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Spells:
Flash
Ghost
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Introduction
This is my second guide on MOBAfire, and for a champion that's quickly become one of my favourites, Yorick.
Originally, this place was where I told you how underpowered Yorick was, and that you shouldn't pick him up because he's a piece of ****. Now, he's actually somewhat overpowered due to the recent buff. So, he's a viable hero, and a very good tanky DPS addition to just about any team.
July 4th, 2011: Added a 'Possible Item' section to the item chapter
July 5th, 2011: Added some more info about using Yorick's W and his ultimate.
July 9th, 2011: Updated several things due to his buff.
July 10th, 2011: Added a 'show-off' section, and added a few possible items.
Originally, I had these on due to his weak stats, and while they're still somewhat viable to have (you'll probably pull off about 160 armor and magic resistance at the end of the game), it's also nice to have mana regen seals. But, I'd usually stick with this. It's really nice.







Possible Items
Philosopher's Stone - A good item to build into when you first start out (in the case you decide to build this, start with a regrowth pendant and a health potion, and on your first back you should have it). Helps with mana problems if you occasionally spam your spells for whatever reason.



I'm 'eh' on this passive. I don't really notice much of a difference in how much damage I deal, but I really like how it increases the ghouls life and damage based on your health.

The best skill that he has in my opinion. An easy 250 damage burst nuke with a rather strong ghoul (compared to his others), and it has a four second cooldown, WITH a speed-boost. Mind you, the ratio on it is amazing. With a Tri-Force, and only a Tri-Force, you will likely hit for 500 with this at level five.

A good slow, and a decent AoE. It doesn't do that much damage, and the ghoul kinda sucks. But, it's a ranged AoE with a slow, so I can't really complain that much. Another good thing about this is that you can drop it in-front of you in order to block a skillshot, or use it to look in the fog of war for a few seconds.

I hate this. It's an okay skill, but I really don't like leveling it up, as it's pointless in my eyes. At about level one, then it'll hit (with nothing else attacking it) about four times, healing you for twenty-four health each time. With the cool-down, it's upsetting, and it doesn't do much damage. While it has the biggest range out of all of his skills (besides his ultimate), it doesn't exactly do ANY damage. It's only good for the lifesteal, so I take this last.

Before, this ult was pretty useless, but I still liked it. Now, it's pretty good, since it's basically a free Morde ult, but for your team. The key to this is that you need to use your ult on your carry. Priorities here: Carry > you > everyone else. There are a few exceptions, however. For example, I've always had luck using my ultimate on

Mid.
Yorick's very sensitive when it comes to mid, as he can easily dominate, but also easily fail when it comes to it, considering how weak he is to kiting. A lot of this should be obvious, but for reference, I will post a list on who he's really good against, and who he is bad against.








All four of these champions are the bane of Yorick's existance. Considering how squishy, and how reliant he is on getting near you for his




All of THESE champions are also deceiving. Usually, they can kite you very well and make you pay for your silly desicion to go mid. However, this is where it gets interesting; they can easily be killed. Ashe, in particular, is incredibly weak when she makes a mistake against Yorick. as she can drop very easily to one burst of his full combo. It may seem bad, but it'll work well, trust me.
Duo Lane.
The most common lane you will be dropped in. This one is pretty difficult, as this is pretty dependant on your partner in lane. If the enemy team has someone that can destroy your partner in-lane, then you're going to drop with them. Because of this, Yorick can usually go do his best in a lane with a tank such as Shen, or Singed. Garen is another notable one, but not as good as the other two. I've never tried him in lane with a support, but I imagine it's pretty godly due to his ability to already stay in lane pretty long, but with a Sona/Soraka on you? Awesome!
Solo Lane.
A pretty good lane for Yorick, since, with a little turret hugging and some help from your








Let's talk about why I prefer to level








The Bad All of these are pretty bad on Yorick, but there are some exceptions (you feel you need to use teleport in case someone tries to back-door? Pick up Teleport.) Leave just about everything here to supports, and tanks.
Some people have screenshoted their games with this guide/build, and posted it in the comments section. Here are a few:



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