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Spells:
Flash
Smite
Ability Order
Fury of the North (PASSIVE)
Sejuani Passive Ability
Senjuani
Welcome to my senjuani guide! This guide for jungle senjuani.


When Sejuani was born, the mystics of her tribe foretold that she would be the one to unite and lead the divided territories of Freljord. Her people had suffered for centuries, as a losing war on the frozen tundra pushed them farther and farther from Freljord's limited food supplies. Sejuani grew up surrounded by this misery, and it fueled her desire to fulfill her destiny. She pushed herself to extremes, walking out into blizzards without food or furs and training while frigid winds raked her flesh. She sparred with the strongest warriors of her tribe, one after another, until her legs would give out beneath her. She sustained injuries that would have killed any other member of the tribe, but she would only rise again, driven by sheer force of will and what her tribe took to calling her ''heart of the blizzard.''
On her twentieth birthday, Sejuani declared that she would lead her people out of their remote isolation to conquer the lands of their enemies. She had completed her training and she was ready to face the leaders of the opposing tribes. Her feats had already become legend and soldiers in her company were inspired to new heights of strength and resolve. However, before she struck out on her campaign, Ashe began campaigning for peace in Freljord, joining the League of Legends to demonstrate how the people could be spared violence. To Sejuani, this was a violation of tradition - a coward's ruse to hoard Freljord's precious few resources. She saw the confidence of her people wane as it seemed they would never be delivered from their plight. She decided that to truly prove herself as the rightful ruler of Freljord, she must defeat Ashe completely and unquestionably on the world's stage in the League of Legends.
''Freljord provides for the few. For the others, 'peace' means only death.''
-Sejuani
I took Defence and Utility mastery's for the MR/Armor/Hp Regen/Mana Regen.
Defence because she's a tank and utility for the jungling, Important Mastery's are
Juggernaut
and
Swiftness
Along with
Initiator
.
Defence because she's a tank and utility for the jungling, Important Mastery's are



I take Flash because its an all around great spell, use it to catch up to an enemy, escape, initiate.
For my second spell i take Smite, All jungler's need smite. All of them. It will help you tons in the jungle and doesn't have a very long cool down.
Other Spell's





Passive

This passive is awesome, a 10% slow on basic attacks, it will help you stay with quicker champions.

Range: 700
Cost: 70 / 80 / 90 / 100 / 110 mana
Magic Damage: 60 / 90 / 130 / 170 / 210 (+0.4 per ability power)
Perfect initiating move for ganking, or team fights. You can also charge through thin wall's for a quick escape or a surprise attack.

Cost: 40 mana
Cooldown: 10 second
Magic Damage per Second: 12 / 18 / 24 / 30 / 36 (+0.1 per ability power) (+1 / 1.25 / 1.5 / 1.75 / 2% of her maximum health)
This is the first move I grab for jungling, it's a nice AoE Spell similar to Shyvana's


Cost: 55 mana
Cooldown: 11 seconds
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power)
New Movement Speed Reduction: 30 / 40 / 50 / 60 / 70 %
This move is my favorite and senjuani best move. At max level its a 70% slow which will pretty much get you a kill when you gank, that's why i max it first. Usually when they are slowed by this, they give up!

Cost: 100 mana
Range: 1150
Cooldown: 150 / 130 / 110 seconds
Magic Damage: 150 / 250 / 350 (+0.8 per ability power)
This is my favorite ultimate in the game! It look's sweet and it's an AoE stun! The person hit will be stun the longest and the surrounding champions for a shorter time!
For Gank:



Team Fight Initiator:




Runes




I grab

For Seals i take

I take

Now there are 2 options for Quint's. Either


Before you head into the jungle, make sure you grab These Two Items.


First thing your going to want to do is have someone leash you blue, But before you kill blue have your friend help kill wolves but dont let him kill any, then leash blue. Smite it and kill it.
Next thing you want to do is head over to wraiths and kill them, Then run to the golems and kill them, smiting the big one. You'll end up low so go back to the fountain.
When your heading back in attack the elder lizard to grab red buff, and make sure to be looking for ganks at all time. You can also pop into lanes sometimes to kill a few minions and help push. After clearing the jungle and getting around 1500 gold, head back and grab.

Now start the jungle rotation all over again until you hit level 6, thats when you can gank anyone low health or not, just remember to land a basic attack and

The next items you want to get are


After you got those two, stick with your team, this is time where jungling isnt very important anymore, accept for the buffs. you can still kill the neutrals if you would like too. As soon as you have enough Gold Head back.


Go back in and you should be a little tank enough to take some damage and initiate for your team. Remember to slow all champions that you can, and only pop



Keep pushing and attacking as many people as you can, remember you can throw


Remember to grab buff's and dragon as best as you can, and if your nice you can leave blue buff's to your AP champs.
Force As Nature
Now You should be super tanky, and have Magic Resist. Remember you don't need to go back home for health since you have tons of HP regen. And with force of nature you can run a little faster.
Giants Belt

Now your almost complete. You Probably finished the game by now, but if you haven't keep on pushing. stay with your team.


Your job in team fights is to initate and take the damage, when you have completed the item build you should be almost unstoppable.
Team Fight Initiator:
Glacial Prison>
Arctic Assault>
Northern Winds> Basic attack everyone>
Permafrost
Team Fight Initiator:




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