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Introduction
- Does the jungle fast.
- If you loose life your passive will heal you so you can be more time jungling/ganking.
- Good damage for being tank.
- Wit's End helps you a lot with the W skill and stacking magic resist.
Cons:
- If enemy does Counter Jungle you will lose a lot of adventage, being a lowest level.
- Passive has a long CD.
- Mercury's treads: A little bit of the magic resist of this boots and the tenacity will be cool.
- Spirit of the Ancient Golem: An starting bit of armor, life and regeneration (life and mana), it will help at early game if you are jungler.
- Warmong's Armor: For me the Warmong is essential for the tanks, cause it gives you a lot of life, and as more life you have, you will have more life regeneration.
- Spirit Visage: A little bit of life and more magic resistance will be cool for volibear, and it includes some CD reduction that it will be cool for spaming your skills. Oh, and the passive of the Spirit Visage it's really faboulous cause increases the regeneration of your passive (and I never know it, but I think it increases the HP regeneration, but I'm not sure).
- Thornmail: Item with a lot of armor and anti AD. If the AD Carry or the team has a lot of AD this item will be really good for them.
- Wit's End: Interesting item, this item gives you a help of speed attack and magic damage (passive), including a base of magic resist that is increased when you make attacks, giving you and important sustain and resist in the battle.
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