tehAsian wrote:
FalseoGod's Swain Guide
Spoiler: Click to view
edit: will upvote later, ****py internet won't let me upvote.
Hmm, some things are clearly bad english, (like the Ez thing, although you don't really wanna push because he's so easy to kill), Archangel's is a leftover I thought I had erradicated.
There are some things I can clarify here tho:
- About the "lonesone comment", it's simply because he doesn't have super cool combos like Orianna with pretty much any gap closer and high cc tank. Fitting into most team compos is good on one side, but no big team synergy is not (he does have some synergies, like jungle Cho). I'll fix this;
- You get Nevermove first if you are 90% sure enemy team is ganking jungle or if your team is doing it. EVEN SO, if you have blitz it's 1000x better to simply Torment and Ignite the target before they run. Decrepify at level 1 offers NOTHING. Torment at level 1 is genious in lane, you almost trade except with Orianna if she can kite with autos. You use it, do one auto, get out of the way before minions come for you. They jost lost nearly half their HP;
- Decrepify increases level 2 damage for the same reason. You Torment and Decrepify, if they try to trade they'll eat the augmented Decrepify, which will hurt them more than a torment + nevermove;
- Greater Quintessence of Spell Vamp is unnecessary. Swain is slow as **** so Swiftness is 1000 times better for your harass. If you really want to heal, get level 6 and flat AP. On Swain, AP = Heal. You don't need extra spellvamp, you need to be a brute;
- Going to correct the Doran's Ring thing, but two is the maximum, you really need to jump to RoA or Abyssal or even a lucky pick;
- Throatslasher actually just spoke to me about the runes :P Bloated my ego as ****.
Thank you very much, TONS OF REP
FalseoGod wrote:
Hmm, some things are clearly bad english, (like the Ez thing, although you don't really wanna push because he's so easy to kill), Archangel's is a leftover I thought I had erradicated.
There are some things I can clarify here tho:
- About the "lonesone comment", it's simply because he doesn't have super cool combos like Orianna with pretty much any gap closer and high cc tank. Fitting into most team compos is good on one side, but no big team synergy is not (he does have some synergies, like jungle Cho). I'll fix this;
- You get Nevermove first if you are 90% sure enemy team is ganking jungle or if your team is doing it. EVEN SO, if you have blitz it's 1000x better to simply Torment and Ignite the target before they run. Decrepify at level 1 offers NOTHING. Torment at level 1 is genious in lane, you almost trade except with Orianna if she can kite with autos. You use it, do one auto, get out of the way before minions come for you. They jost lost nearly half their HP;
- Decrepify increases level 2 damage for the same reason. You Torment and Decrepify, if they try to trade they'll eat the augmented Decrepify, which will hurt them more than a torment + nevermove;
- Greater Quintessence of Spell Vamp is unnecessary. Swain is slow as **** so Swiftness is 1000 times better for your harass. If you really want to heal, get level 6 and flat AP. On Swain, AP = Heal. You don't need extra spellvamp, you need to be a brute;
- Going to correct the Doran's Ring thing, but two is the maximum, you really need to jump to RoA or Abyssal or even a lucky pick;
- Throatslasher actually just spoke to me about the runes :P Bloated my ego as ****.
Thank you very much, TONS OF REP
-About Nevermove vs Decrepify and level 1 skill
Your guide specifically stated to always take E at level 1 :p imo you should have put a section about level 1 teamfights/invades somewhere.
W vs E - I guess the snare would be better, but it has come to my knowledge that a targetted CC ability will net a kill on a straggler more often than a skillshot, but I guess I should have noticed the slow was only 20%.
I also didn't think Torment + AA does so much :p Guess I don't play Swain enough.
-SV Quints
Sorry, I overrated them :P
- Doran's Ring
Still think it's okay for snowballing~ But I guess it's just me.
NP, that's why this thread was made :3 (
Yeah, I added the W pick in case of invasion, thank you for that ^^
Torment + AA really depends on their MR, but many mages can't beat that level 1 damage. Exceptions I can think of are Orianna coz of passive, Cassiopeia (Q hurts. It hurts so much. Why does it hurt mommy?), Viktor's trollshield and mayhaps Ziggs Q + Passive.
Torment + AA really depends on their MR, but many mages can't beat that level 1 damage. Exceptions I can think of are Orianna coz of passive, Cassiopeia (Q hurts. It hurts so much. Why does it hurt mommy?), Viktor's trollshield and mayhaps Ziggs Q + Passive.
KSS Awake's Skarner Guide
Why u all give me good guides? >_> It feels like I'm half-***ing this.
Spoiler: Click to view
Why u all give me good guides? >_> It feels like I'm half-***ing this.
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