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Wukong Build Guide by Penaltiii

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Penaltiii

The Terror Monkey

Penaltiii Last updated on August 31, 2013
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Top Lane
Ranked #33 in
Top Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Wukong is a aggressive toplaner that pokes with his E Q combo.

Wukong is not a early tank so if you trade alot buy potions.

Wukongs ultimate is really deadly if stacked ad + PENTAKILL POTENTIAL.

Wukong can do JUKECITY with his W that is pretty fun :D

= Really viable Top/Mid

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Pro's + Con's


High Damage
W Jukecity
Ultimates op
Teamfight Rapist
Pentakill Potential
Dash Gapcloser


Not really tanky
Weak agaisnt Armor stack.
Shutdown if focused.
Really snowball

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When To Pick Wukong

Wukong is really good agaisnt early not so tanky champs.
Really Good Agaisnt








And best agaisnt Jayce imo.

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Wukong is really weak agaisnt Tanky champs.








Build armorpen!

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If you dont build Tank, DO NOT GO IN FIRST. Go in 2nd with E and insta R.
If you build Tank Go in and dominate with your R instant.

Wukong really dominates with his ults high base damage + Black cleaver passive.

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Stone Skin: Passive
Wukong's armor and magic resistance are increased by 4 / 6 / 8 for each visible nearby enemy champion.

Really good for teamfight tankyness.

Crushing Blow: Q
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 40 mana
Total Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 110% AD)

Active: Wukong's next attack within the next 5 seconds gains 125 range, deals bonus damage and reduces the enemy's armor by 30% for 3 seconds.

Really good with Black cleaver = Unlimited armorpen.

Decoy: W
Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)

Active: Wukong becomes stealthed for 1.5 seconds and leaves a decoy of himself at his location. The decoy is uncontrollable and cannot move or attack. After 1.5 seconds, the decoy will deal magic damage to enemies within 175 range and vanish.

Jukecity INC!

Nimbus Strike: E
Range: 625
Cooldown: 8
Cost: 45 / 50 / 55 / 60 / 65 mana
Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 80% bonus AD)
Attack Speed: 30 / 35 / 40 / 45 / 50%

Active: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies within 187.5 range of the target, dealing physical damage to each enemy struck. He also gains an attack speed bonus for 4 seconds after hitting a target with this skill.

The attack speed boost is HUGE! + A dash.

Cyclone: R
Range: 315
Cooldown: 120 / 105 / 90
Cost: 100 mana
Physical Damage: 20 / 110 / 200 (+ 120% AD)
Total Physical Damage: 80 / 440 / 800 (+ 480% AD)

Active: Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing physical damage every second to enemies around him and knocking up enemies once per cast. Wukong gains a 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning. Wukong cannot attack or use other abilities while Cyclone is active, but he can deactivate it at any time.


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During the chaos of the Rune Wars, an enormous runestone was lost deep within the Plague Jungles. It remained there, untouched for centuries, emanating a potent magic which infused nearby wildlife with sentience and vitality. A group of monkeys who were particularly empowered by it came to worship the stone, and their leader - a wise sage - became convinced that he could harness its power to make the monkeys immortal. He performed an elaborate ritual, but things didn't go as he expected. The runestone was destroyed, and instead of granting immortality, it produced Kong, a monkey who carried in his heart the strength and power it had contained. Kong was driven by an unquenchable desire for greatness. He sought out every beast and monster the Plague Jungles could offer, eager to find a worthy opponent, but none offered the challenge he craved. He asked the sage for advice, and learned about a legend of hairless monkeys to the north who, with wits and might, had bent the world to their will.

Kong left, journeying north, determined to discover if the legend was true. He crossed the Southern Wastes and then the Great Barrier. On his way, he happened upon Master Yi, who was deep in meditation. Kong asked him who the strongest warrior in the north was, and Yi told him about the League of Legends. The tale intoxicated Kong, a place where he could battle the strongest fighters in the world was, to him, paradise. Kong asked Yi to introduce him to this League, and to teach him the ways of humans, so that he could be a fitting champion. In return, he would honor Yi by using Yi's Wuju style to become the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong Wukong, and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. Guided by Yi, Wukong joined the League of Legends to prove himself as the best, and to show the world the true power of Wuju.

"Only in combat do you learn who you truly are."

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Final Comments

Wukong is a really good champion for anyone.
Easy to play, Hard to master