needs more
Karma buffs too, basically a better ratio on her shield and a longer range on her W, like seriously it makes no sense to me that when they reworked her they gave her a bigger AA range but then made the range of her W shorter than the old one


Thanks to TheNamelessBard for the signature
Sivir would be fine with 525 range imo, I've been expecting that change for months. Her actual kit is pretty damn strong already.
Pretty sure that even with 550 range Quinn's kit would still be trash for ADC but it'd be a start I suppose.
Pretty sure that even with 550 range Quinn's kit would still be trash for ADC but it'd be a start I suppose.
My idea of balancing them literally to lower their range, give them bruiser base stats and more CC.
Graves for sure is too manly to be a carry. He's a bruiser, tough as nails. Always thought it would be cool if
Buckshot stunned people if you hit them at point blank range, and it would make sense.
Sivir has support-defensive moves and would make a fine bruiser type character. And then theres... Tag team, pretty obvious reasoning for
Quinn




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Patch 3.5 balance update
Posted by Morello on Tue, 2013-04-09 14:41
- Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
- Missile charge rate reduced to 12/10/8 seconds from 12
- Now applies Gathering Fire's effect on each instance of damage dealt instead of only once on initial application, but now deals damage 3 times over the duration instead of 6
- Fixed a bug where the tooltip stated the shield was 80/115/150/185/220 instead of its actual value of 80/120/160/200/240
- Mantra Bonus - Defiance
- Ally shield / haste range increased to 700 from 600
- Base Movement Speed reduced to 330 from 340
- Cooldown reduced to 120/110/100 seconds from 140/120/100
- Mana cost reduced to 100 at all ranks from 100/150/200
- Mana cost reduced to 100 from 150
- Targets are now marked more immediately when Valor lands on the target
Items
- No longer grants +30 Armor
- Now grants +10% Cooldown Reduction
- Attack Damage reduced to 45 from 50
- Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana