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Choose Champion Build:
- AP Carry
- Experienced Killer
- Late Game Killing
- Overkill
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Phenomenal Evil Power (PASSIVE)
Veigar Passive Ability
Intro
I just want to give a general idea on some builds from the new update, for those who are utterly confused about what to build now, with all the new changes.
Build one is focused on general AP carrying, its pretty basic so I'll explain more later.
Build two is a bit tricky; made for the summoners who are having a strong early game (in mid lane probably) and/or are confident in their abilities in killing enemy champions and staying alive as well. Buying Mejai's Soulstealer is a core piece, although risky. Getting it late won't do much good, getting it soon without showing any results is the same. Of course the final item was questionable, you can easily replace Will of the Ancients if you feel you don't need the spell vamp, and instead replace it with something more appealing: Such as Guardian Angel Zhonya's Hourglass or even for some CC help, Twin Shadows
Build 3 is for those focused on crushing the late game, its a devastating build, but expensive. The combo of Sorcerer's Shoes + Void Staff + Liandry's Torment results in a decently large amount of magic penetration. Toss in the newly revised Archangel's Staff that, upon reaching 750 max mana from its unique passive, grants you a protective mana shield that will definitely come in handy. Oh, and not to mention the fact that you gain AP equal to 3% of your max mana, finish it off with the new Deathfire Grasp (which yields 100 AP, and 10% CDR) & everyone's favorite AP item Rabadon's Deathcap granting 140 AP and 30% of your current AP.
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