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Choose Champion Build:
-
Ignite/Flash
-
Heal/Flash
-
Just see the runes.
-
Troll AP Vayne
-
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Introduction

I decided to bring to Mobafire a new way of playing the late game op carry

I've played her since I was about lvl 5 or 6 and she was my first champion. I've always played her this way and always have managed to outdps other carries and make whole teams fear me (once won a game where 2 of my teamates left and only me, an


I'm still working on design details and reconsidering my runes (I explain why in the rune section) but the build won't be changing that much anyway.
I don't play ranked and this is not meant to be used in ranked games. People keep telling me I will get raped at ranked games if I build this way but I don't think so as long as you get good players in your team. I've played ranked already with

This is my first guide by the way and will always be adding and improving stuff till I learn to make epic guides.
English is my second language so I might get mistakes from time to time. Let me know at the comment section.
Hope you enjoy my guide :D

PROS
+Extreme damage.
+Good escape thanks to
Condemn,
Tumble, and
Final Hour's stealth.
+
Condemn might help pull up an easy kill.
+Easy farming.
+
Night Hunter makes chasing easier. Specially when
Final Hour is active.
+Extreme damage.
+Good escape thanks to



+

+Easy farming.
+


OR
"This dude is a noob. No armor and no magic resist runes?"
Vayne is a massive damage champion. Why not make it higher? You should always have a tank to get the damage you're supposed to take and since your


So Vayne must focus on increasing her damage and killing faster so her tank doesn't need to worry about dieing.
I got this idea from a guide here in mobafire. I've been looking for it to thank the one who made the guide but I can't find it now.
Explained one by one.
Greater Mark of Armor PenetrationGreater Mark of Armor Penetration: For tanks. More armor pen makes their armor build useless if combined with










Some runes are missing on the list (or at least

Playing everyone else's runes
The runes I placed on my build are excellent for

Items all Vayne must buy (Core items)












Situational Items

































The optional 2x

I feel I'm missing some items. I'll add them whenever I remember.
Spells I would use.







Other good spells.






















Don't get the other spells ever.
Skill priority




Priority explained
Why















I leave

I explained this all around the guide but people still complain saying it's stupid. I'm going to explain them all again here in one single subsection so you can read them all at once.
Well I made my build mixing up all top 10 guides in Mobafire where I took some differences I considered better for
Vayne
I never prioritize defense since you're supposed to have a support to take all the dmg for you or heal you after taking some heavy blows. In teamfights they will focus you (also at laning but not so intense since it's just 2 people) but it'll be hard since you will be dissapearing all the time having your
Final Hour up and spamming
Tumble like all
Vayne should do (and you can't say I'm wrong about spamming it). Also, having your ult up you will kill them all in no time since I prioritize damage more than any other Vayne.
I can easily outdps any other ADC I play against unless he gets more fed than me or I don't get fed at all. Maybe you might die more with this build (though is no big deal actually) but you will kill a lot faster and do more damage to help your team making those deaths worth it (unless you get surprised by 3 enemies and can't manage to do a thing ofc).
About the runes: No defense runes because, as I explained before, I prioritize damage to destroy them quickly. I might change the runes a bit placing attack dmg at marks and attack speed at seals (or leave them as attack damage) or something but they will always be physical dmg runes.
The only 1 point on armor issue is already explained at the masteries section and it's quite long so I don't feel like explaining again in here.
I'm not saying the other build is bad, I just say I consider my build might be more effective but I can't say it's a bad choice to go the other build.
Well I made my build mixing up all top 10 guides in Mobafire where I took some differences I considered better for

I never prioritize defense since you're supposed to have a support to take all the dmg for you or heal you after taking some heavy blows. In teamfights they will focus you (also at laning but not so intense since it's just 2 people) but it'll be hard since you will be dissapearing all the time having your



I can easily outdps any other ADC I play against unless he gets more fed than me or I don't get fed at all. Maybe you might die more with this build (though is no big deal actually) but you will kill a lot faster and do more damage to help your team making those deaths worth it (unless you get surprised by 3 enemies and can't manage to do a thing ofc).
About the runes: No defense runes because, as I explained before, I prioritize damage to destroy them quickly. I might change the runes a bit placing attack dmg at marks and attack speed at seals (or leave them as attack damage) or something but they will always be physical dmg runes.
The only 1 point on armor issue is already explained at the masteries section and it's quite long so I don't feel like explaining again in here.
I'm not saying the other build is bad, I just say I consider my build might be more effective but I can't say it's a bad choice to go the other build.
AP
Vayne? WTF?!
A friend of mine talked to me about that
Spellsword
mastery and told me: "What if you play Vayne full AP, using AP masteries and runes? That
Spellsword
thing might make it worth it."
I don't dare try it out but whoever feels like doing it go ahead and tell me how it goes. I didn't dedicate much time to the runes, masteries, and items because I don't play AP and I don't know how it would be best if this build could actually work.
Happy trolling.

A friend of mine talked to me about that


I don't dare try it out but whoever feels like doing it go ahead and tell me how it goes. I didn't dedicate much time to the runes, masteries, and items because I don't play AP and I don't know how it would be best if this build could actually work.
Happy trolling.
Season 3 actually brings no changes to
Vayne, or at least I wouldn't change her build.
Black Cleaver gives you less health now but it gives you a total of 1% more armor pen so I guess is no big deal. Another change that might affect is that
Bloodthirster in now 200 gold more expensive... But that won't make us ADC's stop buying it obviously :D
I haven't actually tried Season 3 yet but that's what I expect will happen with my build.
Too lazy to do some coding at all in this chapter. Only did some links to the items and champion name.



I haven't actually tried Season 3 yet but that's what I expect will happen with my build.
Too lazy to do some coding at all in this chapter. Only did some links to the items and champion name.
As of patch 3.03 I'll start adding the changes that patches make on
Vayne and if the patch will change her build or gameplay. Every patch's icon will be the newest champion even if it was released a few patches before.
Patch 3.03:
Vayne just gets "improved" (made it a bit easier for us). Now her
Tumble uses up less mana and that helps the mana issues she had early game. Also, now she has more mana per level which also helps with these issues. Haven't tried the new
Blade of the Ruined King but I'll let you know as soon as I try it but I don't think (just by checking the stats) the changes on the blade are worth changing the build. You already have enough attack speed and massive damage. Also made some changes to the guide I had forgotten to change before.
Patch 3.04:
No direct effects on
Vayne at all this patch but
Blade of the Ruined King does get changed. Some of its stats are lowered and price is higher but this doesn't make the item a lame item now. Still a good one you can replace with Phanton Dancer or Ruunan's Hurricane.
Patch 3.5:
No effects at all. All ADC items remain the same and
Vayne remains the same aswell. Didn't update earlier patches because it was the same addition. Other bottom lane champions have had some changes but it doesn't really affect her that much.






No direct effects on



No effects at all. All ADC items remain the same and

Just want to thank all the
Vayne guides that are already around in Mobafire. I took a bit from all of them and made my own way of playing
Vayne and now I'd like to share it.
Too bad I didn't found the one that made me decide to go differently on runes because all the guides say
Vayne must get armor and magic resist (actually everyone gets those runes for all ADC's) but he/she and I didn't agree lol.
Also thanks to Die Fellnase who recommended me to try
Runaan's Hurricane and consider it a must for
Vayne. I totally agree with him on it.


Too bad I didn't found the one that made me decide to go differently on runes because all the guides say

Also thanks to Die Fellnase who recommended me to try


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