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Recommended Items
Spells:
Smite
Flash
Items
Introduction
Hey guys, my name is Dyzzii and I am a platinum jungle main on Oceania. (OP.GG Link: http://oce.op.gg/summoner/userName=dyzzii). One of my best and strongest champs is

So I hope you guys enjoy my completely re-vamped guide and look forward to any feedback!

He carries insane burst potential, resets which can make or break a game, an ultimate providing strong outplay potential, and natural sustain. He thrives by killing targets who position poorly and punishes them very hard for their mistakes.
My standard
Kha'Zix rune page focuses on playing him in the jungle, and utilises some armour pen to assist with dueling along with some normal AD marks, scaling health seals, 5% flat CDR and scaling MR glyphs, and flat AD quints.
The 5% CDR is there to assist in early clears whilst helping you reach your 45% CDR cap (with my masteries), the armour pen assists in early dueling abnd scaling hp/lv assists you by giving extra survivability against all sources in teamfights and later stages of the game.

The 5% CDR is there to assist in early clears whilst helping you reach your 45% CDR cap (with my masteries), the armour pen assists in early dueling abnd scaling hp/lv assists you by giving extra survivability against all sources in teamfights and later stages of the game.
On
Kha'Zix i take the standard 12/18/0 mastery page. I run
Thunderlord's Decree
because I find it so much more impactful than
Stormraider's Surge
. However I highly recommend trying both of them out and seeing which you prefer,
Thunderlord's Decree
is simply my preference.
I also run
Assassin
to increase your damage so isolated targets (
Kha'Zix's main focus), and
Sorcery to increase your
Taste Their Fear damage. I also run
Intelligence
to get another 5% CDR and increase your CDR cap to 45%. It helps for early clears and late-game scaling.
The rest of my masteries are relatively standard and straight-forward.




I also run





The rest of my masteries are relatively standard and straight-forward.
Pros
+Easy and semi-fast jungle clears. Especially post level 6.
+High mobilty with your

+Is a very strong jungler overall, with insane invading potential as 99% of enemy junglers will always be isolated.
+Has pretty decent sustain with

Cons
-If you overestimate your damage, you may be left stranded if you used your

-VERY item reliant. If you fall behind you will struggle to make an impact unless the enemy team are out of position consistently.
-Takes A LOT of game knowledge to play well and make enough of an impact to carry your games. You need to know how to force people out of position and know exactly when you can kill someone.
Kha'Zix has a very unique jungle clear. You want to try and make use of your
Taste Their Fear isolation as much as possible. This means you want to clear the small creeps of the jungle camp BEFORE the big one on the majority of your clears. This takes a fair bit of getting used to, but after several games you will pick up how to do this with ease. Will attach a video eventually showing the full clear cycle and other small tips for jungle clears as Kha'Zix.
-- ARE UP TO THIS POINT WITH DOING A GENERAL GUIDE OVERHAUL, INFORMATION PAST HERE MAY BE OUTDATED --
Most games you will be starting on the bottom side of the map in order to grt the best possible leash by using your bot lane. The only exceptions to this would be when lane swapping, letting ypur bot lane start a camp to give them lane pressure, or when trying to defend from a potential invade or steal an enemy buff.
After taking your first camp (either Crugs or Gromp), move onto your first buff and kill it normally (focus the large monster first). After this point, it is generally better to kill the smaller monsters first in order to isolate the large one to improve your clear speeds and take less damage overall. In 99% of games you should easily be able to complete a full clear and back with around 725-750gold and be level 4. A full clear is both buffs, and all 4 small camps, with the clear finishing at the top side. You are able to take scuttlecrabs too but I would only recommend doing this if you're playing on blue side in order to use the Crug smite buff to stun the crab lowering its defenses. You generally cant make use of the extra gold on your first back however which is why I do not do it often.

