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Choose Champion Build:
-
Tri Build
-
Standard ADC
-
Muramana Build
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Lightslinger (PASSIVE)
Lucian Passive Ability
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This is not a first day guild. During the last guide I made (aatrox) there was confusion and a lot of people down voted for a first day guide(Even with the down vote, still top aatrox guide). So I didn't make it clear on that guide, but I will here. I belong to the beta servers and I played and tested my builds non-stop before the release of the champion. I have been playing Lucian since july, and seeing that it is late august, that means I have been playing him for well over a month. Which has been more then enough time for me to play and get to know this champion very well because I have over 100 games play with him. (Played three + games a day with him over 40ish days)
Some Stats do change on release, but his core game play and build remains the same.
Now that is out of the way. Onto the guide!
Lucian is a mobile adc. He does very well with high damage and less attack speed then most adcs. He is a burst, hit and run type of adc and it makes him a very nice pick for a CC heavy team.
He himself has no cc or way of locking down champions so he is best on a team that can make up for this lack of cc. Also cc supports like
Leona,
Taric, and
Thresh are the best picks for him.
He himself has no cc or way of locking down champions so he is best on a team that can make up for this lack of cc. Also cc supports like





Pros
+ Great poke range and damage
+ Really good at trading in lane
+ Very mobile with dash and removing slows
+ Ult has amazing damage if aimed well.
+ Passive procs on hits making on hit builts very strong on him.
+ Dash also goes through walls.

Cons
- Hard champion for new players. High skill champion.
- No type of cc at all making him very team reliant.
- Dash only removes slows not all cc.
- You are outclassed with your burst but 1v1 a cc champion is still hard
- Very hard to use ult
- Needs the right support to assist him
- Q has to have a target to fire
















Optional Runes





Your control over your passive will be key from setting you apart of good and bad Lucian players. This is why he doesn't have to build as much attack speed as other champions and can go for more AD and crits. The 2nd shot can crit so this is like having a ranged mastery yi which sounds OP, and it kind of is. This is why this passive has to proc on skills and not every 4th attack like with yi.

Another hard to master skill. This skill has a short cast range but its beam goes past the cast range. Over all it has a long range, but the downside to this skill is it has to have a target. So it's not like ezreal's


If Lucian damages a marked target with his basic attacks or abilities, he gains 40 movement speed for 2 seconds. This does not consume the mark.
This is a skill shot that blows up in a star shape, which is forgiving for people bad a skill shots. Even if you miss you can skill end up marking targets. It has a 90% AP ratio making items like


This skill will save you so many times. It's great for getting away and chasing down foes. Also


Lucian starts firing shots in the target direction for 3 seconds, each shot dealing physical damage to the first enemy it hits. The amount of shots fired scales with his attack speed. The Culling is considered a channeled ability and it can be interrupted, but Lucian can move freely (including movement abilities) without interrupting it himself.
Reactivate The Culling to cancel the ability early.
The Culling deals quadruple damage to minions but not monsters.
This skill is very appropriately named because it will breed out the bad lucian players from the good ones. This skill can be used in many ways. It can be used to get a double dash if you need to get a kill and get out. It can be used to burst down someone, force them from chasing you right down (zoning, also a reason for the name). This skill can burst through minion waves. Also if you don't know what monsters and minion are. Minions are the ones that come through the lane in waves. Monsters are jungle creeps (also dragon and baron are monsters). So if I see anyone of you using the culling on baron or dragon I will find you and stab you.
Alright now for NUMBERS NERDS!
PHYSICAL DAMAGE PER SHOT: 40 / 50 / 60 (+25% bonus AD) (+10% AP)
SHOTS FIRED: 7.5 + (7.5 / 9 / 10.5 × attack speed at the time of cast)
MAXIMUM SHOTS: 26 / 30 / 34
MAXIMUM TOTAL DAMAGE: 1040 / 1500 / 2040 (+650 / 750 / 850% bonus AD) (+260 / 300 / 340% AP)
All of you: "BUT PIRATE, YOU SAID ATTACK SPEED ISN"T THAT IMPORTANT ON LUCIAN BUT THIS SAYS BLABLAABRUEWRBOHDSDREP" Shut up. You see how it says Maximum shots? This means there is a cap so even if you go all attack speed, you can still only max out at 34 shots at 16. But there is not a cap on damage. This means you need to find the mix of AD you want and AS. But going AD is the safer of the two bets. Also we shouldn't be building around your ult, even more so because it's so very situational. The skill is easy to dodge if they aren't cc downed, or maybe you pick the wrong angle and even then the chances you hit every shot on that person is unlikely. So build around your hero, not just his ult.

Item Sequence

Berserker's Greaves
1100

Bloodthirster
3400

Trinity Force
3333

Last Whisper
1450

Infinity Edge
3450

Blade of the Ruined King
3200









Here are some support match up I find very strong for Lucian. Remember because he has no cc, he is best matched up with champions that have good cc to make up for this.



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Youtube Channel: ThatsNotMyPirate Youtube Channal
Stream: ThatsNotMyPirate's Live Stream
Facebook: ThatsNotMyPirate's New FaceBook Page
Raid Call Group: Raid call is a free, low resources Voice chat/Text Chat. Join my group, play games with other members, or use it with your friends! Join us in the live stream and more!
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