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Rek'Sai Build Guide by King Turtle

Top [11.20] Menace To LoL Rek'Sai

Top [11.20] Menace To LoL Rek'Sai

Updated on October 19, 2021
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League of Legends Build Guide Author King Turtle Build Guide By King Turtle 6 2 9,625 Views 0 Comments
6 2 9,625 Views 0 Comments League of Legends Build Guide Author King Turtle Rek'Sai Build Guide By King Turtle Updated on October 19, 2021
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Runes: Main Rune Page

1 2
Domination
Hail of Blades
Cheap Shot
Eyeball Collection
Ravenous Hunter

Sorcery
Absolute Focus
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

these are summoner spells.
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Jungle Role
Ranked #21 in
Jungle Role
Win 52%
Get More Stats
Jungle Role Ranked #21 in
Jungle Role
Win 52%
More Rek'Sai Runes
>

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[11.20] Menace To LoL Rek'Sai

By King Turtle
Build Intro
This build takes advantage of the 3 strikes on Q, the insane AD scalings in her kit, and the True Damage on her full fury E. At full build, E with full fury deals close to 700 True Damage since it scales with 170% Bonus AD. This also combines with the high amounts of armor pen gained, mixed in your crit chance, and all 3 Q hits do a minimum of 534 damage each, with a maximum of 1000+ based on the damage gained from crits. In an optimal combo, you'd be dealing close to 3000 damage with your Q+E+R combo. With Ultimate, the damage deal comes close to about 900, and the immense range of this ability makes engaging on a carry and deleting them much easier than normal for a top assassin like Tryndamere or Yone. In all, this build is going to be about going in and deleting the carries, then following up by shredding anyone nearby with your overwhelming power. I'll be going into more detail involving the items below.
Kraken Slayer
Kraken Slayer is especially good with Rek Sai because the 3 hit passive aligns with her Q and you get the true damage even when 3rd hitting with Q. By the time you hit full build you'll be dealing 188 additional True Damage from kraken slayer. That damage paired with Rage E means you'll be dealing close to 900 true damage in a single Q+E combo, plus the additional damage from the other 2 Q procs. Since her Q damage got buffed recently, Kraken slayer will benefit even more. You can win early trades, but it'll be a lot easier once you get Kraken Slayer as most champions wont have enough hp stacked up to counter your True Damage output.
Berserker Greaves
Berserker Greaves are important as 2nd item because you always want to be fast and be able to close the gap between you and an enemy as soon as possible. The attack speed gained from greaves also helps with trades and assists kraken slayer mythic bonus to ensure we won't need to worry about hitting people too slow.
The Collector
The Collector Is an amazing item for Rek Sai because it gives her all the stats she wants. Crit, AD, and Lethality. Add on the gold gained from passive and this is an excellent early to mid game item to get your build rolling in faster and to create openings to crush anyone that isn't an armor loaded brick wall. Having early crit is another major pro of this item because your Q can crit on all 3 procs. These Q crits can turn a fight into a massacre that would make Vlad The Impaler wince.
Lord Dominiks Regards
Lord Dominiks is going to be best for the armor pen, and with taking out tanks and bruisers, as you are especially squishy with this build. It also gives you another 20% crit chance which brings the total up to 60%. This item is going to give you your power spike into late game to avoid falling off the face of the earth. At this point squishies and bruisers alike die on full combo and will chunk the ever loving **** out of tanks that aren't mega healing meatheads like Dr. Mundo.
Ravenous Hydra
Ravenous Hydra is one of the staple items on Rek Sai because of the 10% omnivamp gain and the ridiculous 65 AD you get which builds nicely into her E true damage. You also gain a nice 20 ability haste which gives some minor improvements to cooldowns and helps keep you ready to melt people into oblivion at any time. If you can manage to fight people in a wave the AOE is very helpful for damage and has some nice healing properties that could keep you alive long enough to kill your opponent.
Infinity Edge
Infinity Edge is an amazing item for Rek Sai as your Qs can crit and we're going crit anyway so might as well go heavy on the crits. This item also gives the most base AD on a legendary so it puts a good amount of power into your maxed E's true damage. All around this item is just really good and worth the purchase.
Early Game
For this build you'll be starting with Dorans Blade, and depending on the matchup, you can very well win a level 1 or 2 all in with the True Damage on E and Hail of Blades. You're squishy as all hell early so unless you're ahead, it's best if you aren't overly aggressive or shoving up too often. One helpful part of Rek Sai's kit is her passive. If she has fury as she enters the ground, she consumes the fury for HP over time. The passive adds some sustain and survivability in lane. Your first buy will be Noonquiver for the extra CS damage, and attack speed which stacks on Rek Sai even more
Mid Game
Mid game is the beginning of the end for the enemy. By now you should have Kraken Slayer, boots, and Collector. At this point you've already gained 40% crit, 60% attack speed, and 12 lethality. This balance of stats gained makes popping enemy laners easy, and can even take out bruisers with ease. The important part of mid game is going to be staying alive and keeping up on gold and CS. Kills are also important, but late game is when the build is strongest, so you'll have plenty of time for kills.
Late Game
By Late Game you should be mostly full build, barring some exceptions involving Ghostblade. At this point, you've gained 60% crit chance, 30 lethality, 400+ AD, and you now deal close to 700 True Damage on full fury E. Aside from armor focused bruisers, and full tanks you will delete any enemy with something as simple as a Q+E combo. If you can split up enemies, getting picks, and even 2v1ing is a possibility. This build is incredibly powerful and volatile. Late Game is the true test of that statement.
Build Conclusion
In Conclusion, this build is a nuclear rocket, clawing people to death at mach 5. You have good healing with passive and Hydra, plus your stats gained from the build are potent and varied. Most lane Rek Sai builds run full lethality, but what they're missing out on is the crit potential on Rek Sai Q, and the added True Damage from every 3rd Kraken Slayer hit. Hail Of Blades is the perfect rune for this build. I hope you enjoy this build as much as I do, GLHF! Enjoy!
Final Note
Once possible, I will be switching Ravenous Hydra for Axiom Arc and swapping some item positions. This won't be possible until 11.23, so until then just follow the item set.

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