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I like Jun's build, but I do like Atma's for Noc ^^
I'd actually swap the Randuin's for Atma's in most cases on Nocturne (You want damage and crit strikes, and because of his ultimate survival isn't needed to reach your target. Blowing it up ASAP is a bit more desirable.)
My "ideal end game Noc" gear would be...
Trinity Force, Atma's, Banshee's, Infinity edge, (Blood Thirster, GA, or Warmogg's, depending on game.)
I'd actually swap the Randuin's for Atma's in most cases on Nocturne (You want damage and crit strikes, and because of his ultimate survival isn't needed to reach your target. Blowing it up ASAP is a bit more desirable.)
My "ideal end game Noc" gear would be...
Trinity Force, Atma's, Banshee's, Infinity edge, (Blood Thirster, GA, or Warmogg's, depending on game.)

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PsiGuard wrote:
After I've completed Ghostblade, I focus entirely on defense items. Late game, I switch to a final Bloodthirster for offensive because I've found you really NEED the extra sustain and AD late game.
Because


Also note: Wriggles + Bloodthirster = 33% base life steal
33% life steal > Thornmail's 30% damage return.
Lol, most of that is fail.
Thornmail returns 30% of damage before armor. Life steal is a % of damage dealt (after armor) so your actual life steal will be like 10%. Thornmail's damage is reduced by your MR tho and will probably be like 15-12% (depending on MR), so you'll still take more damage than you heal for.
Also, BT on an offtank? No thanks...
I'll go as far as to say that both Wit's End and Atma are better choices. And who cares if Atma will get nerfed? It's like when people were saying that you should stop using Flash because it was getting removed/nerfed.
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@Searz:
I was generalizing. Having the life steal is still better then not having it.
And Bloodthirster is a very good item on Nocturne. He scales with AD, and you spend most of your time auto-attacking.
He's not like real bruisers who are made to build tanky dps. He's a squishy dps.
And Wit's End isn't a better choice. It's an equally good choice depending on match-ups.
As for atma's, I feel Nocturne's stronger if you focus more on the DPS in a Tanky DPS build.
2 tank items are really all you need, you want more AD for damage on
Umbra Blades,
Duskbringer, and
Paranoia.
I was generalizing. Having the life steal is still better then not having it.
And Bloodthirster is a very good item on Nocturne. He scales with AD, and you spend most of your time auto-attacking.
He's not like real bruisers who are made to build tanky dps. He's a squishy dps.
And Wit's End isn't a better choice. It's an equally good choice depending on match-ups.
As for atma's, I feel Nocturne's stronger if you focus more on the DPS in a Tanky DPS build.
2 tank items are really all you need, you want more AD for damage on



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I know how to build tanky DPS Nocturne, that's one of the more common builds. I made my guide for OFFTANK Nocturne, which is a situational build to add more bulk to your team. It's worked quite well for me in the past. The reason for my question on Wit's is I wanted to get away with more DPS without sacrificing much survivability. In theory, replacing BV with wit's seemed like a good way to do that. As I said earlier, I have some experimenting to do.

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I mean that for someone who's going into the thick of it in fights to choose an item that loses bonuses on death is not a good idea.
Someone with a good amount of range or ability to save themselves would be better off.
Someone with a good amount of range or ability to save themselves would be better off.
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Meh, I don't think it's that big of a deal. It's easier to stack than warmog's, and that's pretty common on offtanks. I just don't like BT very much because it's a pure offensive item which I really don't have a slot for, unless I sell Wriggle's late game.

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