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Tempestas Confractas - Destroy the Middle
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Choose Champion Build:
Spells:
Heal
Flash
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction
Using our "Ideal" champions from above in team one, here are the laning assignments:
-
Master Yi & Sona; top lane
Rammus; middle lane
Caitlyn & LeBlanc; bottom lane
Feel free to use your own items for your game; these are just standard items for the champions, nothing too unsual...a few notes though:
Like I say...build however you wish, this is a strategy guide, not a build guide.
-
Master Yi: The Madred's Bloodrazor at the end is situational, take it if you are versing a tank, or more specifically, a tanky team. Consider buying MAGIC RESIST if the enemy team buys Thornmail--this is due to the fact that Thornmail does Magic Damage.
Caitlyn: This build focuses on Armor Penetration, but feel free to change to your liking.
Sona: Consider replacing the Will of the Ancients with a Zeke's Herald, this will give bonus Life Steal to Caitlyn and Master Yi.
Rammus:
Like I say...build however you wish, this is a strategy guide, not a build guide.
Pros:
Cons:
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Catches the enemy off guard with a tank in the middle, thus causing confusion
Makes your middle lane very sturdy
Gets you carries VERY farmed up
Shows great skill and teamwork ability
When executed properly, "bursts" the entire enemy team's morale down
Breaks the middle lane
Cons:
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Puts much pressure on the tank
Requires lots of experience playing LoL
Makes teamwork something that CANNOT IGNORED
Your tank is in the middle
Lanes two squishies together
Can win...or lose the entire game in about 5 minutes of an action
Note that when I am referring to the champions named, I am referring to the CLASS that you are playing: "Master Yi" means "Melee DpS Carry", "Sona" means "Support", "Rammus" means "Tank", "Caitlyn" means "Ranged DpS Carry", and "LeBlanc" means "AP Carry".
Top Lane:
Master Yi needs LITERALLY all of the farm (or as much of it as he can get). By the time you have maxed your Wuju Style, you should have around 50 farm (if I calculated correctly).
Sona should focus on simply keeping Master Yi alive so that he can farm.
Middle Lane:
Rammus, your duty is to HOLD THE MIDDLE. DO NOT push your lane. Farm as much as you can to keep your tower alive but PLAY EXTREMELY SAFE!!! If you can, push the middle back a bit, but make sure that you keep your tower ALIVE AND WELL! Prepare to be in lane for a long time in lane without going back. When you wish go back, then tell bottom that you are needing to return to base; at this point, bottom lane should push their lane as far as they can, then CALL CAITLYN or LEBLANC to take your spot in the middle, depending on who their middle is (their Ranged Carry, go with Caitlyn, their AP Carry, go with LeBlanc, their tank, then either one). Due to the idea of a tank being in the middle lane, the enemy team may end up putting their tank in the mid (this is a good thing, as it keeps our precious squishies safer)! Then return to the laning, I strongly recommend getting gold-per-5 items at this point, and if you can, get boots.
Bottom Lane
Caitlyn. Needs. The. Farm! LeBlanc. Needs. The. Kills.
It's as simple as that. As Caitlyn, focus on farming as much as you can; as LeBlanc, focus on bursting down the enemy champions and getting the kills. When one of you needs to go back, tell the other one. If you are left alone in lane, go back to tower range and DO NOT OVEREXTEND! This is especially important if they have a jungler, or if you have MiA's in another lane (namely: middle).
Top Lane:
Master Yi needs LITERALLY all of the farm (or as much of it as he can get). By the time you have maxed your Wuju Style, you should have around 50 farm (if I calculated correctly).
Sona should focus on simply keeping Master Yi alive so that he can farm.
Middle Lane:
Rammus, your duty is to HOLD THE MIDDLE. DO NOT push your lane. Farm as much as you can to keep your tower alive but PLAY EXTREMELY SAFE!!! If you can, push the middle back a bit, but make sure that you keep your tower ALIVE AND WELL! Prepare to be in lane for a long time in lane without going back. When you wish go back, then tell bottom that you are needing to return to base; at this point, bottom lane should push their lane as far as they can, then CALL CAITLYN or LEBLANC to take your spot in the middle, depending on who their middle is (their Ranged Carry, go with Caitlyn, their AP Carry, go with LeBlanc, their tank, then either one). Due to the idea of a tank being in the middle lane, the enemy team may end up putting their tank in the mid (this is a good thing, as it keeps our precious squishies safer)! Then return to the laning, I strongly recommend getting gold-per-5 items at this point, and if you can, get boots.
Bottom Lane
Caitlyn. Needs. The. Farm! LeBlanc. Needs. The. Kills.
It's as simple as that. As Caitlyn, focus on farming as much as you can; as LeBlanc, focus on bursting down the enemy champions and getting the kills. When one of you needs to go back, tell the other one. If you are left alone in lane, go back to tower range and DO NOT OVEREXTEND! This is especially important if they have a jungler, or if you have MiA's in another lane (namely: middle).
Now we get into the actual mechanics of this guide!
