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Singed the Archangel






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Spells:
Ignite
Flash
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Introduction

This build is based on Archangelstaff's. WARNING:SINGED IS NOT REALLY A TANK THIS WAY! THIS BUILD IS PURELY EXPERIMENTAL! TRY THE BUILD FIRST BEFORE YOU VOTE!
1.

2.



Other good spells:




Don't even look at:




Offence: The nine points are mostly based on a little more damage. A bit Ability Power and magic penetration.
Defence: Zero points, Singed isn't a tank in this build so you don't need defence.
Utility: All of the twenty one points in utility are for mana/manaregen.
1. Greater Glyph of Potency +0.99 ability power
2. Greater Seal of Intellect +6.89 mana
3. Greater Mark of Potency +0.59 ability power
4. Greater Quintessence of Potency +4.95 ability power
I choose these runes because they provide Ability Power and Mana.
I didn't chose mana-regen or magic penetration because this build is based on mana and Singed's passive. If you have any suggestions: please subscribe!

5








This passive is extremely effective with a lot of mana -> With the


Toggle: Singed lays a poisonous trail which deals 22/34/46/58/70 (+30% Ability Power) magic damage per second.
Cost
13 Mana per Second
Range
20
Extremely powerful move, especially in combination with




Leaves a sticky area on the ground for 5 seconds, slowing enemies in the area by 35/45/55/65/75% (lasts 1 second after leaving).
Cost
70/80/90/100/110 Mana
Range
1000
Quite useful in a chase, but not necessary. I put 1 point in it at 4 and leave it that way until level 14.

Singed flings an enemy over his shoulder, dealing 100/150/200/250/300 (+100% Ability Power) magic damage.
Cost
100/110/120/130/140 Mana
Range
100
This is a really useful skill for killing: You just throw someone in your poison and he's dead in no time.


Singed drinks a potent brew of chemicals, granting him 35/50/65 Attack Damage, Attack Speed %, Ability Power, Armor, Movement Speed, and Health and Mana Regeneration per 5 for 25 seconds.
Cost
150/150/150 Mana
Range
20
Just one of the most powerful ultimates in the game, if you ask me. This skill boosts all of your combat skills and is extremely useful in both escaping/surviving from a chase and chasing/killing your opponent.
Up








Mid Game
You should have one or two





Late Game
Killing enemy Champions is now the top priority. You'll have three or four




My Stats:
13/3/9
21/5/13
7/0/4
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