Tryndamere Build Guide by Warriqr
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Main Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Champion Build Guide
My Nasus Guide.
-Great Split pusher
-Lots of DMG
-Low ban/pick rate
-Easy to pick up, but hard to master
-Insanely strong late game
-Struggles when behind
-No form of true damage/tanks can be annoying
-Bad team fighting
-Has some really bad matchups
Tryndamere is known for his strong early game. Your primary goal at the start of the laning phase is to build up full fury while staying full health and look for all in trades. If you are in a ranged matchup or one that you simply can't win a fight early, then play the lane defensive and let the wave shove into you by hitting the minions less often than your opponent does. Once you get to level 6, you are stronger than most matchups, ranged or melee. At this point, try to take short trades such as [[
MID TO LATE GAME
Outside of laning phase, you have one game plan, split pushing.
Tryndamere is a great split pusher because he has great mobility and does MASSIVE damage to turrets. Also, he will be able to 1v1 almost every enemy laner with enough time, so he will draw enough pressure to force 2-3 players to come to the lane to contest you, allowing your team to have the #'s advantage. When split pushing, try to be as far away from the most important neutral objective at the time. So if baron is up, you will want to split push bot lane because if the enemy collapses on you your team can secure baron and they won't be able to contest the play. If baron is down, go top lane to allow your team to get dragon for free. Make sure to ward the jungle that you are split pushing toward to make sure you don't die for free and make your team lose 4v5 after you were caught. If you can't get objectives because you are behind, wait until you get enough gold and start split pushing when you can. If your team is massively ahead and you are massively behind, staying with the team is probably the most viable option because you don't have very high chances to catch back up to your opponent by the end of the game. If your team is continuously losing teamfights and getting aced and you are very ahead, you can try cleaning up a teamfight by engaging the backline from the jungle and taking out all of the high threat targets (ADC, Mages, Assassins, etc.).
Flash is really essential on Tryndamere because it allows you to take your mobility to the next level. Also, it is necessary on almost every champion for playmaking, and on Tryndamere you can combo Spinning Slash with flash to add extra range to the dash.
Ignite is vital for Tryndamere to have a dominant early game. This also nice late game to deal with tanks that stack tons of armor and champions that heal. With this build, I think that ignite is the best option, but you can experiment with ghost and pick whichever you prefer.
Ghost is a summoner spell that I don't particularly like, but it is very valuable for people that like to chase down their enemies. The main goal of this build is to take short and high damage trades in which you won't be getting kited much, and then you can sustain back with fleet. Ghost really doesnt suit this build, but if you find it works better for you, then by all means take it.
This item is the best item to rush as Tryndamere. This item helps waveclear an insane amount and will boost your CS numbers through the roof. I take this item every game, and you should too if you are using my guide.
These are the boots that I go 90% of the time. They give you a large amount of attack speed and you need that when you don't have the attack speed rune stats.
This is my favorite crit item to rush because it gives a lot of early game damage and attack speed, and as I said before this build is lacking attack speed when going Fleet Footwork instead of Lethal Tempo.
I love this item because it gives an insane amount of damage, tons of CDR, and it caps out your crit to 50% so you will reach 100% full fury and lvl 18. This is a simple item, but it's very effective.
This is a super good item on Tryndamere. I have been debating whether this item or Trinity Force is better, but I have come to the conclusion through testing that this is better, at least for the way that I play. It gives more damage than Trinity Force, costs less, and gives some armor shred as well as 20% CDR ( Trinity Force has that too). I think that the armor shred is what's really important here, because Tryndamere has lacked true damage ever since they changed Conqueror. Combining Black Cleaver with Guinsoo's Rageblade helps compensate for the lack of true damage in Tryndamere's kit or runes. Without Black Cleaver, this build just feels inconsistent to me.
This is a very strong item on Tryndamere. It gives you massive amounts of attack speed, armor penetration (for tanks but it is total armor pen so it increases damage against all champions), and a passive that synergizes great with Tiamat and the passive of your Spinning Slash where its cooldown is reduced for every crit. Basically, once Guinsoo's Rageblade is stacked, Tiamat will proc twice every 3 attacks, and your Spinning Slash will be reduced by double (2 seconds against minions, 4 seconds against champions) every third attack.
This item is amazing on Tryndamere for a multitude of reasons. For starters, it gives us a lot of wave-clear finishes our build off nicely for split-pushing. Secondly, it gives a ton of damage which as we know is great for Tryndamere. Third, its passive work with Guinsoo's Rageblade which amplifies your damage even more.
These items can be good in certain situations. For all of these items, they can replace Guinsoo's Rageblade in the cookie-cutter build.
This item is very effective against champions that can lock you down and keep you CC'd for a long period of time. I normally only go this item against Malzahar but you can get it when facing a team that has TONS of CC.
This item is very situational for fighting health-based tanks. For example, champions that scale their health very fast like Sion or Cho'Gath would be good champions to buy this item against.