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Jax Build Guide by Watsonthe8th

Jungle A lamp enthusiast's guide to jax jungle

By Watsonthe8th | Updated on February 17, 2020
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Runes: my staple

Precision
Conqueror
Triumph
Legend: Alacrity
Coup de Grace

Domination
Sudden Impact
Ravenous Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

summoners
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

LeagueSpy Logo
Top Lane
Ranked #17 in
Top Lane
Win 52%
Get More Stats

Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

A lamp enthusiast's guide to jax jungle

By Watsonthe8th
Introductions
Hello i am Watson the 8th a complete and utter noob but i do love playing jax and i have yet to see another guide that builds him like i do or at least one thats up to date. To talk about Jax he is a melee hyper carry who power spikes hard and can duel almost anyone at most points of the game.
building Back to Top
Jax has lots of options for his buids he gets use out of health, ad, ap, and attack speed. My two key items on jax are blood razor and Trinity Force. Blood razor is your jungle item and the first item i finish. I just about always take blue smite to help chase down enemies and because i just like blue smite. Blood razor gives you that sweet sweet attack speed, but you can take Cinderhulk instead if you want but its not the big lamp post play so i dont recommend it if you have bad team comp though and need to help your carry it can be usefull. Trinity force is an item that was just made for jax it has every stat he could want ad, attack speed, move speed, and cool down reduction build it every game its a must have. Before you finish your first item you should have already gotten basic boots but after those two you wana finish your boots either Mercury treads if they have lots of CC or ap champs or Ninja Tabi if you need the armor. Now that you have your two damage items you could build one more if you really need it but i usually go tanky at that point. I usually go Sterak's gage for the health, ad, and life line. After that depending on enemy team comp i like to go into Gaurdian Angel, Wits End, or Randuin's Omen. Spirit visage can also be good. As some point either after Blood Razor or after Trinity Force i build tiamat. Then at some point I upgrade it into Titanic Hydra. If you want more damage after your first two items Guinsoo's Rageblade and Hextech Gunblade are good options and Sanguine Blade might be good i have not tried it.
abilities Back to Top
I dont have fancy images to put in yet so its gona be bare bones

-passive- every time you auto attack you gain a stack which grants you attack speed and stacks up to 8 times the more you smack stuff the faster you smack stuff. This is why jax is great at taking towers.

-q- your q is a point and click leap that deals a little damage and lets you leap to an enemy champion, enemy minion, a monster, or a ward. It least you ward hop so if you are smart unlike me you can you it to get our of a risky fight

-w- empowered auto that makes your lamp glow deals bonus magic damage that scales with ap. first skill you max so you can spam it about every 4 seconds and since you take ravanous hunter it heals you. This is one of the reason some ap on jax is great. You can hit w to empower your q to finish people off

-e- the real meat and potatoes of jax makes your immune to auto attacks and then stuns when it either runs out or is recast. its damage increases the more damage you avoid with it. also decreases the damage or any aoe abilities that hit you so when its on the most dangerous thing to you is single target ability damage.

-R- Jax's ultimate is a two piece ability with a passive that grants additional magic damage which scales with ad. The active grants you lots of bot armor and magic resist for 8 seconds pretty simple
clear Back to Top
I used to recommend just clearing blue side for Jax's first clear but i have realized that was hella dumb. The two clears i usually do are either i clear red side going red-crugs-raptors. Or i do red-blue-gromp. Both are good I would say just doing red side is probably better if you are planning a full clear or want a slower start. Red-blue-gromp is when you want to gank quick you can also do that clear in reverse order depending on what side of the map you start on. If you are on blue side and top lane seems volatile you would do red-blue-gromp so you would end near top and could gank it quickly.
combos and strategy Back to Top
Jax is not to complex when it comes to combos or anything like that but you should really learn the timing on his e counter strike as its the key to playing him its always painful to q in after counter strike goes off. Note that jax has a reasonably good level three and can gank at that point but really power spikes hard at 6. So i don't recommend trying to duel a warwick without help at level three focus in stead on helping your laners secure kills. Jax does not have a terribly hard time taking objectives like the ever so important dragons. He can solo them at 6 but it will get you rather low so be really careful when you decide to do that.
League of Legends Build Guide Author Watsonthe8th
Watsonthe8th Jax Guide
A lamp enthusiast's guide to jax jungle