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Recommended Items
Runes: (1) Electrocute
1
2
3
4
5
6
7
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist
Spells:
1
2
3
Flash + Ignite
Flash
Ignite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Akshan
Avoid letting him proc his passive and PTA. Dodge his Qs.
Amumu
Good CC/Setup.
Ideal
Strong
Ok
Low
None
Amumu
Good CC/Setup.
Champion Build Guide
Welcome!

![]() |
Hey guys! My name is PrestigeGalaxy also known as VIBARINA and I'm a ![]() I've been playing League of Legends since season 2 and I never had an OTP until ![]() VIBARINA was born when I started vibing along to my music on stream while playing ![]() My goal with this guide is to help new and veteran ![]() If you want to watch my journey to Challenger then come watch me live on Twitch. |
Abilities
PASSIVE - VORACITY



Q - Bouncing Blade


W - Preparation


E - Shunpo


R - Death Lotus


Pros/Cons
+
HIGH SNOWBALL POTENTIAL > If you manage to get a lead on your opponent you will impact the game a lot faster and harder than other champions.
+
INSANE BURST >
Katarina's kit is mainly damage meaning she can 100 to 0 an enemy carry in one quick combo.

+
REALLY GOOD IN LOW ELO >
Katarina thrives off of enemy mistakes. In lower elo enemies make a lot of mistakes for you to capitalize on.

+
FUN PLAYSTYLE >
Katarina has an aggressive risk/reward playstyle.

-
WEAK LANING >
Katarina has a lot of difficult matchups in lane. She gets poked really hard and gets denyed a lot of CS.

-
EXTREMELY VULNERABLE TO CC > If
Katarina gets locked down by CC in a teamfight she is probably dead.

-
SQUISHY > You deal a lot of damage but you also die really quickly.
-
USELESS WHEN BEHIND >
Katarina excels when ahead however she can be quite useless when behind.

Runes
![]() |
Why Electrocute?![]() ![]() ![]() ![]() |
Full Gameplay video showing how to use Electrocute:
Why Dark Harvest?

Full Gameplay video showing how to use Dark Harvest:
Why Predator?
Predator is a good keystone that helps when you want to gank a lane without them being able to react in time. Take this when you're playing
Full Gameplay video showing how to use Predator:
Why Sudden Impact?


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Taste of BloodPASSIVE: Damaging an enemy champion heals you for 18 − 35 (based on level) (+ 20% bonus AD) (+ 10% AP). |
Why Taste of Blood?

Why Eyeball Collection?
When getting multiple kills this will help you snowball harder giving you more damage.Why Relentless Hunter?
When getting kills this will increase your movement speed allowing you to pull roams off easier.
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Treasure HunterGain 70 Gold (+ 20 Gold per Bounty Hunter stack) per unique takedown, up to 550 Gold at 5 unique takedowns. |
Why Treasure Hunter?
With Ravenous Hunter being removed,
Why Ingenious Hunter?
Have your item uses up more often! Really good with items such as

Why Conqueror?






Full Gameplay video showing how to use Conqueror:
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TriumphPASSIVE: Scoring a takedown against an enemy champion heals you for 12% of your missing health and grants you an additional 20 Gold 20 after a 1-second delay. |
Why Truimph?
Triumph is the only rune in the "heroism" tree that is viable on



Why Legend: Alacrity?
When building AD
Why Legend: Tenacity?
If the enemy has CC take this! (This is usually what you take when running
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Coup de GracePASSIVE: Deal 8% increased damage (except true damage) to champions below 40% maximum health. |
Why Coup de Grace?
This is extremely useful on champions such as
Why Cut Down?
This is really useful when the enemy team pick tanky champions. Synergizes really well with
Why Last Stand?
This is especially good when picking

Why Grasp of the Undying?
When you're unfortunate enough to be filled toplane and your midlaner won't swap with you, you can play this tanky version of
Full Gameplay video showing how to use Grasp:
Why Demolish?
When running
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ConditioningPASSIVE: After 12 minutes, gain 9 bonus armor and 9 bonus magic resistance and your total armor and total magic resistance are increased by 5%. |
Why Conditioning?
When picking

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Second WindPASSIVE: After taking damage from an enemy champion, Health regeneration icon.png regenerate 6 (+ 4% of your missing health) health over 10 seconds. |
Why Second Wind?
When you're against a lane oppenent that pokes you a lot in lane take
Why Bone Plating?
If you're against a laner that goes for short/quick trades and has a lot of burst damage pick this!Why Overgrowth?
This will help you get a little tankier in lane thus preventing you from getting one-shot.Why Revitalize?
When you have healing champions in your team such as


