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Use your mobility to dodge his very easy skill shots, bramble also helps a lot as lifesteal like half of Aatrox's kit.
Amumu
Amumu, especially in the preseason, is an absolute monster. Avoid if you can, play smart, early go onto him when he is low / out of mana and cannot use his W to melt you down while surviving your damage due to the damage reduction on his E. Late game, fighting him is almost pointless as it takes about 30 seconds for one of you to kill the other.
Dr. Mundo
Similair to amumu, rammus looses to most other tanks as they generally outsustain him due to almost all of them having some sort of large extended healing, you can outsmart him early if you are smart, mundo has a very bad early clear and relies on items to help him survive, look for a scuttle fight and most times he will be low and you can burst him down.
Ekko
Stupidest champ ever, I personally ban Ekko or Nunu every game. Ekko's insane AP scaling ratios and huge burst leave him stomping most junglers, if you are smart, use grievous, and keep an eye on his R cooldown you can win the fight, you can also save things like your Q and E for when he is low and about to use his ult to stop him in his tracks and let your team take him down.
Elise
Early game will win if you don't dodge her human form E, other than that she is overall a bursty auto attack champ, despite being AP if you use your W and aftershock to tank a lot of the early burst, she will be loosing the trade after taking grievous wounds and the power of your spiked shell.
Evelynn
Skill Matchup. her invis can be annoying but if you keep tracking her using offensive control and even stealth wards you can have a general idea of where she is at all times, use your brain whenever she casts a charm on you, and do NOT LET HER proc her charm, once it wears off, laugh in armordillo and roll her down.
Fiddlesticks
Skill matchup I like to think. Save both of your CC for when he tries to channel his drain and just keep autoing him down. Bramble is very good into him as well as 50% of his kit is just healing off people.
Garen
Garen has ~600 true damage from his ultimate as well as 25% armor penetration from his E. He can be scary if you let him snowball. I like to level 3 gank provided my laner can follow up, he will try to W so he takes less dmaage and CC but bait drive by or go behind him and let the .25 second W wear off before colliding.
Gnar
Similiar to ezreal and teemo and all the baby auto attack bullies. Has mobility to escape and can deal some damage, tank form is scary to fight try to wait, either way just avoid fighting and go onto someone else in a fight.
Gragas
Skill Matchup, gragas is a high skill AP jungler that most of us do not see a lot of play in gold or below. Be smart and keep track of cooldowns. He can cross terrain with his E so do not waste summs trying to catch him unless it is definite.
Graves
Can be annoying early with his smokje screen and his kite ability, at the end of the day he is an ADC who right now is building lethality, you should have no problem with him.
Hecarim
Almost seems like a better version of you early on, has great ganks and can take control of a game if you let him. Once you get some items under your belt you can start to win, just remind your laners to stay safe and keep those bushes warded.
Ivern
You beat him in a 1v1, but he won't let this happen. Ivern excels at supporting teammates, not himself. Watch for invades as he will do any camp nearly instantly due to his passive + smite.
Jarvan IV
Scary early jungler, keep laners safe and keep an eye and try to track him, you can and will come back and kill him.
Jax
If he gets really ahead (taking bad level 2-4 fights) Jax will snowball, but his entire champion design just gets stomped by Rammus provided you play smart. Remember to taunt then Q out if he presses E and tries to get a stun. The power of a good bait is very strong.
Karthus
Can be very annoying as he is a massive AP threat, use your Q mobility to run circles around his first couple of Q's before coming him, make sure to constantly be moving around and keeping track of his Q's even when he is dead.
Kayn
Kayn can be annoying to play against, his Rhaast form is super good right now, just be sure to grab a bramble after he transforms and take good fights in the early game.
Kha'Zix
Kha'zix can whip you early, but you come back once you get your second item and laugh. Just be sure that if you are fighting him, you stay near a minion, camp, or even scuttle or baron so that his q passive doesn't proc on every Q doing almost double damage.
Kindred
ADC lol, kinda hard to kite out early, but pretty quick you stack armor and make her cower.
Lee Sin
Beware of his power, lee sin players range from F5K3R himself to little Timmy on his brother's computer. Overall he is AD and I see most Lee's going Goredrinker or Assasin, both of which is countered by your thorn mail / massive armor stack.
Lillia
She can be pretty annoying as she builds AP and has true damage, as well as a lot of kiting power due to her passive. Save your CC for when it counts and try to stay on her, as typically she cant do much in melee range and relies on keeping a distance to play by her rules.
Master Yi
Yi starts early / mid in your favor, but with the new Kracken Slayer and yi's E, his tank shred starts a lot earlier than you would hope. Take advantage of his bad early game and get massive leads for your team making it almost impossible for him to come back from.
Olaf
Scary man does massive true damage with his E and does not take CC so long as his R is up. If you do have to face him, try to catch him out without his R and use your bramble to help your team, but you basically never win 1v1's.
Nocturne
Can be very dominant early, grab a bramble and some Plated Steel caps, and he kinda shrinks away.
Nidalee
AP Assasin, hits hard early and mid, stack some MR and you won't have to worry as much, but is still very strong.
Nunu & Willump
I ban Nunu every single game, their kit just beats all tanks and really everyone, better ganks, better ping pong objective control better clears, Nunu is like the perfect tank, use your bramble to stop their healing and save CC to stop their ult channel.
Rek'Sai
Dominant early overall is in a relatively bad spot right now, grab some items and watch her cry. Remember to wait on your CC Until after they unborrow as if they engage before you do your Q channel gets cancelled.
Rengar
AD Assassin, haha. Rengar is literally the worst AD Assasin in the jungle meta I can think of now, he just does everything a lot worse than champions like Ekko and Kha'Zix.
Wukong
Wukong can be tricky to deal with, early to mid he can beat you pretty hard, and even late if he goes Sunderer and gets an armor shred item he can pose a problem, be smart and figure out when he uses his clone and be sure to CC the real Kong.
Xin Zhao
Early game AD Auto-based jungler, keep your JG warded and be safe early and watch as he falls off, try to jungle-track him and keep an eye as to where he will gank.
Zac
Rammus doesn't excel at fighting tanks, especially AP ones. Zac has a lot of CC, you beat him with your grievous but if he has his team you need to get out of there.
Warwick
Early game lead, Auto Based. Buy bramble ASAP and once you have bramble and tabis he literally cannot hurt you
Volibear
Will SHRED you early if you are not smart, Volibear is a really strong bruiser with massive 1v1 potential, once he uses his first W save your Q and leave the fight for a couple seconds so he does not get his second W off to heal him 20% HP, and remember Grievous is a turtle's best friend.
Vi
Vi has such strong ganks, objective pressure, armor shred, and lockdown button to top it off. Avoid if you can. Keep an eye out on her W stacks and try to not let her one shot you.
Twitch
ADC, but jungle... Need I say more?
Udyr
Early game scrapper, can literally one shot you before 15 minutes. Grab a bramble and some tabis or merc treads and you have nothing to worry about. Udry can easilly build AP or AD so keep an eye out and counter build him.
Ashe
Ashe's easy to hit slow allows you to run onto just about anyone, If you are feeling crazy you can even take Approach velocity and Magical Footwear depending on your team's slow champions.
Yuumi
Haha cat make turtle go fast
Synergies
IdealStrongOkLowNone
Ashe
Ashe's easy to hit slow allows you to run onto just about anyone, If you are feeling crazy you can even take Approach velocity and Magical Footwear depending on your team's slow champions.
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