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Nunu & Willump Build Guide by Pullks

Jungle [11.21] Pullk's 1 SHOT YETI BALLS! (FULL AP)

Jungle [11.21] Pullk's 1 SHOT YETI BALLS! (FULL AP)

Updated on October 25, 2021
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League of Legends Build Guide Author Pullks Build Guide By Pullks 92 4 95,435 Views 18 Comments
92 4 95,435 Views 18 Comments League of Legends Build Guide Author Pullks Nunu & Willump Build Guide By Pullks Updated on October 25, 2021
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Dark Harvest
Cheap Shot
Eyeball Collection
Relentless Hunter


+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


Blue Smite for Blue Balls
LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Flash


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Jungle Role
Ranked #9 in
Jungle Role
Win 53%
Get More Stats
Jungle Role Ranked #9 in
Jungle Role
Win 53%
More Nunu & Willump Runes

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Champion Build Guide

[11.21] Pullk's 1 SHOT YETI BALLS! (FULL AP)

By Pullks
Hello everyone, my name is Sean but most people know me by my stream name "Pullks". I've been playing Nunu since I started League in season 9, and at this current time I am Diamond IV on North America.

This is by no means a meta guide, but it is fun as ever to play and have everyone in the game spam "?" over the enemies dead bodies. I have managed to climb to Plat II NA with a 65% WR using my build guide. OP.GG

This is my first guide on Mobafire as I have had countless requests for my item and rune page, sorry in advance as I don't know how to make it look pretty.

Note: I will continue to update this guide as I experiment. I do want to give credit to Nevski11 for inspiring me to write this guide, as I am not sure if he will update his.

I am now offering coaching to NUNU PLAYERS D4 and below. If you are interested please DM me on discord. Limited spots, closing when filled.
The best keystone to run on full AP Nunu is Dark Harvest. It scales as the game goes on, and you will be stacking easily in the early game.Cheap Shot gives true damage on your W, Eyeball Collection gives flat AP and Relentless Hunter makes you FAST AF BOI.

Secondary runes are self explanatory as you want to be fast as possible.
Summoner Spells
Considering you are playing jungle, Smite will be a necessary summoner spell to take. Even if you didn't want to the client will now force you, this is the first spell for Nunu & Willump. I personally prefer Chilling Smite but you can play around with Challenging Smite if it fits your playstyle.
Flash will be your second summoner spell as it is the best option for escaping or engaging. You could attempt to run Ignite but I haven't tried, your team may flame if they see a Nunu & Willump cosplaying Graves.

CALL OF THE FRELJORD (Passive): Gives 20% bonus attack speed and 10% bonus movement speed to Nunu and the nearest ally. It also causes Nunu & Willump basic attacks to splsh for 30% AD in a cone in front of him.
CONSUME (Q): Willump takes a bite out of a target enemy causing damage and healing himself. Healing is increased by 50% when below 50% maximum health (this can really throw off enemies as his base healing has +72% AP scaling from champions).
BIGGEST SNOWBALL EVER! (W): Willump breaks free of active slows and begins rolling in the direction of the cursor for 10 seconds. You will be slowed by 50% for the first second but then become immune to slows (this is very useful when running away). On collision the snowball explodes and knocks up the enemy for 0.5-0.75 seconds, this ability has +30% AP damage and is where a lot of your damage will come from.
SNOWBALL BARRAGE (E): Nunu throws 3 snowballs and enemies hit are slowed for 1 second, after 3 seconds enemies hit by the barrage will be rooted for 0.5-1.5 seconds. This ability has +80% AP damage, and can also catch enemies off guard once you have items.
ABSOLUTE ZERO (R): Nunu and Willump charge up and cause enemies to be slowed by 0%-95% and giving Nunu a shield based on 50% bonus HP and +150% AP, once channeling is done or cancelled the enemies take 0%-100% magic damage with +250% AP!! This is HUGE as the base damage for a max level R is 1275, get ready to NUKE enemies.
Your goal as full AP Nunu is to get turbo fed turbo fast.

I will always start Red Buff (leash or not) on blue or red side. I will then snowball to raptors and look for a gank mid when W is off cooldown (99% of the time you can force summoners of get a kill). Proceed to blue buff and then gromp, you should then look to gank mid/bot if it's available, or clear scuttle and reset.

From there you want to turbo gank and try to clear when you can, your goal is to get ahead as fast as possible.
General Tips
- Try to take the kills, ignore your team if they spam ping. YOU are the carry.

- Prioritize ganking, but only if they are available as you are very squishy and if you get put behind you will feel useless.

- Don't underestimate your damage, once you have Sorc boots and Harvester you can 1 combo essentially any squishy champ.

- Level 6 you will be able to 1 shot anyone if you get a full ult charge off... you will surprise yourself with the damage.

- You will be extremely squishy, but late game you will go from 5% health to 100% from one Q, and your R shield is disgusting and can keep you alive in team fights to catch your enemies off guard.

- Have fun with this build, and please try it in a normal game first. Don't get upset if you go 1/10 in a ranked game and blame it on me....
Special thanks to:
Wanted to give another shoutout to Nevski11 and his guide for inspiring me to run full AP Nunu and make enemies rage quit.

If you have any questions feel free to drop by my stream, if I am live I will answer any questions you may have. Thank you for reading!
League of Legends Build Guide Author Pullks
Pullks Nunu & Willump Guide
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[11.21] Pullk's 1 SHOT YETI BALLS! (FULL AP)

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