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UnflinchingPASSIVE: Gain 10% − 30% (based on missing health) slow resist and tenacity. |
Why Unflinching?
When the enemies have a lot of CC take this!Why First Strike?
If you're ever in a lane matchup where you already know you will get poked a lot and there wont be much of a chance of you killing them
Full Gameplay video showing how to use First Strike:
Why Magical Footwear?
Apart from
Why Perfect Timing?
You get a FREE stopwatch however this takes up one of your item slots until 14 mins (reduced by 2 mins per takedown). If you're building hourglass first item I guess you can take this over
Why Minion Dematerializer?
The other two opetions aren't that useful. This rune can help you keep your wave in a good spot/prevent the enemy from shoving while also giving you extra permanent damage on that minion type. This will help you clear waves faster! Faster wave clear = more time to roam!
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Cosmic InsightPASSIVE: Gain 18 summoner spell haste and 10 item haste. |
Why Cosmic Insight?
pretty simple, less cd on your summoner spells/active items!
![]() |
Absolute FocusPASSIVE: Gain 1.8 − 18 (based on level) bonus Attack Damage or 3 − 30 (based on level) Ability Power (Adaptive) while above 70% of your maximum health. |
Why Absolute Focus?
When running aggresisve rune pages/items, going sorcery second and running
Why Gathering Storm?
As the game goes on you deal more damage!
Early Game
Before the minions spawn make sure you stand in bushes close to your junglers blue/red buff in order to check if the enemy will invade or not. Make sure you trach what lane leashes the enemy jungler so that you have a rough idea of his pathing.
If you know what buff he will take second ward that side of the lane at approximately 2:30-3:00 mins and play/hover around the other side to avoid potential ganks. When the laning phase begins make sure to stay out of AA and spell range to keep your HP up and ready for future trades.
Level 1 is the weakest
Katarina is in the entire game so make sure you hit level 2 asap. At level 2 you unlock your E ability
Shunpo. With this you can go for potential trades as well as go for the kill if the enemy is low enough.
Shunpo allows you to blink to your
Bouncing Blades Q dagger. This however can be fatal since you do not have an instant
Shunpo reset from your W
Preparation. Once you hit level 3 you will be able to trade effieciently by using your Q
Bouncing Blades onto either a minion or the enemy, followed by using E
Shunpo onto the dagger, using one AA, using your W
Preparation as soon as your champion is on the
Bouncing Blades dagger and then using E
Shunpo on an allied minion to get back to safety without recieving any poke back. You can repeat this combo several times until the enemy is close to lethal HP. The other combo you can do is using E
Shunpo first, followed by W
Preparation, followed by Q
Bouncing Blades, followed by E
Shunpo on your
Bouncing Blades dagger.
Make sure not to die much in the laning phase because the further behind
Katarina gets the lower the chance of her snowballing thus winning the game is. Once you hit level 6 you can start roaming to other lanes/the jungle for potential kills. You can roam before level 6 as well however you will have a much lower chance of getting a kill into a reset. If you're lane opponent roams and leaves the lane there are three options for
Katarina. You can either freeze the lane causing them to miss gold/xp, shove the wave under their tower giving you the same result with the addition of tower plates or you can just follow them and roam the the lane they are heading towards. Once first tower falls is usually when mid game starts.
If you know what buff he will take second ward that side of the lane at approximately 2:30-3:00 mins and play/hover around the other side to avoid potential ganks. When the laning phase begins make sure to stay out of AA and spell range to keep your HP up and ready for future trades.
Level 1 is the weakest
















Make sure not to die much in the laning phase because the further behind


Mid Game
This part of the game is where
Katarina excels the most. The later the game goes the lower chance (statistically)
Katarina has to win the game. Bot lane will rotate mid lane most of the times which means you have to go side-lane bot lane.
Staying mid lane with your bot laners will reduce your gold and xp income and will make you weaker if anything. Don't play this coinflip playstyle of "all mid (aram)". If your team is fighting you can rotate back otherwise just stay in your solo lane and keep getting stronger/building items.
Group with your team when
dragon
and
rift herald
spawn. Contesting these objectives are a great way for you to get resets and make yourself strong enough to end the game.


Staying mid lane with your bot laners will reduce your gold and xp income and will make you weaker if anything. Don't play this coinflip playstyle of "all mid (aram)". If your team is fighting you can rotate back otherwise just stay in your solo lane and keep getting stronger/building items.
Group with your team when


Late Game
If you have not ended the game before 25-30 mins you have reached late game. You should have most of your items by now and should be looking to end the game via objectives/turrets. Make sure you don't get caught out/play too aggressive causing your team to play a 4v5 while contesting for objectives.
Be patient with how and when you initiate and make sure you wait until most if not all CC has been already used. Remember, one stun can lose
Katarina the game, especially late game where death timers are really high.
Be patient with how and when you initiate and make sure you wait until most if not all CC has been already used. Remember, one stun can lose

Conclusion
In conclusion Katarina is a high burst/snowball assassin with an incredibly fun playstyle. I hope you found this guide useful and I wish you the best of luck on the rift! If you learned something or enjoyed reading this guide and want to help me out leave a like rating and a comment! In addition I will be updating this guide regularly! If you want to contact me go to the following links:
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