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The Real KassaWin Guide
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Recommended Items
Runes:

Spells:
Flash
Teleport
Items
Ability Order

Void Stone (PASSIVE)
Kassadin Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats
Synergies
Introduction
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is the new OP keystone for
gives so much free mana and cooldown reduction on your ultimate to help you spam more spells and reign terror with your low ultimate cooldown in teamfights.
gives you free tenacity to have more leeway for playing around enemy crowd control when you dive in.
allows you to execute your priority targets easier with the extra damage.
along with
synergizes so well with your kit considering you can consistently spam spells with your low cooldowns. The extra sustain allows you to extend fights and overwhelm your opponents with your constant damage output.
is your most optimal first item. It provides all the general stats you need for skirmishes and teamfighting. The unique passive is really good for sustain as well. You can continue to spam your low cooldowns to get your HP back up when you are low or chunked out.
provides free magic penetration that amplifies your damage in the early to mid game. This provides a lot more when your targets haven't built magic resist yet.
gives so many favorable stats now. With the changes to this item in 8.4, I would say it is a core item on
into the
, it will begin to stack twice as fast, giving +8 mana per cast instead of +4, so you will still be able to complete the
is a standard item for all AP carries. It gives you a good power spike of raw damage.
is also standard for all AP carries mid-late game. It is the best magic penetration item in the game. Buy this around your fourth or fifth item (not counting boots), depending on how soon the enemy carries buy Magic Resist.
synergizes well with your ability kit. It procs instantly with your W, giving you a large amount of burst within a short period of time. Also, with such low cooldowns on all of your spells, you can continue to proc this more consistently to give you more overall sustained damage and burst. I would only buy this now if they have no MR on the enemy carries and it's my last item, or if I am full build and I have enough gold to trade out my boots for it.
Situational Items:
or
are an alternative to buying
gives you a safe window of opportunity to dive the enemy and allow you to reset your cooldowns for a great escape. It can be used for defensive uses against AD champions with strong all-ins. This can be substituted in for either
provides grievous wounds that help you execute your targets easier when they have a lot of healing. This can also be substituted in for either Ability Tips:
Standard Combo (E+R+AA+W+Q):
Riftwalk Initiate {R+E+Q+AA+W):
Always remember that your
When using your combo on Kassadin, always try to use your
You can use two instances of
You can use
Laning Phase:
Post Level 6: : You can look to be more aggressive in lane now, getting free harrass in with
Mid to Late Game: This really depends on how strong you are from the early game. If you get super fed, you can do anything from teamfighting, splitpushing side lanes, and getting picks on isolated targets. If you are just doing decently or you are behind, then you should probably resort to splitpushing, so you can continue to farm and get more solo experience.










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