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Tank Thresh "Get Over Here!!!!"
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And now for the disclaimer. This guide is not meant to get you a ton of kills but to make an effective tank and team player. Your main job is to protect your ad carry and make sure the enemy cannot get away using your Death Sentence and Flay.
SO without further ado lets jump right in.
I chose Both Magic resist marks and glyphs because between this build and Damnation you will have A LOT of armor.
This seems pretty standard for tanks and helps with bottom lane ad carries.
just a nice thing to have early game.
Not to much else special here just what i worked up after testing a bit of support/tank set.
pretty basic tank item with tenacity and nice magic resist.
I love this item on Thresh ,because it has everything we want in this build CDR, AP, M.RES ,M.REG. and Two great passives that Greatly increase your mana longevity.
This is another nice item for our build due to the AP, Health ,and the spell slow.
This is a good addition to the build because of the Armor, CDR, Mana, and the great passive that really helps reduce your teams incoming damage in team fights
a Good item that boosts our AP and M.RES. as well as lowering the enemy's M.RES.
Nice amount of survivability in this item as well as a painful burning aura.
The first part of Death Sentence is the passive. thresh will deal damage based on souls gathered(the minimum amount of damage done is equal to his souls + AD) and the max damage is equal to 80/110/140/170/200%(based on increments of 5 seconds since last attack) of AD+souls
The next part is the active which after a small delay throws your chain in the direction you aimed.
when it hits an enemy it does damage and will yank them towards thresh twice over 1.5 seconds, and if you press the button again thresh will dash to the hooked enemy.
Thresh throws his lantern to the targeted area giving a shield to allies who walk near if for 60/90/120/150/180+ 40% of AP. An ally can click the lantern to jump to thresh (this can e used once and pulls the lantern to thresh. The lantern also reveals the area as well as picking up any souls nearby.
-can be used to save an ally by pulling them to you.
-also useful for scouting
Thresh sweeps an area in a line pushing enemies in the direction of the sweep, and slowing them. The targeting for this is a little odd, the direction of the sweep is towards your cursor from Thresh's position.
-great for giving enemies whiplash when combined with Death Sentence
Thresh creates a pentagon around him with walls that when an enemy goes through them cause massive damage(250/400/450(+100% AP))and slow the enemy by 99% decaying over 2 seconds.
-use to keep enemies from escaping
-drop in the center of a team fight
-use Flay and Death Sentence to throw enemies into the walls
-drop when escaping to slow enemies and maybe net a kill
great utility for most situations
For when ya just want someone to stick around to give them a nice chain hug.
good for having emergency map presence or getting to a team fight really fast
this is good for escapes or catching up to enemies
This has its uses primarily against people who can heal like mundo
champs and big minions have a 100% drop rate for souls and small minions a 20-30% drop rate.
-you can use your lantern to grab souls just out of reach safely.