-- ARE UP TO THIS POINT WITH DOING A GENERAL GUIDE OVERHAUL, INFORMATION PAST HERE MAY BE OUTDATED --
Most games you will be starting on the bottom side of the map in order to grt the best possible leash by using your bot lane. The only exceptions to this would be when lane swapping, letting ypur bot lane start a camp to give them lane pressure, or when trying to defend from a potential invade or steal an enemy buff.
After taking your first camp (either Crugs or Gromp), move onto your first buff and kill it normally (focus the large monster first). After this point, it is generally better to kill the smaller monsters first in order to isolate the large one to improve your clear speeds and take less damage overall. In 99% of games you should easily be able to complete a full clear and back with around 725-750gold and be level 4. A full clear is both buffs, and all 4 small camps, with the clear finishing at the top side. You are able to take scuttlecrabs too but I would only recommend doing this if you're playing on blue side in order to use the Crug smite buff to stun the crab lowering its defenses. You generally cant make use of the extra gold on your first back however which is why I do not do it often.
The best start on Kha'Zix is starting
Hunter's Talisman and
Refillable Potion. He has enough natural sustain with his
Void Spike to complete a full clear with relative ease doing this start. It is far more gold efficient than starting with
Health Potion's.
On your first back you will generally have around 725-750gold. Which is enough to buy your
Skirmisher's Sabre and a
Vision Ward. A pink ward at this stage of the game can be sooo useful. You can use it to get deep vision in the enemy jungle without them suspecting it, and if worst comes to worst and you run into the enemy jungler, 9 times out of 10 you will be able to kill them in a duel anyway, and if not, you're generally able to escape with your
Leap and
Void Spike slow.
You then want to build that
Skirmisher's Sabre into a
Skirmisher's Sabre - Warrior as early as possible. This gives you a massive damage spike with the armour pen, CDR and flat AD this item provides. You also want to pick up tier 2 boots some-time after finishing this, I normally end up building
Boots of Swiftness however
Mercury's Treads and
Ninja Tabi can both be good options too.
After finishing your
Skirmisher's Sabre - Warrior I have great success with building a
Black Cleaver next. It provides high damage, a very strong armour shred, a whopping 20% CDR and also some tankiness and a passive that helps you kite and chase enemy's. Is overall a stupidly good item on
Kha'Zix and he can make use of every single stat this item provides with huge effectiveness.
Most games i'l end up building a
Maw of Malmortius after my
Black Cleaver to give me the added armour pen and AD, along with surviveability against high magic damage. However if they dont have any significant magic damage threats, i'd recommend getting some lifesteal through either a
Mercurial Scimitar or a
Bloodthirster. I have also had huge success with getting a
Duskblade of Draktharr instead of a
Maw of Malmortius and many people don't expect it. However I only recommend this item if you do not need the
Maw of Malmortius or any lifesteal just yet.
I will normally always get a
Mercurial Scimitar on
Kha'Zix after my
Maw of Malmortius or
Duskblade of Draktharr as the pure amount of CC in the game right now is too much for an assassin like
Kha'Zix to handle. This item also provides enough lifesteal to help out, along with added MR. However if the enemy team isn't heavy on CC, I recommend replacing it with a
Bloodthirster.
At this point in the game, you should be sitting on 5 item's and looking at building your final one. You generally dont need any extra damage at this point as you should be able to 1-shot the enemy carries if they step out of position. I normally recommend building either
Dead Man's Plate or
Guardian Angel as they are both perfect for
Kha'Zix, but sometimes
Banshee's Veil can be useful too, or a
Sterak's Gage (ONLY IF YOU HAVE NOT BUILD A
Maw of Malmortius, AS THE PASSIVES NO LONGER STACK. If you do find yourself struggling to kill the enemy carries, now is when it can be a good time to pick up a
Duskblade of Draktharr as it will guarantee you finish off your target.
Remember, don't just build the same thing over and over again in every single game. Managing your build path to how the game is playing out is so crucial to success. This build should only be used as a GUIDE to help you make decisions. It is not going to work in every scenario of every game. It is also not the best build for
Kha'Zix, it is simply what I personally have the best success with. Experiment for yourself and see what works for you!




On your first back you will generally have around 725-750gold. Which is enough to buy your




You then want to build that





After finishing your



Most games i'l end up building a







I will normally always get a






At this point in the game, you should be sitting on 5 item's and looking at building your final one. You generally dont need any extra damage at this point as you should be able to 1-shot the enemy carries if they step out of position. I normally recommend building either







Remember, don't just build the same thing over and over again in every single game. Managing your build path to how the game is playing out is so crucial to success. This build should only be used as a GUIDE to help you make decisions. It is not going to work in every scenario of every game. It is also not the best build for

Well I can't believe you've read all the way to here... But good work! This guide is still a major work in progress, and I plan on adding many different video segments and expanding on the guide a lot, adding different build options, mechanics, sneaky tactics etc as I get time to do so.
Anyway, I really appreciate your time in reading this guide and hope it has at least been somewhat useful. Feedback is always appreciated and I always want to hear what other's have to say! Let me know if there's anything I can help you with and i'l be sure to help answer questions in the feedback/comment section!
- Dyzzii
Anyway, I really appreciate your time in reading this guide and hope it has at least been somewhat useful. Feedback is always appreciated and I always want to hear what other's have to say! Let me know if there's anything I can help you with and i'l be sure to help answer questions in the feedback/comment section!
- Dyzzii
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