Early Game
For the first few minutes of the game (1-9) farm your carries as much as possible. Unless the enemy team is OBVIOUSLY stupid, do not go into the bushes for first-blood! Play safe, but if you are playing as LeBlanc or Master Yi, keep your eyes open for those moments to get an easy kill in lane. Sona should keep the top bush warded, especially if the enemy team has a jungler and/or solo top (place the ward down about 3 minutes into game, due to the fact that literally no jungler can clear his jungle before this point).
Middle Game
This begins when you activate part I of this strategy: rushing the middle. It should be initiated by the tank. Everyone on the battlefield needs to be at least level 6 before attempting this. THIS CAN OCCUR NO LATER THAN THE 9 MINUTE MARK ON THE CLOCK! I have observed that 9 minutes into game is the ideal time to perform this, as you are leveled JUST enough to pull it off, but the enemy team does not go in this early. Most middle rushes occur at about the 10 to 12 minute mark, whenever the/an outter lane(s) have been taken. Here is how to initiate this move, which I shall call the Primae Motus:
After the middle tower has been taken in this fashion, Caitlyn and Rammus should go to the bottom tower and take it as well.
Master Yi and Sona should push top then, with Rammus, and take the tower.
At this point, your team now has 3 towers; this should move us beyond the middle game, and into late game.
Late Game
Late game you need to push the middle down to AT LEAST the Inhibitor turret--farther if you can. This is the team fight phase! Team fight mechanics are as follows:
After a won team fight, you should push the mid as far as you can. You should make sure that your AP Carry gets a Lich Bane after they have lots of AP; the reason for this is so that you can have them push towers quickly. Using LeBlanc, from this guide, after she gets her Lich Bane, she should go bottom with one of your DpS Carries and push it to the inhibitor while your other champions go top.
From this point on, the game is pretty much over, if the enemy didn't already surrender.
Like I say, it is EXCRUCIATINGLY IMPORTANT that your Tank be VERY good at timing and have LOTS of experience. Make sure you play smart and don't make stupid decisions.
Early Game
For the first few minutes of the game (1-9) farm your carries as much as possible. Unless the enemy team is OBVIOUSLY stupid, do not go into the bushes for first-blood! Play safe, but if you are playing as LeBlanc or Master Yi, keep your eyes open for those moments to get an easy kill in lane. Sona should keep the top bush warded, especially if the enemy team has a jungler and/or solo top (place the ward down about 3 minutes into game, due to the fact that literally no jungler can clear his jungle before this point).
Middle Game
This begins when you activate part I of this strategy: rushing the middle. It should be initiated by the tank. Everyone on the battlefield needs to be at least level 6 before attempting this. THIS CAN OCCUR NO LATER THAN THE 9 MINUTE MARK ON THE CLOCK! I have observed that 9 minutes into game is the ideal time to perform this, as you are leveled JUST enough to pull it off, but the enemy team does not go in this early. Most middle rushes occur at about the 10 to 12 minute mark, whenever the/an outter lane(s) have been taken. Here is how to initiate this move, which I shall call the Primae Motus:
-
1. Master Yi pushes his lane with Sona to where the creep wave is nearly at enemy tower, at this point they both go down river to the middle bushes.
2. Rammus begins to destroy the minion wave in the middle.
3. Caitlyn heads up the river to wait in the bushes next to the middle, leaving LeBlanc to hold lane.
4. LeBlanc falls back to "play safe".
5. Master Yi comes out of the bush to farm the middle minions and head to the tower.
At this point, Caitlyn reveals herself and begins to attack the tower.
6. The enemy will obviously know something is "up" and will be middle, Rammus should attack the tower no matter what.
7. Master Yi should also attack the tower.
8. When the enemy engages, Rammus should attempt to tank all of the damage as Master Yi and Caitlyn take the tower.
9. Caitlyn, being at a distance should ignore the enemies and keep hitting the tower.
10. There is a good chance that Master Yi will die and possibly Rammus, but the tower will be taken, which is the important factor.
11. Sona should focus on healing both Rammus and Master Yi.
After this tower is gone, LeBlanc should go middle and begin to farm and even harass.
After the middle tower has been taken in this fashion, Caitlyn and Rammus should go to the bottom tower and take it as well.
Master Yi and Sona should push top then, with Rammus, and take the tower.
At this point, your team now has 3 towers; this should move us beyond the middle game, and into late game.
Late Game
Late game you need to push the middle down to AT LEAST the Inhibitor turret--farther if you can. This is the team fight phase! Team fight mechanics are as follows:
-
Rammus should use his "attention grabbing" ability on either one of the enemy DpS Carry, AP Carry, or [if you can] the Support.
Master Yi should close distance and take out the same target Rammus has focused. Caitlyn should focus their other DpS Carry.
LeBlanc should be bursting down their Support and then their AP Carries.
Sona should focus on supporting the melee DpS Carry and the Tank the most.
After a won team fight, you should push the mid as far as you can. You should make sure that your AP Carry gets a Lich Bane after they have lots of AP; the reason for this is so that you can have them push towers quickly. Using LeBlanc, from this guide, after she gets her Lich Bane, she should go bottom with one of your DpS Carries and push it to the inhibitor while your other champions go top.
From this point on, the game is pretty much over, if the enemy didn't already surrender.
Like I say, it is EXCRUCIATINGLY IMPORTANT that your Tank be VERY good at timing and have LOTS of experience. Make sure you play smart and don't make stupid decisions.
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