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Evelynn Build Guide by ZionLiam

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League of Legends Build Guide Author ZionLiam

(5.12) Shibby's Jungle Evelynn guide

ZionLiam Last updated on June 30, 2015
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

Threats to Evelynn with this build

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Threat Champion Notes
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About me

Hello :) my name is Liam, i am a current Platinum jungle main. I have been playing since the start of season 2 but only in the last year taken to playing ranked play. My favourite types of champion are assassin/fighter's (Rengar, Shaco, Vi ect.) as well as unconventional junglers ( Twisted Fate, Cho'Gath, Shen). I managed to get from bronze 4 after my provisional games to gold 3 in just a few weeks and after a bad spell (not feeling up to league/bored of league) i decided to stop playing for a while. However the new updates to summoners rift and all the new champions coming out have drawn me back in and I'm having so much fun. I've decided to make some guides to champions that i have lots of experience with and hope to share my knowledge with the community of mobafire. Sorry for the TLDR but i hope you enjoy my guide, a rating would also be greatly appreciated and I'm open to any suggestions/criticisms that you guys have! see you on the rift!

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Evelynn is an AP/AD assassin that is more commonly built in an off-tank playstyle, she has incredibly strong burst damage, great mobility and a HUGE shield buff from her ultimate (300hp shield per champion hit by ult) and best of all SHE IS INVISIBLE, meaning you can literally walk into a lane and not be spotted (unless there is a pink ward or you get too close to the enemy champion/tower).

This guide is going to focus on the tankier style of Evelynn however there are many routes that you can chose, but i feel that in the current meta the tanky style is much better for staying alive in the jungle.

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Pros and cons


+ Strong early/mid ganks
+ Insane burst
+ Great mobility
+ Ult Shield OP
+ Invisibility
+ W removes slows

- Squishy early
- No cc before ult

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Greater Mark of Attack Damage

Greater Seal of Scaling Armor

Greater Glyph of Cooldown Reduction

Greater Quintessence of Ability Power

Greater Mark of Attack Damage x8 - Increases AD for dueling and jungle clears

Greater Seal of Scaling Armor x9 - Will scale well into the late game and Evelynn has decent base armor stats.

Greater Glyph of Cooldown Reduction x9 - Cooldowns are a great idea on Evelynn as you will want to spam your abilities as much as possible.

Greater Quintessence of Ability Power x3 - evelyn's abilities scale well with AP

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Skirmisher's Sabre is in my opinion the best jungle item for Evelynn as it helps with dueling enemy champions, lowering their damage to you and giving you a true damage steroid.

Skirmisher's Sabre - Cinderhulk is the best jungle item in my opinion for Evelynn as it will work in conjunction with your ultimate and helps you get on the tanky route.

Skirmisher's Sabre - Magus is another worthy pick as evelynn scales really well with AP, meaning that you will be going for a more magic damage route.

Skirmisher's Sabre - Warrior isn't the best item to pick up on Evelynn as she doesn't benefit from the armor penetration however if you insist on going for a more AD oriented route then id recommend getting this.

Abyssal Mask is great as it gives you ability power, magic resistance and a magic penetration aura to your whole team.

Warmog's Armor works well with Skirmisher's Sabre - Cinderhulk (MOAR HP) and will give you health regen as well as mana regen from Shadow Walk.

Blade of the Ruined King and Hextech Gunblade are great damage items for the AD Route. Lich Bane and Rabadons deathcap]] are great for the AP route. And Iceborn Gauntlet is a good item for all builds build.

The other items listed are all in consideration with what team comp you are against or what playstyle you prefer, so pick and chose what build you want to go for at your own accord.

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Ability Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Max Hate Spike first as it is your main source of damage and is your main spammable ability.

Next max Ravage as it deals 35 / 55 / 75 / 95 / 115 (+ 50% AP) (+ 50% bonus AD) per hit and gives you a 60 / 75 / 90 / 105 / 120% attack speed buff for 3 seconds.

Max Agony's Embrace as soon as possible as it gives you a 150 / 225 / 300 shield per champion hit (750 / 1125 / 1500 max shield strength), deals 15 / 20 / 25% (+ 1% per 100 AP) of enemies' current health as magic damage and slows for 30 / 50 / 70%.

Lastly max Dark Frenzy as its the least useful ability as it removes your invisibility passive however it still gives a 30 / 40 / 50 / 60 / 70% movement speed buff and will remove all slows but it is just not worth maxing it until last for the movement speed buff alone.

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The map above shows you the numbered order in which to do your camps on both blue side and purple side, the route is the exact same no matter what side you start on.

1. Krug camp - I always start the krug camp as when you Smite it you get the heavy hands buff which means that every 5 basic attacks you will stun your target. If you are not confident with jungling this way on purple side then you should start gromp-blue-wolves-red-krugs-chickens

2. Red buff - Red buff gives you passive healing when in combat with monsters which helps a lot with your sustain when clearing camps.

3. Blue buff - blue buff gives you the extra mana sustain that helps a lot with jungle clears.

4. Murk Wolves - If you smite the blue buff then its a good idea to do wolves as you can heal up and get some mana back before you head to the next camp.

5. Gromp - Smite the gromp to get the poison buff that it gives, it will help a lot with jungle clears.

6. Raptors - Finish off your clear by clearing the raptor camp, after you have cleared the raptors head to base for your first purchases.

The new jungle has many benefits from the buff's that the new jungle camps give, which you can use to your advantage. For example if i wanted to scout a lane and i didn't know if it was warded, i would smite the raptor camp to give me the true vision buff to clear any wards on/near that lane. Or say there was a team fight about to occur, i would smite the Gromp camp to get the poison buff that it gives which would aid me when taking damage from basic attacks in teamfights. Be sure to plan your jungle route in consideration with what you want to do next.

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Evelynn is one of the easiest champions to gank with as she is invisible and most likely your opponents wont realise that you are coming until you are in their face deleting them with you abilities! She has a very strong early/mid game presence so make sure you abuse that fact by ganking alot in the early game while your opponents havent bought pink wards yet.

Its best to save your ultimate for teamfights however if needed then it can be a useful ganking tool (for the slow or for getting you out of a sticky situation)

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My other guides

Thanks for reading my guide, and i hope it has helped! If you are interested in any other of my guides i have left links to them below. Thanks again and take care!

Jungle Rengar

Jungle Twisted Fate

Jungle Master Yi

Jungle Cho'Gath

Jungle Ekko