
Won lane, lost game.








I'm still not quite sure about a couple of things. Like if you are going to give ADCs low base movement speed then why do you give them bonus movement speed from

Also why % max health true damage? You can't really itemize against that. I guess it means stomp them early or lose?

And our










Without Yasuo actually playing with the team at least to some extent we couldn't coordinate anything well enough to get any sort of advantage.

Our bot, jg, and Mid got destroyed and I wasn't doing all that hot in Top lane myself. Had a mental brain hiccup when


Had a good



Need to watch a high ELO Kled vs Darius match. Supposedly


Mid and jungle gave up a lot of kills and the rest of us didn't carry hard enough to turn this one into a win.
We did have two infernal drakes though they got the third one. Think we needed to turtle rather than take fights and try to make up the gold and XP differential while giving up as little as possible.

This would have probably been a 30 minute game tops, but

Pretty boring lane. Had a beautiful


Team started to get a little froggy when

We eventually used our lead to punch them in the mouth at their Mid inhibitor and then finished the game from there.
Happy with the ults that I pulled off and the direction I gave to the team that helped us do some things better than we would have otherwise.
Malphite seems simple to play and he is on a basic level, but the art in him is knowing when and who to ult. And you'll have a lot of games where you fail at it or the three targets you need never end up in the same space. But when you get it and your team is prepared to followup. That team fight is just donezo assuming relatively even or ahead.
The best tip I can give is try to look for a flank or the enemy team traveling through a choke point. The look for a flank part is a bit strange give that you are frontliner and general theory would have you standing in front of your team to act as a damage/CC sponge and you will end up doing that sometimes, but the flanking ultimate tends to be where you get their carriers stacked on top of each other because they aren't expect it.
And sometimes you should not be the engage. If they have a bunch of fed assassins or bruisers you cannot engage on their back line carries because even if you kill/keep one or more of their carries out of the fight your back line will still die to their assassins. In that case you usually have to wait until their team engages on your team. Then you focus on stuffing the assassins.


Did learn that


Had to mute our Mid for being toxic. There was a missplay in Mid and both she and the

Learn to let things go and play the game.
And I thought they nerfed





I like the




I am wondering if I should just be dodging in match-ups where I am not reasonably advantaged in my lane match-up?
Course Mundo doesn't really stomp most of his match-ups until he starts to get some core items under his belt. So, not like I always had lane priority in lane in the match-up vs Cho. Things to think about. Play for lane or play for the team?
Had a good

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Life of a tank. Equal in farm to the enemy ADC and they still **** on you through all your armor.
I guess I should have dodged this one since I had one more win to go as our Mid was a jungle main.
Garen match-up is pretty dumb. You really can't hurt him more than he can heal up and eventually he can hurt you with his armor shred, especially after he gets