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Spells:
Exhaust
Flash
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Introduction
Id like to start by saying that, this build reminded me of a standard

But enough rambling, its time to enter the madness.
1. Insane dmg when all minions are out. 5% per minion is 20% more dmg. 1 minion per skill.
2. Great synergy with items. Every item benefits Yorick and his ghouls, and compliment them-selves.
3. Invaluable in team fights. With a ghoul to slow enemies in range, a ghoul to boost movement, and of course a healing ghoul, you want to have him on your side.
Cons
1. He must be able to farm. He can be a beast, but if he is denied farming, he will struggle.
2. Vulnerable to CC. He doesnt really have a defense against hard CC. Stuns and roots can really cause issues for him.
3. Not as bursty as most other builds. This build doesnt main stream Triforce so he can burst people like those that do.






Masteries
Offense
Tier 1: I love have the Cripple. The debuff is great early game, and I take the crit since he has no AP scaling at all.
Tier 2: I take the CDR. This helps make his skills a lil more spammable.
Tier 3: 15% Mpen. 2/3 of his skills deal magic dmg, so this will help them hit a lil harder.
Defense
Tier 1: Since I build him as an OT, I take the defensive stats for MR and armor.
Tier 2: I take the HP regen based on mana since I farm Tears before I make

Tier 3: I take reduced physical dmg and reduced minions dmg as a filler.
Tier 4: Gotta have Vet Scars. All HP is good HP.
Tier 5: Ardor is great for the AS boost. Since I dont take any AS from items, this is good to have.
Teir 6: 4% reduced dmg is always nice to have.
My 3/5 skill is

I take












Tid bits
I crunched some numbers on MM. If you just sit and farm tears of the goddess, you would have to cast 250 spells in order to get the 1k mana cap. And thats not too bad. Now when you complete MM, you gain 20AD from the 1k mana from tears. Now since MM has the farming ability too, you can gain another 20AD from the 1K mana you farm from MM.
With the 18% CDR from boots and masteries, the CD and durataion of



First recall


Second recall Tears if you havent got it. If you have than get


Third Recall

Fourth Recall This is where you start building based on the situtation. Finish




My personal order is as follows:






1. Farming minions. Yorick has great farming potential. With all of his skills can be used to last hit. Famine is a ranged skill, so it can be used to last hit from a distance. And it heals you.
War is great to burst minions too.
Pestilence is great as an opener on big creep waves. This can be used to deal initial dmg and use Famine and War to clean up.
2. Mana. With tears of the goddess, you will want to sit on it as long as you can. The more mana you have, the better off you are.
3. Buffs. Yorick does well with buffs. If you dont have a jungler, get buffs as often as you can. Be sure to check your enemies jungle for buffs too. If they cant get the buffs, you have a slight advantage. Assuming you are evenly matched.
Pestilence is great for slowing down enemies, and Death makes a 5v5 and 5v6. And if the one targeted with Death dies, they have chance to come back and clean up. Sometimes its ok to use it on your-self,BUT if you are not built enough to last in a team fight, use it on someone that is.
This build can do well in a 2v2, 2v1 solo top, or solo mid/top. It can provide great slowing CC for the team, while still doing some great dmg. With the ability to deal burst dmg, self healing, and the power to give someone a second chance to bring the pain, HP OT Yorick is a great asset to the team.
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