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Swain Build Guide by thatsnotmypirate

Swain - The Pirate Nazi - 1000AP Build **Update 12/15/11

Swain - The Pirate Nazi - 1000AP Build **Update 12/15/11

Updated on December 15, 2011
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League of Legends Build Guide Author thatsnotmypirate Build Guide By thatsnotmypirate 30 20 95,604 Views 54 Comments
30 20 95,604 Views 54 Comments League of Legends Build Guide Author thatsnotmypirate Swain Build Guide By thatsnotmypirate Updated on December 15, 2011
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1
NicknameMy (155) | February 10, 2012 12:26pm
Ehm, the mana passive on Archangel doesn't stack, you know?

And Swain has nearly no way to stack Tear of the Goddess anyway. And if you want to buy it, you have to buy it first. Otherwise you will never get the full mana.
1
gromly42 | January 7, 2012 10:15am
a+ guide good sir, won 12 straight games using tips and build ideas from this
1
Lazukin (63) | November 7, 2011 9:33pm
Not a great build, but because of your great optional items section I am definitely not downvoting.
1
SirNameless (2) | October 10, 2011 9:07pm
I've commended this guide for at least doing what it's supposed to do, but in all honestly the fact that Void Staff gives 70 AP makes it a very powerful damage item even though it doesn't give the most AP. If it gave any less AP then it would be a sort of last resort item for when you really need mpen, but that's not the case meaning its a just all around good damage item. However what I'm arguing is assuming that whoever you are fighting are at least getting banshee's veils.
1
Thorros (1) | September 27, 2011 8:15am
As a Swain player, I can't get behind your idea of getting 2 arch angels, especially later in the game. Building the tear early would make more sense but I still do not recommend it on Swain. He doesn't spam abilities enough to get the MAXIMUM benefit of the archangel's. And I also am shocked that you say you rarely use Zhonya's. Clearly this build works for you but I believe there are much better ways to go about building swain
1
Dark Arcane | September 24, 2011 8:51am
This guide made me a pro-swain-player. Ive tired other swain builds but this is THE guide that worked for me. I have a question though. I use potency runes instead of force runes cuz i dont have force runes yet. Is force runes better than potency runes? I know both of them will work well on Swain but is force runes better than potency runes?
1
jjplay175 (2) | September 14, 2011 7:19pm
"Just that one 6 second cooldown spell does 1000 Damage"

if they have magic res 1000AP is good.. But you say 1000 Damage? What about their 40%+ so most people that hardly have any items to def will have around 40% reduced at lvl 18

Just you should not really give false info on hitting 1000 Damage
(dont forget the convo that you said will ko most people when it does half of what you say)
1
shamwoww (1) | September 14, 2011 5:59pm
ignoring the trolls nice +1
1
Nighthawk (684) | September 11, 2011 2:15pm
Stacking AA's is bad unless you plan on going super tanky with RoA and Frozen Heart, in which case it's ok, but it's bad on swain anyways cause it will take you to long to charge up your abilities, and there's no way you'll ever get the full stack in a 30 min game.

Rylai's is super good and you should get it earlier. Mejai's is bad even on Swain.
1
SirNameless (2) | September 11, 2011 2:05pm
Hey Swain isn't Veigar! (jkjk) Your first build definitely does its job but actually you might get a bit more AP if you replace Mejais with a third Archangel's Staff
1
Arzndragon (3) | September 4, 2011 5:14pm
There are plenty of problems with this build:

1) 1000 AP. It seems like a lot of damage but when you look at the fact tanky dps is the meta-game as of right now, Swain can be considerably one of them because of his R that heals and does damage per second. But now that you have 1000 AP, the build doesn't seem original and it's just made to surprise everyone with the high stats when 1k AP is useless late game with no survivability or magic pen. You're a huge target to kill for the other team.

2) No Magic Pen in you're build. While you do have it as a suggested item, Void Staff should always be a core AP carry item at 30 mins+. Once the other team notices that you didn't bring any magic pen, you'll be denied most of your damage.

3) No survivability. Swain thrives off of staying in the fight with his R and dealing lots of burst damage. His R is still a heal and can be reduced in various ways e.g. Executioners/Tristana's Explosive Shot. You need to be able to shake off those debuffs via Quicksilver Sash or Banshees Veil or any other constant burst damage.

4) Snowballing with Mejais AFTER deathcap. If you're going to snowball, snowball early. It's pointless to snowball around 20 mins into the game. If you got a deathcap earlier and got fed, the other team will take that into consideration and start building Magic Resist.

That's all I have to say and I'm downvoting this because it needs tweeks before I will even think of using this build.
1
CrazyGolfer | September 2, 2011 4:04am
Dude, just tried this build (I'm only lvl 19 atm, so I don't have good runes + masteries, but anyway). OMIGOSH I'M IN LOVEEEE :D
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