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Recommended Items
Runes: Grasp Tahm - Traditional runes
1
2
3
4
5
Resolve
Precision
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
1
2
3
4
5
Confident Kench / Carry Kench
Ghost
Teleport
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Darius
His passive is a problem as is can get through your E shield quickly if fully stacked, try not to trade for too long as he will always win the long trades, even if he is slightly behind.
Amumu
His stun chain works well with AP Kench W and landing skillshots in general.
Ideal
Strong
Ok
Low
None
Amumu
His stun chain works well with AP Kench W and landing skillshots in general.
Champion Build Guide
About me
My username is Herb0tron. I play EUW and one of my inspirations is No Arm Whately, the challenger kench player. I made this guide as the Kench guides i have found are good, however none can combine them all like mobafire, So that's what I did.
I would like to consider myself a mechanical player, and I can say with confidence that i have good game knowledge, i hope my guide to Top Lane Kench can help others like me, regardless of rank.
I would like to consider myself a mechanical player, and I can say with confidence that i have good game knowledge, i hope my guide to Top Lane Kench can help others like me, regardless of rank.
Why Kench
kench is a fun champ which can go either AP, tank or both. He is surprisngly felxible to whatever build or runes you go, and can often solo carry games, if you know what you are doing with him. He has satisfying abilities to land and has a few mechanics that are rewarding to learn and to get right consistently.
Pros vs Cons of le frog
Pros:
- He scales well with both HP and AP
- his CC synergizes well with other champs and can work wonders for your friends
- his R can be used on both enemies and allies, temporarily shutting down their carry, or saving yours to win the teamfight
- lane bully
- he has surpirisng survivability with his heal on Q and low CD shield on E. resulting in some surprising victories during fights.
- despite my synergies guide, if you know what you are doing with kench, then you will find that he has little counter-matchups. He can be counterplayed, don't get me wrong, however you should be winning most lanes.
Cons
- He can end up quite far behind if you lose early and don't comeback
- he has little waveclear - see Bami's cinder and why to build it in items section.
- he is a little auto-attack reliant. Similar to Mordekaiser getting his passive up as quickly as possible, kench relies on an quto-Q-quto combo to fully stack his passive as quickly as possible, which can be detremental when facing ranged opponents
- he has little gap close. His W is his main gap-close and has a long cd, go either ghost or flash and this problem is solved however.
- He scales well with both HP and AP
- his CC synergizes well with other champs and can work wonders for your friends
- his R can be used on both enemies and allies, temporarily shutting down their carry, or saving yours to win the teamfight
- lane bully
- he has surpirisng survivability with his heal on Q and low CD shield on E. resulting in some surprising victories during fights.
- despite my synergies guide, if you know what you are doing with kench, then you will find that he has little counter-matchups. He can be counterplayed, don't get me wrong, however you should be winning most lanes.
Cons
- He can end up quite far behind if you lose early and don't comeback
- he has little waveclear - see Bami's cinder and why to build it in items section.
- he is a little auto-attack reliant. Similar to Mordekaiser getting his passive up as quickly as possible, kench relies on an quto-Q-quto combo to fully stack his passive as quickly as possible, which can be detremental when facing ranged opponents
- he has little gap close. His W is his main gap-close and has a long cd, go either ghost or flash and this problem is solved however.
Combo time
Kench has a simple moveset so this won't be long-
Basic Combos:
auto-Q-auto = full passive proc
""->R = full pasive proc and instant ult
Whilst enemy/ally is ulted: (spamming Kench dance whilst they are ulted is a legal requirement in both circumstances)
as soon as you recast R, the enemy is targetable again, meaning you can press R and instantly (and i mean instantly) press Q to damage them again before they can move
You can cast W whilst your ally is Ulted, not the enemy. This means you can either Ult your carry and W to safety, or do a little bit of trolling and R them and W into the enemy team...... up to you.
Kench Q stun only applies when enemy is Q'd with full Kench passive proc'd.
W is a guaranteed hit when Q stun hits, sue this when CC chaining them or playing AP Kench.
Kench's CC Chain:
This has varying effect based on what runes you go however:
AA->Q->AA->R-.AAx3->Q->W
this is Kench's best CC combo without items such as Everfrost or runes such as Hail of Blades.
if the enemy flashes away after you R them, you can either pop ghost or flash to get ontop of them again for the three AA's or W onto them and knockup for the same effect, however CC chain will be slightly slower in speed. Will last the same length tho.
Basic Combos:
auto-Q-auto = full passive proc
""->R = full pasive proc and instant ult
Whilst enemy/ally is ulted: (spamming Kench dance whilst they are ulted is a legal requirement in both circumstances)
as soon as you recast R, the enemy is targetable again, meaning you can press R and instantly (and i mean instantly) press Q to damage them again before they can move
You can cast W whilst your ally is Ulted, not the enemy. This means you can either Ult your carry and W to safety, or do a little bit of trolling and R them and W into the enemy team...... up to you.
Kench Q stun only applies when enemy is Q'd with full Kench passive proc'd.
W is a guaranteed hit when Q stun hits, sue this when CC chaining them or playing AP Kench.
Kench's CC Chain:
This has varying effect based on what runes you go however:
AA->Q->AA->R-.AAx3->Q->W
this is Kench's best CC combo without items such as Everfrost or runes such as Hail of Blades.
if the enemy flashes away after you R them, you can either pop ghost or flash to get ontop of them again for the three AA's or W onto them and knockup for the same effect, however CC chain will be slightly slower in speed. Will last the same length tho.
Cosmetic options
Your skin is up to you however my ranking based on personal preference is:
- Master Chef
- High Noon
- Arcana
- Base skin
- Urf (I don't like it very much compared to his other skin options, doesn't mean it isn't a good skin tho.)
- Master Chef
- High Noon
- Arcana
- Base skin
- Urf (I don't like it very much compared to his other skin options, doesn't mean it isn't a good skin tho.)
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