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Twisted Fate Build Guide by 3Riptide3

Middle 3Riptide3's Season 11 Guide to AD/AP TF

Middle 3Riptide3's Season 11 Guide to AD/AP TF

Updated on August 11, 2021
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League of Legends Build Guide Author 3Riptide3 Build Guide By 3Riptide3 5,059 Views 3 Comments
5,059 Views 3 Comments League of Legends Build Guide Author 3Riptide3 Twisted Fate Build Guide By 3Riptide3 Updated on August 11, 2021
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Runes: Domination

1 2 3 4 5
Taste of Blood
Eyeball Collection
Ravenous Hunter

Minion Dematerializer
Cosmic Insight

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2 3 4 5
Free anti heal
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

3Riptide3's Season 11 Guide to AD/AP TF

By 3Riptide3
Who Am I?
Hi, I'm 3Riptide3, a long term TF main who hovers between high silver and low gold. I started my league career back in Season 7, placing in silver 4 from placements where I decided to get better until I did them again. In Season 8 I got to silver 1, and in Season 9 I finally hit Gold 4. I started college in Season 10 and didn't have enough time to play consistently, so I ended silver 2. This Season I've bounced between gold 4 and silver 2, but I believe I have a lot to offer for new and experienced TF players due to my years maining him.
Why should you play TF?
For some back story, Twisted Fate was one of the original 50 champions and has not been changed as much compared to other champions. His kit over the years has largely remained the same with only numbers being tweaked occasionally. This means two things.

1. That TF's kit is very stable and healthy, meaning you won't have to deal with learning new mechanics on him.


2. That TF is usually in a good spot regardless of most metas.

Tf fits well into most team comps because his game plan remains the same through any of them: Gold card the enemy, roam, and apply map pressure when your ult is up (Not to be confused with when your ult is activated).

TF is a character about controlling the map with his presence. Any fight that may happen in lane or jungle always has the possibility of TF being there in less than 3 seconds to turn the tide, which makes everything risky for the enemy. Because of this,CC is easy to set up once an enemy is stunned and in turn making it easier for the enemy to be killed and giving your team mates a lead.

If you enjoy changing the outcomes of battle and having a large presence in other lanes even when you're not actively roaming then Twisted Fate, The Card Master, is for you!
Early game
Early game you want to play safe and use your Minion dematerilizer on Caster minions as much as possible unless you can get a quick trade-off or your jungle is ganking you. Just before or once you hit level 5 you should plan to back after shoving the wave so you can replenish your health and mana in case a roam opportunity is available once you're 6. After this point your goal is to instantly roam or power farm until level 9 where (If you're playing AP TF) you should be able to shove the wave in 2 Q's. Once you can do this you should disappear from vision to apply pressure to all lanes since they do not know where you are.
Mid game
During mid-game your primary focus should be peeling for your win conditions or making picks with your Gold Card. If you're struggling with this try buying Rapid-fire cannon to extend your attack range. Your other option is to split push while your team applies pressure somewhere elsewhere (Note: Preferably, you should only be one lane away from a team mate at all times since your ultimate is not global. If you're bot lane while your team is top lane you will probably be too late to help them win the fight and will have wasted time running to them. TF is decent at taking towers, but many players underestimate his damage which can lead you to get some for free.
Late game
During late game you should have enough damage to be more than just the threat of a stun card to almost anybody out of position. ADC's, Supports, mid laners, and even some junglers will have to start giving you serious amounts of respect. Even during late game your job is to still peel any immediate threat for your carries and you should not stop doing this at any point during the game.
Important information
TF's passive, Loaded dice, allows him to gain leads on the enemy laner just for farming well. Generally, you should focus on farming and roaming more than trading, but if you can get a lead early make sure to abuse it as it makes roams more successful.

Wave control on Twisted Fate is very important pre-9 because you absolutely do not want to get frozen on. You want to either freeze or crash waves and knowing how and when to do so is extremely important.

To freeze a wave you need the enemy wave to have 1-3 more minions than your own, with more minions the closer the enemy wave is to your tower. To keep a freeze you need to thin their wave to where there is still 1-3 three minions when the two waves meet again.

To shove you just need to kill the minions as quickly as possible. You should do this when looking to roam or when the enemy laner roams.
About this guide
This guide will be updated for the foreseeable future as changes to the game, other champions, and strategies evolve. If you leave a comment providing feedback for the guide I will try and add whatever you suggest. This guide will eventually have pictures to increase clarity and sections will be edited to provide more concise and valuable information peridocially.
Special thanks to the TF Mains discord server for helping me put together this guide you can find them here:

You can find me and friends here to interact with us on our discord:

You can find our twitch when we stream at:
League of Legends Build Guide Author 3Riptide3
3Riptide3 Twisted Fate Guide
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3Riptide3's Season 11 Guide to AD/AP TF

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