Something like this for mana users:
http://www.mobafire.com/league-of-legends/mastery-tree-planner#&tree1=1-0-4-0-0-4-0-2-0-1-0-0-3-1-0-0-4-1&tree2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&tree3=1-0-3-1-0-3-0-0-0-1-0-0-0-0-0-0-0-0-0&v=2
Or this for non mana users:
http://www.mobafire.com/league-of-legends/mastery-tree-planner#&tree1=1-0-4-2-0-4-0-0-0-1-0-0-3-1-0-0-4-1&tree2=0-0-4-0-2-2-0-0-0-1-0-0-0-0-0-0-0-0-0&tree3=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&v=2
Notes:
Havoc vs Butcher
There are a lot of people that either really prefer
Butcher
, and others really prefer
Havoc
. Both has its strength as weakness. If you have problems lasthitting, take
Butcher
, if you don't, take
Havoc
:D
In comparison with other masteries,
Havoc
is very strong late game.
Defense vs Utility
Basically ask yourself this:
Do I need survival? Or do I more utility?
Do I need more health? Or do I need more mana.
Since, as a mana champ, you still can take defense if you do not have any mana problems.
Spellsword
It is not a real necessary for most AP mids. There are some that really can use it, like Kayle or something, but there are also a lot of AP mids that do not really benefit from this, you would think :O
Just like
Butcher
, this might help you farming, also, when your spells are on CD, you still can poke with your AA, doing a small amount of extra damage :D
If you do not wish to put a point in this, put it in
Havoc
instead.
That was all :D
http://www.mobafire.com/league-of-legends/mastery-tree-planner#&tree1=1-0-4-0-0-4-0-2-0-1-0-0-3-1-0-0-4-1&tree2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&tree3=1-0-3-1-0-3-0-0-0-1-0-0-0-0-0-0-0-0-0&v=2
Or this for non mana users:
http://www.mobafire.com/league-of-legends/mastery-tree-planner#&tree1=1-0-4-2-0-4-0-0-0-1-0-0-3-1-0-0-4-1&tree2=0-0-4-0-2-2-0-0-0-1-0-0-0-0-0-0-0-0-0&tree3=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&v=2
Notes:
Havoc vs Butcher
There are a lot of people that either really prefer




In comparison with other masteries,

Defense vs Utility
Basically ask yourself this:
Do I need survival? Or do I more utility?
Do I need more health? Or do I need more mana.
Since, as a mana champ, you still can take defense if you do not have any mana problems.
Spellsword
It is not a real necessary for most AP mids. There are some that really can use it, like Kayle or something, but there are also a lot of AP mids that do not really benefit from this, you would think :O
Just like

If you do not wish to put a point in this, put it in

That was all :D



Picture by: Thalia Kael
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I'd say take butcher. It's not always about having problems farming or not.
Thank you jhoijhoi, Keondre, LaCorpse, The_Nameless_Bard, Arcana3, Apfeljack, Hogopogo, eddie199, Xiaowiriamu, and JEFFY40HANDS for the spectacular sigs!

I would say that i'm going to have to take havoc as Karma has a very high damage late game which her first skill + mantra. Therefore with high ap and high damage she can deal A LOT MORE with havoc! also for farming her first skill at level 1 is actually quite spammable and it has a low cooldown too. Also it has a slight aoe thus allowing to kill more than 1 creep at a time!
PexiLexi wrote:
I would say that i'm going to have to take havoc as Karma has a very high damage late game which her first skill + mantra. Therefore with high ap and high damage she can deal A LOT MORE with havoc! also for farming her first skill at level 1 is actually quite spammable and it has a low cooldown too. Also it has a slight aoe thus allowing to kill more than 1 creep at a time!
You're adorable, but 2% of 2000 damage is 20, so

DuffTime wrote:
ok ok plz carry me omg
i was only waiting for you to ask
Temzilla wrote:
Too hot to be icecream.
Luther3000 wrote:
He looks like a hair gel advert on legs
Toshabi wrote:
Icecreamy, with hair as slick and smooth as the ocean waves of Cocobana
I'd still take
Brute Force
over
Mental Force
any day of the week, even though they're deeper in the Offense tree than before.


Meiyjhe wrote:
Spellsword
It is not a real necessary for most AP mids. There are some that really can use it, like Kayle or something, but there are also a lot of AP mids that do not really benefit from this, you would think :O
Just like

If you do not wish to put a point in this, put it in

Can't say I agree with this one. With 500 AP (reasonably built AP),



It's a very strong mastery for only one point, I suggest you pick it up on your mids.
For a better perspective, you could compare it to






Thanks to Minho for the sig!
IMO Havoc simply doesn't make the cut either.
Depending on what you need 1-2 AD or 2-3 AP would be better early, similar mid and a little bit worse late.
But since masteries/runes are all about the early in most cases, I can't see what Havoc's for except for point dumping to get to the next tier.
And
2% of 2000 is 40
Depending on what you need 1-2 AD or 2-3 AP would be better early, similar mid and a little bit worse late.
But since masteries/runes are all about the early in most cases, I can't see what Havoc's for except for point dumping to get to the next tier.
And
2% of 2000 is 40
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