Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
Hi and Welcome to my


Follow this guide if you want to:
- Be a badass monkey.
- Gain free elo.
- Learn how to show disrespect to your enemies with Laugh --> Taunt.
- Have TONS of fun.
- Eat Soraka's basic attacks.
- Reach the sky with a staff.
- Follow justice and glory with Duckin Sicks.
PROS+ Strong ganks post-6. + Brings a lot of utility with ult even if behind. + Can snowball and mantain the lead. + High Teamfight Potential. + Play with a badass monkey. + Did I said stealth and hard CC for very strong ganks? |
CONS- Weak ganks pre-6. - No sustain in the jungle. - Run out of mana quickly without blue. |




- 21/9/0 is basic with wukong. With no CC besides your ultimate you should build straight damage to have a strong pressence when ganking.
- I take
Fury over
Sorcery because attack speed gives you more DPS without the need of spending mana in the jungle, and I reach the CDR cap with my normal build. When a laner is gone I usually take their tower with Q and autoattacks and do the same with all towers, as such I take a point in
Destruction .
- Because of his sustain problems in the jungle I also go with
Tough Skin and
Bladed Armor
Runes




Greater Mark of Attack Damage are better in the jungle. If you think you won't have problems in the jungle, then go with greater mark of armor penetration to have stronger ganks and enjoy dealing true damage late-game. I don't use Attack Speed marks because this build is focused more in an "assassin" playstyle rather than DPS, due to the high amount of damage your ult does when you stack Armor Penetration. AD marks are fine for jungle. *see "must know facts" in Teamfights
Greater Seal of Armor and
Greater Glyph of Scaling Magic Resist are basic for most bruisers like
Wukong.
Greater Quintessence of Life Steal for sustain in the jungle since wukong has no sustain early game.
- Get
Nimbus Strike at level 1 and max it first for the AoE damage and the maximum damage overall with the attack speed buff in the jungle.
- Get
Warrior Trickster at level 2. Wukong doesn't have any sustain and will start taking considerable damage in the jungle. Therefore, at all levels, the
Warrior Trickster can be used effectively to block attacks from the jungle monsters while you continue attacking them, as they attack the
Warrior Trickster instead of you, similar to shacos boxes. Max it last.
- Get
Crushing Blow at level 3 and max it second for the stronger ganks and the increase in damage.
Crushing Blow is weak overall in the jungle because it only affects a single monster and ArPen is usefull primarly against champions,so don't use it in the jungle unless you have blue buff or you will run out of mana.
SPACESPACE
Recommended Build Path
Item Sequence






Health Potion
50

Spirit Stone
700

Boots
300

Spirit of the Elder Lizard
2000

Doran's Blade
450

Black Cleaver
3000

Mercury's Treads
1250

Ninja Tabi
1100

Last Whisper
1450

Randuin's Omen
2700

Spirit Visage
2700
Items SPACESPACE ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
SPACESPACE Got red buff? Then get this and you will have double red buff. ![]() Buy boots, then upgrade later to ![]() ![]() Good purchase early/mid game, and help you a lot if you're behind. I always get at least 1 during mid game. Ultimate applies 8 ticks of damage, which means it removes 25% armor to the whole team and deals Tons of damage. OP item. Want to deal true damage? Get this. With the 30% armor reduction of your ![]() ![]() ![]() More sustain can help you stay in the jungle longer and always be with your team when they need you. Its active increases the damage of your ult when used at the same time. Best sustain item for wukong. Very strong item against AD carries and synergizes very well with wukong. Use its active after the ult knockup to mantain them inside your ult range, or to chase/escape. If the enemy team has strong AP champions, this will help you a lot, and the health it provides is nice too. The shield will help you initiate with your ult, and the hp regen will keep you alive if your get focused. Another solid MR choice if you're looking for damage instead of health. With the extra armor and Magic resist from your passive you can be extremely tanky when building this item, so buy it when you're sure you want to tank for your team and the enemy isn't going to build items like BOTRK or ![]() |
Get


I just found this video, where a pro player pretty much resumes my guide: 0:23-0:26, 0:32-0:40, and 1:08-1:15:
Must Know Fact:
SPACESPACE
SPACESPACE
Clear example on how to counterjungle enemy nasus:
SPACESPACE
SPACESPACE
Late game:

*Incoming updates on my lasts wins with wukong
- Red buff and SotEL both apply a strong DoT every time the enemy takes damage, so wukong's
Cyclone stack 8 times these passive DoT's to all enemies in range, which is the reason of this guide.
- End game ult damage = 800 + 4.8 AD (~1344) = 2144 + 320 (SotEL) = ~2500 damage over the course of 4 seconds to the entire team.
Early game:
- Being an offensive jungler helps you to snowball and mantain a lead, or do average and while still providing utility to your team. With no CC besides your ult, you need to build straight damage to have a strong pressence while ganking, and because you're jungler (and there is no enemy champion constantly attacking you), i don't recommend building defences until late game. You can tank most damage with your decoy in the jungle.
To gank, get inside a bush. When about to leave the bush press W to stealth, and right after go with Q-E-R or E-Q-R combo, and continue with basic attacks. These ganks are very strong and are garanteed kills most of the time. Avoid ganks pre-6 unless you think you can help secure with i.e. exhaust.
Mid game:
- Continue ganking and taking buffs whenever possible. Only counter jungle if you got an early Phage and the enemy jungle is vulnerable to counter jungling, such as
Amumu, the happy mummy.
SPACESPACE

Clear example on how to counterjungle enemy nasus:
SPACESPACE

Late game:
- A welltimed ultimate will won you teamfights. His ult gives tons of utility to your team, which means he has a strong pressence even when behind. So he is also one of the best initiators. Its damage its extremely high, and by stacking armor penetration you have literally a fiddlesticks ultimate with hard CC.
I Initiate with W/stealth ---> flash if necesary ---> then E-Q their carry ---> R --->Randuin's Omen active after knockup ---> Proceed to Win teamfight.
Unless you have aFrozen Mallet for peeling, focusing their ADC and APC is more important.


*Incoming updates on my lasts wins with wukong
You must be logged in to comment. Please login or register.