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Spells:
Flash
Exhaust
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Introduction

Before we get started, I'd like to thank the following people for major contributions to this guide, and for being great people to play with:
PsiGuard, JhoiJhoi
I made this guide a couple months ago, and it was the first Vayne guide released on Mobafire.
It never got too far because of the reason stated above... So I gave up on this guide and left it alone... but then a couple people found it and +1'd it... it then became #9 on the list, so this is my Vayne guide... REVAMPED!
Keep in mind, I do realize that this build turns her into a glass cannon, I know. But what do you have to do to glass in order to keep it from breaking?
Keep it away from things that can break it.
Vayne is like a baby, fragile, so you have to nurture her early on in order to succeed as a carry later on.
Enjoy this, and hopefully it works for you.
If you have any comments, post them down below, and I will get back to you within 24 hours.
-Very strong throughout the entire game
-Can focus down single targets with ease, as long as she doesn't get CC'd
-Probably the Best Chaser in the game
-Can turn invisible, has a stun, and can increase the already high damage she has to ungodly amounts.
Cons:
-Really squishy
-Needs some kills in order to actually do anything in the game
-Missing out on just a few minutes of farm can really affect how she is by end game
-No efficient escape mechanism

Since

After using combos like this, I have received comments from opponents like:
"omfgbbqroflcopter they need to nerf vayne again she hits like a ****ing truck"
Or...
My perosnal favorite:
"**** you and your OP champion stupid scrub"
You are more than welcome to change the skilling order as you see fit, but this is just what I like to do.



"WTF BLAKFART, YOU GET EXHAUST ON VAYNE WHEN YOU ALREADY SLOW FROM TRI FORCE, AND YOUR CHASE ABILITY IS THROUGH THE ROOF?!?!?!?!? YOUR A ****ING SCRUB BLAKFART, GTFO OF HERE, GO DOUBLE CLICK UNINSTALL.EXE"
Yes, I get Exhaust because even though it's good for chasing, it can still be used defensively.
I've sometimes used it to escape an enemy that was a little faster than me, so I exhausted them, giving me the chance to run away easier.
It also works wonderfully when I 1v1 some one, and they



Other choices that I would suggest include:
Teleport

Simply push your lane a bit and walk back towards turret. Let your ally know that you are TP'ing on the ward they placed in a nearby bush. Use your ultimateFinal Houe, then Tumble on in invisibly, and unleash the fury of Vayne, and insure a kill or two.
Ghost

Ignite

Cleanse


but I like going for the usual

I recently started playing Vayne some what differently, after seeing enemies do other weird things too.
I sometimes get two Gold per 10 items, to help me get more gold, and also help my early game a bit as well.
You don't have to get any of them, but that's just me. If you want to only get one, I suggest the Philosopher's Stone if you are against another AD enemy, or the

I find it easier to recover from an AD mid, rather than an AP mid, that's why I suggest the philo for AD. As for the Avarice Blade and AP's; AP champs are generally squishier, so having that extra "oomph" helps take out their HP a lot easier in my personal opinion.
I personally grab Philo stone due to the fact that Vayne's last nerf made it so that she has some mana issues during the ealry laning phase.
My core is seen here:



With these, I have everything I need in order to make sure I get a kill, or do whatever I need to do in terms of killing the Dragon, or even escaping my enemies. I'll have AS, MS, HP, MP, Dmg, and some Crit, with a bonus proc for major domination.
If you are having troubles against a certain opponent, I have listed several items to grab to counter said enemies with ease.
If against a heavy AD team:


I realize these are weird choices as well, but if you would look to their effects, and see how they could counter an AD champion like

If against a heavy AP team:



These are what I view as Anti-mage as well as Anti-CC when in combat.






His Ultimate,

If you don't want to get this, simply trade your


If against a Tanky team:



Having any of these items in your arsenal will make tanks fear you even MORE. Your true damage already pisses them off, then once they find out your grabbing items to weaken their resistances, and making them squishies, will make them feel useless when they can't even survive a few auto attacks from you.
Only Get

Get






Psiguard suggests, and I agree, only get


As many Vayne games I've had, that's always been an issue. If they get away, let it be, use that time to over farm them, and kill them when they return. If you dive them, you will most likely:
-Lose a lot of hp, maybe even die(duh)
-Get killed by enemy because they CC you under turret
-Get the kill, but end up dying to turret, only to find out the kill went to the enemy(which is very bad)
-Lose some hp, they get away, and then you get ganked(which is also very bad)
Vayne is one of the coolest, and most powerful champions in the game, and is one not to underestimate because of her squishiness.
Just because a champion has been nerfed, doesn't mean they aren't useless.
Take

I hope that this guide can help whoever reads it as a guideline, or inspiration to continue playing Vayne, and not giving up one this wonderful champion.
Thanks for reading, and please hit that +1 button. If there's something you see wrong in the guide, leave me a comment with some info, and I'll fix what I can or explain my reasoning better ^_^
Thanks again
Sincerely, Blakhart
Played some bot games in jungling, and due to the fact that Vayne does not have sufficient damage output, she can NOT jungle.
Monday, May 16 2011
A jungling build may be built due to recent information from Ineaus.
Also, comments are no longer necessary for voting.
Tuesday, May 17 2011
Added a small note in Intro stating that This was the first Vayne guide to appear on Mobafire
Thursday, May 19 2011
due to the fact that some people are going to troll and downgrade my guide for no apparent reason, I am now requesting voters to comment. I also added a Guardian Angel

Friday, May 20 2011
I added another build based on Crit and attack speed. Although it goes against my beliefs on how to play Vayne, having the extra damage from critting along with silver bolts



Monday, May 23 2011
Fixed some small errors and gave an alternative starting item while also changing the primary item build along with the skilling order for the patch, made a small note suggesting a jungling build, fixed a small section in the important item information, and left a small bit in the summary.
Wednesday, May 25 2011
Jungle testing is complete... it's a no go. see below under jungling.
Also changed the section known as "Bugs" to "Tips"
Friday, June 10 2011
Deleted the "Tips" section since the extra damage from tumble

August 13, 2011
Revamped my entire build to fit my own playstyle, as well as making her still hit like a mufugging train.
August 16, 2011
Added a "Laning" Section to hopefully help lower leveled players, or even current level 30 players learn to play her easier.
August 19, 2011
Fixed a few errors thanks to Psiguard, and just made some overall fixtures. Also changed masteries to a more offensive stance.
August 20, 2011
Added a

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