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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction
All right! Let's get started.

Pros
|
SPACE |
Cons
|
Greater Mark of Attack Speed Makes your jungle fast enough to keep up in between duo and mid.
- Greater Mark of Desolation Helps you do more damage to everything in general.
Greater Seal of Armor Makes you take less damage from everything, jungle creeps especially.
Greater Glyph of Scaling Magic Resist Gives you late game beefiness. Solid choice.
Greater Quintessence of Desolation Do more damage to things. |
SPACE![]() SPACELive longer, have stronger early game. |
Running 21/9/0 solo top masteries will push your early game advantage. You want to abuse


This passive is extremely nice for early game jungling. It allows you to have




This skill, while not terrible, isn't really a priority to max out. The main thing you want from this skill is the passive, and you only need one point for that. Putting points in it reduces its CD, but you will only be able to use it once per fight anyway. The AS is nice, but nothing compared to the utility of the other 3 skills. Get it at lvl 2 for the CDR per hit.

Ahhh,




This ability has undergone so many nerfs it's ridiculous. However, it is still the same in essence.


Basically,
Crescent Sweep Obvious.
Audacious Charge Mini-nuke and stronger ganks. Take advantage of
Xin Zhao's early game.
Three Talon Strike Burst Harder.
Battle Cry Catch up on AS.
![]() Great for any champion. Instantly blinking near your position will allow you to escape and/or make important plays. |
SPACE |
![]() This is essential for jungling. You CANNOT substitute this out for another summoner. This lets you secure objectives and speeds up jungle greatly. |
SPACE |
![]() While you CAN take this, I really don't recommend it. ![]() ![]() ![]() |
All right, time for the fun stuff.
Build 1 is when you're rocking the house, Build 2 is when your team needs a tanky initate.
Build 1 is when you're rocking the house, Build 2 is when your team needs a tanky initate.
-
: This item (stacking with
Challenge) grants you the ability to clear the jungle at full health the entire way.
-
:Movespeed is important, and you should upgrade this depending on their team.
Lots of CC? Get Mercury's Treads
SPACE Lots of auto-attackers? Get Ninja Tabi
SPACE Facerolling? Get Berserker's Greaves
: This is the all in one item you HAVE to get while jungling. Armor, Lifesteal, AD, and a free ward. The lifesteal will come in handy later when you have
Zeke's Harbinger.
: If you feel like you are not beefy enough to survive fights, get an early
Phage to live another day.
: This is the replacement of
Phage if you're going tanky initate
Xin Zhao.
: This item is simply beastly for
Xin Zhao. While some might run
Youmuu's Ghostblade on him.
Black Cleaver makes up for his lack of a consistant AD steroid (
Three Talon Strike only affects 3 attacks!) while giving enough AS and more AR reduction to keep him competitive.
:After
Black Cleaver, I tend to get this item. It gives more AS for
Xin Zhao to proc all of his skills, and bolsters his lifesteal to the point that he can 1v1 many champs in the game.
: If AP carries are killing you at this point, you might want to invest in a
Wit's End. Hell, you can even take this over
Zeke's Harbinger and be totally fine. However, I really like the lifesteal
Zeke's Harbinger gives you. If you don't mind the loss of armor reduction and lifesteal, pick up
Wit's End for some anti-mage action.
: At this point, your enemies can probably burst you in about 3 seconds. In this case, it's time to build beefy!
Frozen Mallet will give you a decent health pool to dive squishies, as well as not letting them get away with it's great passive. No more missing with
Three Talon Strike ever again! However, if things are going rough, feel free to switch this out with
Warmog's Armor.
: Good old
Atma's Impaler. This item is infamous for giving massive AD per cost, more armor, and crit chance for funsies. Buy this item after a large HP item, and you won't be disappointed.
: Sometimes, burst casters just keep rocking you.This is where banshee's veil comes in. It gives you sweet HP, Mana, and MR to keep you going. Switch this out with
Atma's Impaler or
Frozen Mallet if you're really having trouble with those pesky APs.
: If your game isn't going too well and your team is dying too fast. You may have to man up and build harder tank. Replace
Frozen Mallet with
Randuin's Omen and buy a
Banshee's Veil as opposed to a
Atma's Impaler in order to win.






Killing Gank





Walk up to the enemy with

This is the optimal way to actually try to kill somebody. Ideally, you want to save your


"Blowing summoners" Gank



The point of this combo is to, well, blow summoner spells. It also does so the fastest so you can get back to farming your jungle.
1v1 Combo




This combo minimizes the delay for the knock-up while doing maximum damage with


Jungle Route
Wolves > Blue > Wraiths > Wolves > Red > Double Golems > Gank
Here's a video:
Early Game:
This is arguably


Mid Game:

Late Game:
*Sigh* your days as a facerolling epic ganking monster are over. While

In the end,
Xin Zhao is that guy who is SO ANNOYING in laning phase that he just wins the game by snowballing to a victory. However, he is not as extreme as this as say,
Shaco. He can still farm and still become strong with his skill set, although he cannot scale as well as many other tanky dps. Abuse his early game, and have fun!
Listen to this video while playing to inspire yourself.
Put it on repeat for maximum ownage.


Listen to this video while playing to inspire yourself.
Put it on repeat for maximum ownage.
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