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Choose Champion Build:
Spells:
Flash
Teleport
Ability Order
Echoing Flames (PASSIVE)
Urgot Passive Ability
Kalliasson“s Urgot guide
Introduction
Hi there!
I'm Kalli***on(obviously my name is an expletive) and playing



Urgot has an awful range at his auto attacks, so he is not as all the other AD carrys that often has an great attack speed and range at their auto attacks (such as






Before voting I need to remind you that please try the build first. And I would also like to hear feedback on what could be better.
So.. Leave a comment! :)

Pros / Cons
spaaaaaaace |
Pros
+ Amazing laner + Outzoning enemies easy + HUGE range with ![]() + Unremarkable chaser and kiter + Battlecast Urgot is f***ing badass + hyper-kinetic position reverse is a great ulti.. if used correctly |
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spaaaaaaace |
Cons
- Jump on-effect champions counter Urgot easily ( ![]() ![]() ![]() ![]() - Bad late game unless correctly builded - Doesn't have a definite position in this META - Hard to farm with auto attack - hyper-kinetic position reverse is hard to time |
Runes
Greater Quintessence of Scaling Attack Damage: With these, Urgot“s attacks will damage alot more and is essential, especially as AD carry.
- greater mark of Desolation: These are a must-need, since all your offensive spells is AD.
- greater seal of Defense: Armor is pretty important if you want to survive longer, and i prefer to survive rather than kill anybody.
Greater Glyph of Scaling Magic Resist: Magic resistance is always good to have, for the reason that the enemy AP carry can make alot of damage.
Masteries
Offense














Defense





Summoner Spells
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Items
-
: These are the starting items, the reason that I buy
Meki Pendant is for the reason that I would get OoM realy fast unless I didn't have that item.
-
: After you've recalled the first time you should buy
Tear of the Goddess, buy
Boots if you have money to that also. After that you should buy
The Brutalizer that is making
Urgot's early game such a pwnage!
-
: It's a must-need if you ask me since
Urgot is so manabased, well without this item you wouldn't have as much fun bullying your enemy laners. Sell this item late game to buy a more offensive/defensive item.
-
: I buy these boots for the CDR that I would say is needed, but you could also buy
Mercury's Treads if you want to be more tanky and/or if the enemy champions has alot of CC.
-
: I love this item since Urgot is all about it, the 45 armor is needed, the 425 mana is needed and the 15% CDR is needed.
-
: This item is good because of the armor penetration that it gives. When you get fed the enemies will buy armor, then this item kinda breaks through it.
-
: Mostly for its 700 HP, but ofcourse also for the small amount AD.
-
: Realy good when the game enters late game and the enemy-AD carry has a lot of attack speed. But also good for the armor, mana and CDR.
-
: Good mana, good magic resistance, good HP. But it's the passive that's worth pointing out. Every 45 second you can block an negative spell, which is good against
Karthus,
Warwick or other jump on-effect champions.
-
: In late game this is a good option since it gives 100 AD with it's maximum passive. You could instead of buying
Frozen Mallet buy 2
Bloodthirster (in late game then).
Viable options:
-
: A nice option if you want to be more tanky, or if the enemy team has a lot of CC.
-
: A tanky item which is a realy good option, especially with its passive.
-
: Could work, but not even near the best item for
Urgot. The AP for
Urgot's shield, spell vamp for
Acid Hunter, the AD for his basic attacks and
Acid Hunter, the lifesteal for... nothing(the auto attacks doesn't count^^).
-
: One of the most tankiest options with armor.
-
: I use to buy this when the enemies have a fed AD champion with a huge amount of burst damage,
Tryndamere for example. It's a good item because of the passive that makes the enemy champions damage returning to himself by 30%.
-
: A great item since it gives 55 AD, also 36 magic resistance. And the item gives you more AD the more HP you are missing, and when at less then 30% health you gain a shield. A awesome choice if you build tanky.
When to pick
Urgot as AD carry














So, pick

Good team composition according to me (with









But you cannot only focus on your own team set up, you need to adjust after what your enemies is picking and counter their picks.
Bad team composition according to me (with






Support Associate choices
-
This is an great combo for the cause that they both have amazing harrasment, and that just makes it easier to zone out the enemies unless they want to die.
-
Blitzcrank+
Urgot=<3. They are like brothers together, both robots, can it be better? This is atleast the funniest combo in the game IMO. hyper-kinetic position reverse+
Rocket Grab=end of the world... atleast for the opponent laners. With this combo you can outzone the enemy laners as with
Zilean. BTW, won 10 games in a row with my IRL bro
Urgot+
Blitzcrank, we made 3 opponent laners rage quit altogether and carried 9/10 games(normal games though).
-
With
Soraka at your lane you barely need to recall since she has a heal spell and a mana spell.
-
Alistar's CC is amazing, works perfectly together with
Urgot.
-
She is a nice harrasser with
Hymn of Valor, she can heal with
Aria of Perseverance, she can give movement speed with
Song of Celerity, she has an awesome stun with her ulti
Crescendo, so I'm like why not??
-
He has an heal, an armor-buff, an stun, an attack damage-buff. Good I guess. Haven't played with him so much though, but he is definitly a good support.
-
A decent support.
-
A decent support.
-
Never played with her but I guess she's viable.
-
Don't like her but I guess she works fine.
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