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Dunno what the **** you're on, friend, but
Galio's passive only converts MR to AP and the resistances on his shield don't scale with anything, AKA deathcap doesn't do jack for his "defense".

The_Nameless_Bard wrote:
don't forget how it's 20% less effective each time the ally is damaged.
I was debating mentioning that, but this isn't a support guide and AP ratios are important.


Basically MOBAFire.
It matters because each heal is 20% less effective than the last for each subsequent instance of damage (aka it stacks), meaning you reach a point where it does next to nothing very quickly.
Still, a heal is a form of survivability? And the maximum heal is 425 (+ 150% AP), with Spirit Visage 510 (+ 180% AP), with
Runic Armor
544 (+ 192% AP).


NicknameMy wrote:
the maximum heal is 425 (+ 150% AP), with Spirit Visage 510 (+ 180% AP), with
Runic Armor
544 (+ 192% AP).


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(not tested, need opinions):
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Imagine that the enemy team has an AP top laner and you're stuck mid against an AD champion. You can't take advantage off of