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Runes: Standard Late Game Runes
Sorcery
Resolve
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
Summoner Spells
Flash
Ignite
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Rune Choices - Sorcery and Resolve
The
Sorcery tree is best main tree for Sona as it provides AP, cooldown reduction, Mana and a bit uf utility.
Spoiler: Click to view
The
Resolve tree will give some little resistances to Sona in lane.
Bone Plating will absorb a little poke damage but will not protect you if you get all-inned because Sona is very squishy and can be bursted down very fast.
Revitalize will amplify the healing and shielding , very useful for healing from
Aria of Perseverance and its shielding as well as for the shielding from
Summon Aery

![]() ![]() |
![]() It will also synergize greatly with ![]() |
![]() It will also grant you 2 AP per 1% excess of CDR (more than 40% CDR). The spoiler below explains the connection between the rune and the former item choices. |
![]() It will stack up every 10 minutes and will also provide AP for the passive of ![]() |

The





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