resolve
Inspiration
Spells:
Flash
Teleport
Items
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Pros and Cons
1: Excellent champion to pick vs Double AD comps. Nautilus has natural synergy with armor items such as


2: ZONE CONTROL: Nautilus is like Blitzcrank: the fear of getting hit by his CC means that when you walk up to squishy targets they will run away in fear of your CC lockdown.
3: Good in siege/poke comps: This ties into reason 2 as Nautilus can create enough zone control to help his poke oriented carries walk up and do structure damage, and your CC lockdown means your team has engage.
4: Strong Utility due to your large amount of CC
5:

6:

7: Can be played as a top laner, support, or jungler
Cons
1: LARGE CHARACTER MODEL: Nautilus' absurdly large character model may make you feel cool, but it makes lane trading and CSing much more of a mental excersize as you NEED to plan your route. In your first couple of games, just prepare for frustrating creep block. After a few games you get more used to this, but it still sucks to have to deal with.
2: High Cooldowns: NEEDS CDR to not feel clunk
3: Can become a mana hog when split pushing/spamming riptide
As a top lane or support Nautilus I play with one goal in mind: get as tanky as possible so that I can walk into the enemy team, auto attack everyone (therefore sequentially stun everyone) and spam my
Riptide so they can't leave easily. Against a standard team composition with one AD and one AP threat I build strong tank items, which means I don't like
Abyssal Mask because it doesn't offer any health whereas either
Banshee's Veil or
Spirit Visage offer far more magic resistance and health. I also don't purchase
Rod of Ages as it takes 10 minutes for this item to only give you 500 Health. I would rather build a real tank item that have to rush an item that only comes with 300 health "out of the box".
Now while you can technically jungle with Nautilus, I don't like him as a jungler because he has a low base move speed, his clear speed is slowish, and most importantly there is a wide cast of junglers that offer similar levels of CC while having superior fighting potential and superior clear times in the early game (Lee Sin, Elise, Rek Sai, Gragas are just a few that come to mind).





Now while you can technically jungle with Nautilus, I don't like him as a jungler because he has a low base move speed, his clear speed is slowish, and most importantly there is a wide cast of junglers that offer similar levels of CC while having superior fighting potential and superior clear times in the early game (Lee Sin, Elise, Rek Sai, Gragas are just a few that come to mind).










Eye of Equinox: If am playing support I buy this item so I can get a quick Locket of Iron solari
Runic Echoes: when in the jungle I prefer this item as it streamlines many aspects from other items I don't have time to build: It gives me AP damage, movespeed. I usually go Runic Echoes -> tank boots -> HP item. Cinderhulk into tank items is certainly an option, but I just prefer Runic Echoes, try both out for yourself.







Knight's Bond: This item sucks as an individual item and isn't great to buy early. If you want to buy this item, buy it later on in your build. You need selfish tankiness first otherwise you become too squishy. However when you pair this item with a partner you two can survive extended teamfights for much longer than normal circumstances.


ZZ'Portal +


Talisman of Ascension: Not an item I normally recommend, even in the support role. However if you are not against AP threats and looking for another armor option this can do the trick. Also it gives a teamwide move speed buff, so it is a POTENTIAL 6th item, although not the best if you want to be a FULL TANK.



the most important thing about Nautilus is maximizing his CC duration. You want to stagger your CC chain: some combo of auto attack,
Depth Charge,
Dredge Line, and
Riptide.
Initiator Combo:
Depth Charge -> Auto Attack -> Spam
Riptide -> save
Dredge Line incase they Flash away so you can stick to them.
Instant CC: Flash -> Auto Attack ->
Depth Charge -> spam
Riptide ->
Dredge Line



Initiator Combo:



Instant CC: Flash -> Auto Attack ->



You must be logged in to comment. Please login or register.